From 9a720a62614c664c092776a187ee91da2bf77dd0 Mon Sep 17 00:00:00 2001 From: mgerb42 Date: Sat, 14 Jan 2017 20:12:40 +0100 Subject: [PATCH] refactoring --- serverstatus/serverstatus.go | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/serverstatus/serverstatus.go b/serverstatus/serverstatus.go index b1000e6..df32cf5 100644 --- a/serverstatus/serverstatus.go +++ b/serverstatus/serverstatus.go @@ -7,21 +7,23 @@ import ( "time" ) +const serverAddr string = "149.202.207.235" + func Start() { go loop() } func loop() { prevServerUp := true - elysiumPvP := portscanner.NewPortScanner("149.202.207.235", time.Second*2) + elysiumPvP := portscanner.NewPortScanner(serverAddr, time.Second*2) for { serverUp := elysiumPvP.IsOpen(8099) if serverUp && serverUp != prevServerUp { - sendMessage("@everyone Elysium PVP is now online!") + sendMessage("@here Elysium PVP is now online!") } else if !serverUp && serverUp != prevServerUp { - sendMessage("@everyone Elysium PVP is offline.") + sendMessage("@here Elysium PVP is now offline!") } prevServerUp = serverUp