mirror of
https://github.com/mgerb/go-discord-bot
synced 2026-01-10 09:02:49 +00:00
191 lines
3.8 KiB
Go
191 lines
3.8 KiB
Go
package handlers
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import (
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"../config"
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"encoding/binary"
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"errors"
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"fmt"
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"github.com/bwmarrin/discordgo"
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"io"
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"io/ioutil"
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"os"
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"strings"
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"time"
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)
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var (
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sounds = make(map[string]*AudioClip, 0)
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soundPlayingLock = false
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)
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type AudioClip struct {
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Name string
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Extension string
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Content [][]byte
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}
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const SOUNDS_DIR string = "./sounds/"
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func SoundsHandler(s *discordgo.Session, m *discordgo.MessageCreate) {
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// exit function call if sound is playing
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if soundPlayingLock {
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fmt.Println("Exiting function call")
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return
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}
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// check if valid command
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if strings.HasPrefix(m.Content, config.Config.BotPrefix) {
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soundName := strings.TrimPrefix(m.Content, config.Config.BotPrefix)
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// check if sound exists in memory
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if _, ok := sounds[soundName]; !ok {
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// try to load the sound if not found in memory
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err := loadFile(soundName)
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if err != nil {
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fmt.Println(err)
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return
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}
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}
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// Find the channel that the message came from.
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c, err := s.State.Channel(m.ChannelID)
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if err != nil {
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// Could not find channel.
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fmt.Println("User channel not found.")
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return
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}
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// Find the guild for that channel.
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g, err := s.State.Guild(c.GuildID)
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if err != nil {
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// Could not find guild.
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return
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}
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// Look for the message sender in that guilds current voice states.
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for _, vs := range g.VoiceStates {
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if vs.UserID == m.Author.ID {
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err = playSound(s, g.ID, vs.ChannelID, soundName)
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if err != nil {
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fmt.Println("Error playing sound:", err)
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}
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return
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}
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}
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}
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}
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// load dca file into memory
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func loadFile(fileName string) error {
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fmt.Println("Loading file: " + fileName + ".dca")
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// scan directory for file
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files, _ := ioutil.ReadDir("./sounds")
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var fextension string
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var fname string
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for _, f := range files {
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fname = strings.Split(f.Name(), ".")[0]
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fextension = "." + strings.Split(f.Name(), ".")[1]
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if fname == fileName {
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break
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}
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fname = ""
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}
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if fname == "" {
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return errors.New("File not found")
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}
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// open file and load into memory
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file, err := os.Open(SOUNDS_DIR + fileName + ".dca")
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if err != nil {
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fmt.Println("Error opening dca file :", err)
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return err
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}
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sounds[fileName] = &AudioClip{
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Content: make([][]byte, 0),
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Name: fileName,
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Extension: fextension,
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}
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var opuslen int16
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for {
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// Read opus frame length from dca file.
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err = binary.Read(file, binary.LittleEndian, &opuslen)
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// If this is the end of the file, just return.
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if err != nil {
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file.Close()
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if err == io.EOF {
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return nil
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} else if err == io.ErrUnexpectedEOF {
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return err
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}
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}
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// Read encoded pcm from dca file.
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InBuf := make([]byte, opuslen)
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err = binary.Read(file, binary.LittleEndian, &InBuf)
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// Should not be any end of file errors
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if err != nil {
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fmt.Println("Error reading from dca file :", err)
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return err
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}
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sounds[fileName].Content = append(sounds[fileName].Content, InBuf)
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}
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}
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// playSound plays the current buffer to the provided channel.
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func playSound(s *discordgo.Session, guildID, channelID string, sound string) (err error) {
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if _, ok := sounds[sound]; !ok {
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return errors.New("Sound not found")
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}
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//prevent other sounds from interrupting
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soundPlayingLock = true
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// Join the provided voice channel.
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vc, err := s.ChannelVoiceJoin(guildID, channelID, false, false)
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if err != nil {
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return err
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}
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// Sleep for a specified amount of time before playing the sound
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time.Sleep(250 * time.Millisecond)
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// Start speaking.
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_ = vc.Speaking(true)
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// Send the buffer data.
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for _, buff := range sounds[sound].Content {
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vc.OpusSend <- buff
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}
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// Stop speaking
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_ = vc.Speaking(false)
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// Sleep for a specificed amount of time before ending.
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time.Sleep(250 * time.Millisecond)
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// Disconnect from the provided voice channel.
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_ = vc.Disconnect()
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soundPlayingLock = false
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return nil
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}
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