mirror of
https://github.com/mgerb/go-discord-bot
synced 2026-01-10 09:02:49 +00:00
210 lines
4.6 KiB
Go
210 lines
4.6 KiB
Go
package bothandlers
|
|
|
|
import (
|
|
"../config"
|
|
"bufio"
|
|
"encoding/binary"
|
|
"errors"
|
|
"fmt"
|
|
"github.com/bwmarrin/discordgo"
|
|
"io"
|
|
"io/ioutil"
|
|
"layeh.com/gopus"
|
|
"os/exec"
|
|
"strconv"
|
|
"strings"
|
|
"time"
|
|
)
|
|
|
|
const (
|
|
channels int = 2 // 1 for mono, 2 for stereo
|
|
frameRate int = 48000 // audio sampling rate
|
|
frameSize int = 960 // uint16 size of each audio frame
|
|
maxBytes int = (frameSize * 2) * 2 // max size of opus data
|
|
)
|
|
|
|
var (
|
|
sounds = make(map[string]*AudioClip, 0)
|
|
soundPlayingLock = false
|
|
)
|
|
|
|
type AudioClip struct {
|
|
Name string
|
|
Extension string
|
|
Content [][]byte
|
|
}
|
|
|
|
const SOUNDS_DIR string = "./sounds/"
|
|
|
|
func SoundsHandler(s *discordgo.Session, m *discordgo.MessageCreate) {
|
|
|
|
// exit function call if sound is playing
|
|
if soundPlayingLock {
|
|
fmt.Println("Function in progress, exiting function call...")
|
|
return
|
|
}
|
|
|
|
// check if valid command
|
|
if strings.HasPrefix(m.Content, config.Config.BotPrefix) {
|
|
|
|
soundName := strings.TrimPrefix(m.Content, config.Config.BotPrefix)
|
|
|
|
// check if sound exists in memory
|
|
if _, ok := sounds[soundName]; !ok {
|
|
// try to load the sound if not found in memory
|
|
err := loadFile(soundName)
|
|
|
|
if err != nil {
|
|
fmt.Println(err)
|
|
return
|
|
}
|
|
}
|
|
|
|
// Find the channel that the message came from.
|
|
c, err := s.State.Channel(m.ChannelID)
|
|
if err != nil {
|
|
// Could not find channel.
|
|
fmt.Println("User channel not found.")
|
|
return
|
|
}
|
|
|
|
// Find the guild for that channel.
|
|
g, err := s.State.Guild(c.GuildID)
|
|
if err != nil {
|
|
// Could not find guild.
|
|
return
|
|
}
|
|
|
|
// Look for the message sender in that guilds current voice states.
|
|
for _, vs := range g.VoiceStates {
|
|
if vs.UserID == m.Author.ID {
|
|
err = playSound(s, g.ID, vs.ChannelID, soundName)
|
|
if err != nil {
|
|
fmt.Println("Error playing sound:", err)
|
|
}
|
|
|
|
return
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// load dca file into memory
|
|
func loadFile(fileName string) error {
|
|
|
|
// scan directory for file
|
|
files, _ := ioutil.ReadDir(config.Config.SoundsPath)
|
|
var fextension string
|
|
var fname string
|
|
for _, f := range files {
|
|
fname = strings.Split(f.Name(), ".")[0]
|
|
fextension = "." + strings.Split(f.Name(), ".")[1]
|
|
|
|
if fname == fileName {
|
|
break
|
|
}
|
|
|
|
fname = ""
|
|
}
|
|
|
|
if fname == "" {
|
|
return errors.New("File not found")
|
|
}
|
|
|
|
fmt.Println("Loading file: " + fname + fextension)
|
|
|
|
// use ffmpeg to convert file into a format we can use
|
|
cmd := exec.Command("ffmpeg", "-i", config.Config.SoundsPath+fname+fextension, "-f", "s16le", "-ar", strconv.Itoa(frameRate), "-ac", strconv.Itoa(channels), "pipe:1")
|
|
|
|
ffmpegout, err := cmd.StdoutPipe()
|
|
|
|
if err != nil {
|
|
return errors.New("Stdout error.")
|
|
}
|
|
|
|
ffmpegbuf := bufio.NewReaderSize(ffmpegout, 16348)
|
|
|
|
err = cmd.Start()
|
|
|
|
if err != nil {
|
|
return errors.New("CMD Start error.")
|
|
}
|
|
|
|
// crate encoder to convert audio to opus codec
|
|
opusEncoder, err := gopus.NewEncoder(frameRate, channels, gopus.Audio)
|
|
|
|
if err != nil {
|
|
return errors.New("NewEncoder error.")
|
|
}
|
|
|
|
sounds[fileName] = &AudioClip{
|
|
Content: make([][]byte, 0),
|
|
Name: fileName,
|
|
Extension: fextension,
|
|
}
|
|
|
|
for {
|
|
// read data from ffmpeg stdout
|
|
audiobuf := make([]int16, frameSize*channels)
|
|
err = binary.Read(ffmpegbuf, binary.LittleEndian, &audiobuf)
|
|
if err == io.EOF || err == io.ErrUnexpectedEOF {
|
|
return nil
|
|
}
|
|
if err != nil {
|
|
return errors.New("Error reading from ffmpeg stdout.")
|
|
}
|
|
|
|
// convert audio to opus codec
|
|
opus, err := opusEncoder.Encode(audiobuf, frameSize, maxBytes)
|
|
if err != nil {
|
|
return errors.New("Encoding error.")
|
|
}
|
|
|
|
// append sound bytes to the content for this audio file
|
|
sounds[fileName].Content = append(sounds[fileName].Content, opus)
|
|
}
|
|
|
|
return nil
|
|
}
|
|
|
|
// playSound plays the current buffer to the provided channel.
|
|
func playSound(s *discordgo.Session, guildID, channelID string, sound string) (err error) {
|
|
|
|
if _, ok := sounds[sound]; !ok {
|
|
return errors.New("Sound not found")
|
|
}
|
|
|
|
//prevent other sounds from interrupting
|
|
soundPlayingLock = true
|
|
|
|
// Join the provided voice channel.
|
|
vc, err := s.ChannelVoiceJoin(guildID, channelID, false, false)
|
|
if err != nil {
|
|
return err
|
|
}
|
|
|
|
// Sleep for a specified amount of time before playing the sound
|
|
time.Sleep(100 * time.Millisecond)
|
|
|
|
// Start speaking.
|
|
_ = vc.Speaking(true)
|
|
|
|
// Send the buffer data.
|
|
for _, buff := range sounds[sound].Content {
|
|
vc.OpusSend <- buff
|
|
}
|
|
|
|
// Stop speaking
|
|
_ = vc.Speaking(false)
|
|
|
|
// Sleep for a specificed amount of time before ending.
|
|
time.Sleep(250 * time.Millisecond)
|
|
|
|
// Disconnect from the provided voice channel.
|
|
_ = vc.Disconnect()
|
|
|
|
soundPlayingLock = false
|
|
|
|
return nil
|
|
}
|