1
0
mirror of https://github.com/mgerb/mywebsite synced 2026-01-13 19:12:49 +00:00

Added all files

This commit is contained in:
2015-06-24 11:18:57 -05:00
parent 4c1ff3628c
commit a2c44e494f
2633 changed files with 459257 additions and 0 deletions

3
node_modules/mongoose/node_modules/async/.travis.yml generated vendored Normal file
View File

@@ -0,0 +1,3 @@
language: node_js
node_js:
- "0.10"

19
node_modules/mongoose/node_modules/async/LICENSE generated vendored Normal file
View File

@@ -0,0 +1,19 @@
Copyright (c) 2010-2014 Caolan McMahon
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.

1646
node_modules/mongoose/node_modules/async/README.md generated vendored Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,11 @@
{
"name": "async",
"repo": "caolan/async",
"description": "Higher-order functions and common patterns for asynchronous code",
"version": "0.1.23",
"keywords": [],
"dependencies": {},
"development": {},
"main": "lib/async.js",
"scripts": [ "lib/async.js" ]
}

1123
node_modules/mongoose/node_modules/async/lib/async.js generated vendored Executable file

File diff suppressed because it is too large Load Diff

59
node_modules/mongoose/node_modules/async/package.json generated vendored Normal file
View File

@@ -0,0 +1,59 @@
{
"name": "async",
"description": "Higher-order functions and common patterns for asynchronous code",
"main": "./lib/async",
"author": {
"name": "Caolan McMahon"
},
"version": "0.9.0",
"repository": {
"type": "git",
"url": "https://github.com/caolan/async.git"
},
"bugs": {
"url": "https://github.com/caolan/async/issues"
},
"licenses": [
{
"type": "MIT",
"url": "https://github.com/caolan/async/raw/master/LICENSE"
}
],
"devDependencies": {
"nodeunit": ">0.0.0",
"uglify-js": "1.2.x",
"nodelint": ">0.0.0"
},
"jam": {
"main": "lib/async.js",
"include": [
"lib/async.js",
"README.md",
"LICENSE"
]
},
"scripts": {
"test": "nodeunit test/test-async.js"
},
"homepage": "https://github.com/caolan/async",
"_id": "async@0.9.0",
"dist": {
"shasum": "ac3613b1da9bed1b47510bb4651b8931e47146c7",
"tarball": "http://registry.npmjs.org/async/-/async-0.9.0.tgz"
},
"_from": "async@0.9.0",
"_npmVersion": "1.4.3",
"_npmUser": {
"name": "caolan",
"email": "caolan.mcmahon@gmail.com"
},
"maintainers": [
{
"name": "caolan",
"email": "caolan@caolanmcmahon.com"
}
],
"directories": {},
"_shasum": "ac3613b1da9bed1b47510bb4651b8931e47146c7",
"_resolved": "https://registry.npmjs.org/async/-/async-0.9.0.tgz"
}

4
node_modules/mongoose/node_modules/bson/.travis.yml generated vendored Normal file
View File

@@ -0,0 +1,4 @@
language: node_js
node_js:
- 0.10 # development version of 0.8, may be unstable
- 0.12

42
node_modules/mongoose/node_modules/bson/HISTORY generated vendored Normal file
View File

@@ -0,0 +1,42 @@
0.3.2 2015-03-27
----------------
- Removed node-gyp from install script in package.json.
0.3.1 2015-03-27
----------------
- Return pure js version on native() call if failed to initialize.
0.3.0 2015-03-26
----------------
- Pulled out all C++ code into bson-ext and made it an optional dependency.
0.2.21 2015-03-21
-----------------
- Updated Nan to 1.7.0 to support io.js and node 0.12.0
0.2.19 2015-02-16
-----------------
- Updated Nan to 1.6.2 to support io.js and node 0.12.0
0.2.18 2015-01-20
-----------------
- Updated Nan to 1.5.1 to support io.js
0.2.16 2014-12-17
-----------------
- Made pid cycle on 0xffff to avoid weird overflows on creation of ObjectID's
0.2.12 2014-08-24
-----------------
- Fixes for fortify review of c++ extension
- toBSON correctly allows returns of non objects
0.2.3 2013-10-01
----------------
- Drying of ObjectId code for generation of id (Issue #54, https://github.com/moredip)
- Fixed issue where corrupt CString's could cause endless loop
- Support for Node 0.11.X > (Issue #49, https://github.com/kkoopa)
0.1.4 2012-09-25
----------------
- Added precompiled c++ native extensions for win32 ia32 and x64

201
node_modules/mongoose/node_modules/bson/LICENSE generated vendored Normal file
View File

@@ -0,0 +1,201 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright [yyyy] [name of copyright owner]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

69
node_modules/mongoose/node_modules/bson/README.md generated vendored Normal file
View File

@@ -0,0 +1,69 @@
Javascript + C++ BSON parser
============================
This BSON parser is primarily meant to be used with the `mongodb` node.js driver.
However, wonderful tools such as `onejs` can package up a BSON parser that will work in the browser.
The current build is located in the `browser_build/bson.js` file.
A simple example of how to use BSON in the browser:
```html
<html>
<head>
<script src="https://raw.github.com/mongodb/js-bson/master/browser_build/bson.js">
</script>
</head>
<body onload="start();">
<script>
function start() {
var BSON = bson().BSON;
var Long = bson().Long;
var doc = {long: Long.fromNumber(100)}
// Serialize a document
var data = BSON.serialize(doc, false, true, false);
// De serialize it again
var doc_2 = BSON.deserialize(data);
}
</script>
</body>
</html>
```
A simple example of how to use BSON in `node.js`:
```javascript
var bson = require("bson");
var BSON = bson.BSONPure.BSON;
var Long = bson.BSONPure.Long;
var doc = {long: Long.fromNumber(100)}
// Serialize a document
var data = BSON.serialize(doc, false, true, false);
console.log("data:", data);
// Deserialize the resulting Buffer
var doc_2 = BSON.deserialize(data);
console.log("doc_2:", doc_2);
```
The API consists of two simple methods to serialize/deserialize objects to/from BSON format:
* BSON.serialize(object, checkKeys, asBuffer, serializeFunctions)
* @param {Object} object the Javascript object to serialize.
* @param {Boolean} checkKeys the serializer will check if keys are valid.
* @param {Boolean} asBuffer return the serialized object as a Buffer object **(ignore)**.
* @param {Boolean} serializeFunctions serialize the javascript functions **(default:false)**
* @return {TypedArray/Array} returns a TypedArray or Array depending on what your browser supports
* BSON.deserialize(buffer, options, isArray)
* Options
* **evalFunctions** {Boolean, default:false}, evaluate functions in the BSON document scoped to the object deserialized.
* **cacheFunctions** {Boolean, default:false}, cache evaluated functions for reuse.
* **cacheFunctionsCrc32** {Boolean, default:false}, use a crc32 code for caching, otherwise use the string of the function.
* @param {TypedArray/Array} a TypedArray/Array containing the BSON data
* @param {Object} [options] additional options used for the deserialization.
* @param {Boolean} [isArray] ignore used for recursive parsing.
* @return {Object} returns the deserialized Javascript Object.

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,8 @@
{ "name" : "bson"
, "description" : "A bson parser for node.js and the browser"
, "main": "../lib/bson/bson"
, "directories" : { "lib" : "../lib/bson" }
, "engines" : { "node" : ">=0.6.0" }
, "licenses" : [ { "type" : "Apache License, Version 2.0"
, "url" : "http://www.apache.org/licenses/LICENSE-2.0" } ]
}

View File

@@ -0,0 +1,344 @@
/**
* Module dependencies.
* @ignore
*/
if(typeof window === 'undefined') {
var Buffer = require('buffer').Buffer; // TODO just use global Buffer
}
/**
* A class representation of the BSON Binary type.
*
* Sub types
* - **BSON.BSON_BINARY_SUBTYPE_DEFAULT**, default BSON type.
* - **BSON.BSON_BINARY_SUBTYPE_FUNCTION**, BSON function type.
* - **BSON.BSON_BINARY_SUBTYPE_BYTE_ARRAY**, BSON byte array type.
* - **BSON.BSON_BINARY_SUBTYPE_UUID**, BSON uuid type.
* - **BSON.BSON_BINARY_SUBTYPE_MD5**, BSON md5 type.
* - **BSON.BSON_BINARY_SUBTYPE_USER_DEFINED**, BSON user defined type.
*
* @class
* @param {Buffer} buffer a buffer object containing the binary data.
* @param {Number} [subType] the option binary type.
* @return {Binary}
*/
function Binary(buffer, subType) {
if(!(this instanceof Binary)) return new Binary(buffer, subType);
this._bsontype = 'Binary';
if(buffer instanceof Number) {
this.sub_type = buffer;
this.position = 0;
} else {
this.sub_type = subType == null ? BSON_BINARY_SUBTYPE_DEFAULT : subType;
this.position = 0;
}
if(buffer != null && !(buffer instanceof Number)) {
// Only accept Buffer, Uint8Array or Arrays
if(typeof buffer == 'string') {
// Different ways of writing the length of the string for the different types
if(typeof Buffer != 'undefined') {
this.buffer = new Buffer(buffer);
} else if(typeof Uint8Array != 'undefined' || (Object.prototype.toString.call(buffer) == '[object Array]')) {
this.buffer = writeStringToArray(buffer);
} else {
throw new Error("only String, Buffer, Uint8Array or Array accepted");
}
} else {
this.buffer = buffer;
}
this.position = buffer.length;
} else {
if(typeof Buffer != 'undefined') {
this.buffer = new Buffer(Binary.BUFFER_SIZE);
} else if(typeof Uint8Array != 'undefined'){
this.buffer = new Uint8Array(new ArrayBuffer(Binary.BUFFER_SIZE));
} else {
this.buffer = new Array(Binary.BUFFER_SIZE);
}
// Set position to start of buffer
this.position = 0;
}
};
/**
* Updates this binary with byte_value.
*
* @method
* @param {string} byte_value a single byte we wish to write.
*/
Binary.prototype.put = function put(byte_value) {
// If it's a string and a has more than one character throw an error
if(byte_value['length'] != null && typeof byte_value != 'number' && byte_value.length != 1) throw new Error("only accepts single character String, Uint8Array or Array");
if(typeof byte_value != 'number' && byte_value < 0 || byte_value > 255) throw new Error("only accepts number in a valid unsigned byte range 0-255");
// Decode the byte value once
var decoded_byte = null;
if(typeof byte_value == 'string') {
decoded_byte = byte_value.charCodeAt(0);
} else if(byte_value['length'] != null) {
decoded_byte = byte_value[0];
} else {
decoded_byte = byte_value;
}
if(this.buffer.length > this.position) {
this.buffer[this.position++] = decoded_byte;
} else {
if(typeof Buffer != 'undefined' && Buffer.isBuffer(this.buffer)) {
// Create additional overflow buffer
var buffer = new Buffer(Binary.BUFFER_SIZE + this.buffer.length);
// Combine the two buffers together
this.buffer.copy(buffer, 0, 0, this.buffer.length);
this.buffer = buffer;
this.buffer[this.position++] = decoded_byte;
} else {
var buffer = null;
// Create a new buffer (typed or normal array)
if(Object.prototype.toString.call(this.buffer) == '[object Uint8Array]') {
buffer = new Uint8Array(new ArrayBuffer(Binary.BUFFER_SIZE + this.buffer.length));
} else {
buffer = new Array(Binary.BUFFER_SIZE + this.buffer.length);
}
// We need to copy all the content to the new array
for(var i = 0; i < this.buffer.length; i++) {
buffer[i] = this.buffer[i];
}
// Reassign the buffer
this.buffer = buffer;
// Write the byte
this.buffer[this.position++] = decoded_byte;
}
}
};
/**
* Writes a buffer or string to the binary.
*
* @method
* @param {(Buffer|string)} string a string or buffer to be written to the Binary BSON object.
* @param {number} offset specify the binary of where to write the content.
* @return {null}
*/
Binary.prototype.write = function write(string, offset) {
offset = typeof offset == 'number' ? offset : this.position;
// If the buffer is to small let's extend the buffer
if(this.buffer.length < offset + string.length) {
var buffer = null;
// If we are in node.js
if(typeof Buffer != 'undefined' && Buffer.isBuffer(this.buffer)) {
buffer = new Buffer(this.buffer.length + string.length);
this.buffer.copy(buffer, 0, 0, this.buffer.length);
} else if(Object.prototype.toString.call(this.buffer) == '[object Uint8Array]') {
// Create a new buffer
buffer = new Uint8Array(new ArrayBuffer(this.buffer.length + string.length))
// Copy the content
for(var i = 0; i < this.position; i++) {
buffer[i] = this.buffer[i];
}
}
// Assign the new buffer
this.buffer = buffer;
}
if(typeof Buffer != 'undefined' && Buffer.isBuffer(string) && Buffer.isBuffer(this.buffer)) {
string.copy(this.buffer, offset, 0, string.length);
this.position = (offset + string.length) > this.position ? (offset + string.length) : this.position;
// offset = string.length
} else if(typeof Buffer != 'undefined' && typeof string == 'string' && Buffer.isBuffer(this.buffer)) {
this.buffer.write(string, 'binary', offset);
this.position = (offset + string.length) > this.position ? (offset + string.length) : this.position;
// offset = string.length;
} else if(Object.prototype.toString.call(string) == '[object Uint8Array]'
|| Object.prototype.toString.call(string) == '[object Array]' && typeof string != 'string') {
for(var i = 0; i < string.length; i++) {
this.buffer[offset++] = string[i];
}
this.position = offset > this.position ? offset : this.position;
} else if(typeof string == 'string') {
for(var i = 0; i < string.length; i++) {
this.buffer[offset++] = string.charCodeAt(i);
}
this.position = offset > this.position ? offset : this.position;
}
};
/**
* Reads **length** bytes starting at **position**.
*
* @method
* @param {number} position read from the given position in the Binary.
* @param {number} length the number of bytes to read.
* @return {Buffer}
*/
Binary.prototype.read = function read(position, length) {
length = length && length > 0
? length
: this.position;
// Let's return the data based on the type we have
if(this.buffer['slice']) {
return this.buffer.slice(position, position + length);
} else {
// Create a buffer to keep the result
var buffer = typeof Uint8Array != 'undefined' ? new Uint8Array(new ArrayBuffer(length)) : new Array(length);
for(var i = 0; i < length; i++) {
buffer[i] = this.buffer[position++];
}
}
// Return the buffer
return buffer;
};
/**
* Returns the value of this binary as a string.
*
* @method
* @return {string}
*/
Binary.prototype.value = function value(asRaw) {
asRaw = asRaw == null ? false : asRaw;
// Optimize to serialize for the situation where the data == size of buffer
if(asRaw && typeof Buffer != 'undefined' && Buffer.isBuffer(this.buffer) && this.buffer.length == this.position)
return this.buffer;
// If it's a node.js buffer object
if(typeof Buffer != 'undefined' && Buffer.isBuffer(this.buffer)) {
return asRaw ? this.buffer.slice(0, this.position) : this.buffer.toString('binary', 0, this.position);
} else {
if(asRaw) {
// we support the slice command use it
if(this.buffer['slice'] != null) {
return this.buffer.slice(0, this.position);
} else {
// Create a new buffer to copy content to
var newBuffer = Object.prototype.toString.call(this.buffer) == '[object Uint8Array]' ? new Uint8Array(new ArrayBuffer(this.position)) : new Array(this.position);
// Copy content
for(var i = 0; i < this.position; i++) {
newBuffer[i] = this.buffer[i];
}
// Return the buffer
return newBuffer;
}
} else {
return convertArraytoUtf8BinaryString(this.buffer, 0, this.position);
}
}
};
/**
* Length.
*
* @method
* @return {number} the length of the binary.
*/
Binary.prototype.length = function length() {
return this.position;
};
/**
* @ignore
*/
Binary.prototype.toJSON = function() {
return this.buffer != null ? this.buffer.toString('base64') : '';
}
/**
* @ignore
*/
Binary.prototype.toString = function(format) {
return this.buffer != null ? this.buffer.slice(0, this.position).toString(format) : '';
}
/**
* Binary default subtype
* @ignore
*/
var BSON_BINARY_SUBTYPE_DEFAULT = 0;
/**
* @ignore
*/
var writeStringToArray = function(data) {
// Create a buffer
var buffer = typeof Uint8Array != 'undefined' ? new Uint8Array(new ArrayBuffer(data.length)) : new Array(data.length);
// Write the content to the buffer
for(var i = 0; i < data.length; i++) {
buffer[i] = data.charCodeAt(i);
}
// Write the string to the buffer
return buffer;
}
/**
* Convert Array ot Uint8Array to Binary String
*
* @ignore
*/
var convertArraytoUtf8BinaryString = function(byteArray, startIndex, endIndex) {
var result = "";
for(var i = startIndex; i < endIndex; i++) {
result = result + String.fromCharCode(byteArray[i]);
}
return result;
};
Binary.BUFFER_SIZE = 256;
/**
* Default BSON type
*
* @classconstant SUBTYPE_DEFAULT
**/
Binary.SUBTYPE_DEFAULT = 0;
/**
* Function BSON type
*
* @classconstant SUBTYPE_DEFAULT
**/
Binary.SUBTYPE_FUNCTION = 1;
/**
* Byte Array BSON type
*
* @classconstant SUBTYPE_DEFAULT
**/
Binary.SUBTYPE_BYTE_ARRAY = 2;
/**
* OLD UUID BSON type
*
* @classconstant SUBTYPE_DEFAULT
**/
Binary.SUBTYPE_UUID_OLD = 3;
/**
* UUID BSON type
*
* @classconstant SUBTYPE_DEFAULT
**/
Binary.SUBTYPE_UUID = 4;
/**
* MD5 BSON type
*
* @classconstant SUBTYPE_DEFAULT
**/
Binary.SUBTYPE_MD5 = 5;
/**
* User BSON type
*
* @classconstant SUBTYPE_DEFAULT
**/
Binary.SUBTYPE_USER_DEFINED = 128;
/**
* Expose.
*/
module.exports = Binary;
module.exports.Binary = Binary;

View File

@@ -0,0 +1,385 @@
/**
* Binary Parser.
* Jonas Raoni Soares Silva
* http://jsfromhell.com/classes/binary-parser [v1.0]
*/
var chr = String.fromCharCode;
var maxBits = [];
for (var i = 0; i < 64; i++) {
maxBits[i] = Math.pow(2, i);
}
function BinaryParser (bigEndian, allowExceptions) {
if(!(this instanceof BinaryParser)) return new BinaryParser(bigEndian, allowExceptions);
this.bigEndian = bigEndian;
this.allowExceptions = allowExceptions;
};
BinaryParser.warn = function warn (msg) {
if (this.allowExceptions) {
throw new Error(msg);
}
return 1;
};
BinaryParser.decodeFloat = function decodeFloat (data, precisionBits, exponentBits) {
var b = new this.Buffer(this.bigEndian, data);
b.checkBuffer(precisionBits + exponentBits + 1);
var bias = maxBits[exponentBits - 1] - 1
, signal = b.readBits(precisionBits + exponentBits, 1)
, exponent = b.readBits(precisionBits, exponentBits)
, significand = 0
, divisor = 2
, curByte = b.buffer.length + (-precisionBits >> 3) - 1;
do {
for (var byteValue = b.buffer[ ++curByte ], startBit = precisionBits % 8 || 8, mask = 1 << startBit; mask >>= 1; ( byteValue & mask ) && ( significand += 1 / divisor ), divisor *= 2 );
} while (precisionBits -= startBit);
return exponent == ( bias << 1 ) + 1 ? significand ? NaN : signal ? -Infinity : +Infinity : ( 1 + signal * -2 ) * ( exponent || significand ? !exponent ? Math.pow( 2, -bias + 1 ) * significand : Math.pow( 2, exponent - bias ) * ( 1 + significand ) : 0 );
};
BinaryParser.decodeInt = function decodeInt (data, bits, signed, forceBigEndian) {
var b = new this.Buffer(this.bigEndian || forceBigEndian, data)
, x = b.readBits(0, bits)
, max = maxBits[bits]; //max = Math.pow( 2, bits );
return signed && x >= max / 2
? x - max
: x;
};
BinaryParser.encodeFloat = function encodeFloat (data, precisionBits, exponentBits) {
var bias = maxBits[exponentBits - 1] - 1
, minExp = -bias + 1
, maxExp = bias
, minUnnormExp = minExp - precisionBits
, n = parseFloat(data)
, status = isNaN(n) || n == -Infinity || n == +Infinity ? n : 0
, exp = 0
, len = 2 * bias + 1 + precisionBits + 3
, bin = new Array(len)
, signal = (n = status !== 0 ? 0 : n) < 0
, intPart = Math.floor(n = Math.abs(n))
, floatPart = n - intPart
, lastBit
, rounded
, result
, i
, j;
for (i = len; i; bin[--i] = 0);
for (i = bias + 2; intPart && i; bin[--i] = intPart % 2, intPart = Math.floor(intPart / 2));
for (i = bias + 1; floatPart > 0 && i; (bin[++i] = ((floatPart *= 2) >= 1) - 0 ) && --floatPart);
for (i = -1; ++i < len && !bin[i];);
if (bin[(lastBit = precisionBits - 1 + (i = (exp = bias + 1 - i) >= minExp && exp <= maxExp ? i + 1 : bias + 1 - (exp = minExp - 1))) + 1]) {
if (!(rounded = bin[lastBit])) {
for (j = lastBit + 2; !rounded && j < len; rounded = bin[j++]);
}
for (j = lastBit + 1; rounded && --j >= 0; (bin[j] = !bin[j] - 0) && (rounded = 0));
}
for (i = i - 2 < 0 ? -1 : i - 3; ++i < len && !bin[i];);
if ((exp = bias + 1 - i) >= minExp && exp <= maxExp) {
++i;
} else if (exp < minExp) {
exp != bias + 1 - len && exp < minUnnormExp && this.warn("encodeFloat::float underflow");
i = bias + 1 - (exp = minExp - 1);
}
if (intPart || status !== 0) {
this.warn(intPart ? "encodeFloat::float overflow" : "encodeFloat::" + status);
exp = maxExp + 1;
i = bias + 2;
if (status == -Infinity) {
signal = 1;
} else if (isNaN(status)) {
bin[i] = 1;
}
}
for (n = Math.abs(exp + bias), j = exponentBits + 1, result = ""; --j; result = (n % 2) + result, n = n >>= 1);
for (n = 0, j = 0, i = (result = (signal ? "1" : "0") + result + bin.slice(i, i + precisionBits).join("")).length, r = []; i; j = (j + 1) % 8) {
n += (1 << j) * result.charAt(--i);
if (j == 7) {
r[r.length] = String.fromCharCode(n);
n = 0;
}
}
r[r.length] = n
? String.fromCharCode(n)
: "";
return (this.bigEndian ? r.reverse() : r).join("");
};
BinaryParser.encodeInt = function encodeInt (data, bits, signed, forceBigEndian) {
var max = maxBits[bits];
if (data >= max || data < -(max / 2)) {
this.warn("encodeInt::overflow");
data = 0;
}
if (data < 0) {
data += max;
}
for (var r = []; data; r[r.length] = String.fromCharCode(data % 256), data = Math.floor(data / 256));
for (bits = -(-bits >> 3) - r.length; bits--; r[r.length] = "\0");
return ((this.bigEndian || forceBigEndian) ? r.reverse() : r).join("");
};
BinaryParser.toSmall = function( data ){ return this.decodeInt( data, 8, true ); };
BinaryParser.fromSmall = function( data ){ return this.encodeInt( data, 8, true ); };
BinaryParser.toByte = function( data ){ return this.decodeInt( data, 8, false ); };
BinaryParser.fromByte = function( data ){ return this.encodeInt( data, 8, false ); };
BinaryParser.toShort = function( data ){ return this.decodeInt( data, 16, true ); };
BinaryParser.fromShort = function( data ){ return this.encodeInt( data, 16, true ); };
BinaryParser.toWord = function( data ){ return this.decodeInt( data, 16, false ); };
BinaryParser.fromWord = function( data ){ return this.encodeInt( data, 16, false ); };
BinaryParser.toInt = function( data ){ return this.decodeInt( data, 32, true ); };
BinaryParser.fromInt = function( data ){ return this.encodeInt( data, 32, true ); };
BinaryParser.toLong = function( data ){ return this.decodeInt( data, 64, true ); };
BinaryParser.fromLong = function( data ){ return this.encodeInt( data, 64, true ); };
BinaryParser.toDWord = function( data ){ return this.decodeInt( data, 32, false ); };
BinaryParser.fromDWord = function( data ){ return this.encodeInt( data, 32, false ); };
BinaryParser.toQWord = function( data ){ return this.decodeInt( data, 64, true ); };
BinaryParser.fromQWord = function( data ){ return this.encodeInt( data, 64, true ); };
BinaryParser.toFloat = function( data ){ return this.decodeFloat( data, 23, 8 ); };
BinaryParser.fromFloat = function( data ){ return this.encodeFloat( data, 23, 8 ); };
BinaryParser.toDouble = function( data ){ return this.decodeFloat( data, 52, 11 ); };
BinaryParser.fromDouble = function( data ){ return this.encodeFloat( data, 52, 11 ); };
// Factor out the encode so it can be shared by add_header and push_int32
BinaryParser.encode_int32 = function encode_int32 (number, asArray) {
var a, b, c, d, unsigned;
unsigned = (number < 0) ? (number + 0x100000000) : number;
a = Math.floor(unsigned / 0xffffff);
unsigned &= 0xffffff;
b = Math.floor(unsigned / 0xffff);
unsigned &= 0xffff;
c = Math.floor(unsigned / 0xff);
unsigned &= 0xff;
d = Math.floor(unsigned);
return asArray ? [chr(a), chr(b), chr(c), chr(d)] : chr(a) + chr(b) + chr(c) + chr(d);
};
BinaryParser.encode_int64 = function encode_int64 (number) {
var a, b, c, d, e, f, g, h, unsigned;
unsigned = (number < 0) ? (number + 0x10000000000000000) : number;
a = Math.floor(unsigned / 0xffffffffffffff);
unsigned &= 0xffffffffffffff;
b = Math.floor(unsigned / 0xffffffffffff);
unsigned &= 0xffffffffffff;
c = Math.floor(unsigned / 0xffffffffff);
unsigned &= 0xffffffffff;
d = Math.floor(unsigned / 0xffffffff);
unsigned &= 0xffffffff;
e = Math.floor(unsigned / 0xffffff);
unsigned &= 0xffffff;
f = Math.floor(unsigned / 0xffff);
unsigned &= 0xffff;
g = Math.floor(unsigned / 0xff);
unsigned &= 0xff;
h = Math.floor(unsigned);
return chr(a) + chr(b) + chr(c) + chr(d) + chr(e) + chr(f) + chr(g) + chr(h);
};
/**
* UTF8 methods
*/
// Take a raw binary string and return a utf8 string
BinaryParser.decode_utf8 = function decode_utf8 (binaryStr) {
var len = binaryStr.length
, decoded = ''
, i = 0
, c = 0
, c1 = 0
, c2 = 0
, c3;
while (i < len) {
c = binaryStr.charCodeAt(i);
if (c < 128) {
decoded += String.fromCharCode(c);
i++;
} else if ((c > 191) && (c < 224)) {
c2 = binaryStr.charCodeAt(i+1);
decoded += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
i += 2;
} else {
c2 = binaryStr.charCodeAt(i+1);
c3 = binaryStr.charCodeAt(i+2);
decoded += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
i += 3;
}
}
return decoded;
};
// Encode a cstring
BinaryParser.encode_cstring = function encode_cstring (s) {
return unescape(encodeURIComponent(s)) + BinaryParser.fromByte(0);
};
// Take a utf8 string and return a binary string
BinaryParser.encode_utf8 = function encode_utf8 (s) {
var a = ""
, c;
for (var n = 0, len = s.length; n < len; n++) {
c = s.charCodeAt(n);
if (c < 128) {
a += String.fromCharCode(c);
} else if ((c > 127) && (c < 2048)) {
a += String.fromCharCode((c>>6) | 192) ;
a += String.fromCharCode((c&63) | 128);
} else {
a += String.fromCharCode((c>>12) | 224);
a += String.fromCharCode(((c>>6) & 63) | 128);
a += String.fromCharCode((c&63) | 128);
}
}
return a;
};
BinaryParser.hprint = function hprint (s) {
var number;
for (var i = 0, len = s.length; i < len; i++) {
if (s.charCodeAt(i) < 32) {
number = s.charCodeAt(i) <= 15
? "0" + s.charCodeAt(i).toString(16)
: s.charCodeAt(i).toString(16);
process.stdout.write(number + " ")
} else {
number = s.charCodeAt(i) <= 15
? "0" + s.charCodeAt(i).toString(16)
: s.charCodeAt(i).toString(16);
process.stdout.write(number + " ")
}
}
process.stdout.write("\n\n");
};
BinaryParser.ilprint = function hprint (s) {
var number;
for (var i = 0, len = s.length; i < len; i++) {
if (s.charCodeAt(i) < 32) {
number = s.charCodeAt(i) <= 15
? "0" + s.charCodeAt(i).toString(10)
: s.charCodeAt(i).toString(10);
require('util').debug(number+' : ');
} else {
number = s.charCodeAt(i) <= 15
? "0" + s.charCodeAt(i).toString(10)
: s.charCodeAt(i).toString(10);
require('util').debug(number+' : '+ s.charAt(i));
}
}
};
BinaryParser.hlprint = function hprint (s) {
var number;
for (var i = 0, len = s.length; i < len; i++) {
if (s.charCodeAt(i) < 32) {
number = s.charCodeAt(i) <= 15
? "0" + s.charCodeAt(i).toString(16)
: s.charCodeAt(i).toString(16);
require('util').debug(number+' : ');
} else {
number = s.charCodeAt(i) <= 15
? "0" + s.charCodeAt(i).toString(16)
: s.charCodeAt(i).toString(16);
require('util').debug(number+' : '+ s.charAt(i));
}
}
};
/**
* BinaryParser buffer constructor.
*/
function BinaryParserBuffer (bigEndian, buffer) {
this.bigEndian = bigEndian || 0;
this.buffer = [];
this.setBuffer(buffer);
};
BinaryParserBuffer.prototype.setBuffer = function setBuffer (data) {
var l, i, b;
if (data) {
i = l = data.length;
b = this.buffer = new Array(l);
for (; i; b[l - i] = data.charCodeAt(--i));
this.bigEndian && b.reverse();
}
};
BinaryParserBuffer.prototype.hasNeededBits = function hasNeededBits (neededBits) {
return this.buffer.length >= -(-neededBits >> 3);
};
BinaryParserBuffer.prototype.checkBuffer = function checkBuffer (neededBits) {
if (!this.hasNeededBits(neededBits)) {
throw new Error("checkBuffer::missing bytes");
}
};
BinaryParserBuffer.prototype.readBits = function readBits (start, length) {
//shl fix: Henri Torgemane ~1996 (compressed by Jonas Raoni)
function shl (a, b) {
for (; b--; a = ((a %= 0x7fffffff + 1) & 0x40000000) == 0x40000000 ? a * 2 : (a - 0x40000000) * 2 + 0x7fffffff + 1);
return a;
}
if (start < 0 || length <= 0) {
return 0;
}
this.checkBuffer(start + length);
var offsetLeft
, offsetRight = start % 8
, curByte = this.buffer.length - ( start >> 3 ) - 1
, lastByte = this.buffer.length + ( -( start + length ) >> 3 )
, diff = curByte - lastByte
, sum = ((this.buffer[ curByte ] >> offsetRight) & ((1 << (diff ? 8 - offsetRight : length)) - 1)) + (diff && (offsetLeft = (start + length) % 8) ? (this.buffer[lastByte++] & ((1 << offsetLeft) - 1)) << (diff-- << 3) - offsetRight : 0);
for(; diff; sum += shl(this.buffer[lastByte++], (diff-- << 3) - offsetRight));
return sum;
};
/**
* Expose.
*/
BinaryParser.Buffer = BinaryParserBuffer;
exports.BinaryParser = BinaryParser;

1573
node_modules/mongoose/node_modules/bson/lib/bson/bson.js generated vendored Normal file

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,776 @@
var writeIEEE754 = require('./float_parser').writeIEEE754
, Long = require('./long').Long
, Double = require('./double').Double
, Timestamp = require('./timestamp').Timestamp
, ObjectID = require('./objectid').ObjectID
, Symbol = require('./symbol').Symbol
, Code = require('./code').Code
, MinKey = require('./min_key').MinKey
, MaxKey = require('./max_key').MaxKey
, DBRef = require('./db_ref').DBRef
, Binary = require('./binary').Binary
, BinaryParser = require('./binary_parser').BinaryParser;
// Max Document Buffer size
var buffer = new Buffer(1024 * 1024 * 16);
var checkKey = function checkKey (key, dollarsAndDotsOk) {
if (!key.length) return;
// Check if we have a legal key for the object
if (!!~key.indexOf("\x00")) {
// The BSON spec doesn't allow keys with null bytes because keys are
// null-terminated.
throw Error("key " + key + " must not contain null bytes");
}
if (!dollarsAndDotsOk) {
if('$' == key[0]) {
throw Error("key " + key + " must not start with '$'");
} else if (!!~key.indexOf('.')) {
throw Error("key " + key + " must not contain '.'");
}
}
};
var serializeString = function(key, value, index) {
// Encode String type
buffer[index++] = BSON.BSON_DATA_STRING;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes + 1;
buffer[index - 1] = 0;
// Calculate size
var size = Buffer.byteLength(value) + 1;
// Write the size of the string to buffer
buffer[index + 3] = (size >> 24) & 0xff;
buffer[index + 2] = (size >> 16) & 0xff;
buffer[index + 1] = (size >> 8) & 0xff;
buffer[index] = size & 0xff;
// Ajust the index
index = index + 4;
// Write the string
buffer.write(value, index, 'utf8');
// Update index
index = index + size - 1;
// Write zero
buffer[index++] = 0;
return index;
}
var serializeNumber = function(key, value, index) {
// We have an integer value
if(Math.floor(value) === value && value >= BSON.JS_INT_MIN && value <= BSON.JS_INT_MAX) {
// If the value fits in 32 bits encode as int, if it fits in a double
// encode it as a double, otherwise long
if(value >= BSON.BSON_INT32_MIN && value <= BSON.BSON_INT32_MAX) {
// Set int type 32 bits or less
buffer[index++] = BSON.BSON_DATA_INT;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
// Write the int value
buffer[index++] = value & 0xff;
buffer[index++] = (value >> 8) & 0xff;
buffer[index++] = (value >> 16) & 0xff;
buffer[index++] = (value >> 24) & 0xff;
} else if(value >= BSON.JS_INT_MIN && value <= BSON.JS_INT_MAX) {
// Encode as double
buffer[index++] = BSON.BSON_DATA_NUMBER;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
// Write float
writeIEEE754(buffer, value, index, 'little', 52, 8);
// Ajust index
index = index + 8;
} else {
// Set long type
buffer[index++] = BSON.BSON_DATA_LONG;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
var longVal = Long.fromNumber(value);
var lowBits = longVal.getLowBits();
var highBits = longVal.getHighBits();
// Encode low bits
buffer[index++] = lowBits & 0xff;
buffer[index++] = (lowBits >> 8) & 0xff;
buffer[index++] = (lowBits >> 16) & 0xff;
buffer[index++] = (lowBits >> 24) & 0xff;
// Encode high bits
buffer[index++] = highBits & 0xff;
buffer[index++] = (highBits >> 8) & 0xff;
buffer[index++] = (highBits >> 16) & 0xff;
buffer[index++] = (highBits >> 24) & 0xff;
}
} else {
// Encode as double
buffer[index++] = BSON.BSON_DATA_NUMBER;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
// Write float
writeIEEE754(buffer, value, index, 'little', 52, 8);
// Ajust index
index = index + 8;
}
return index;
}
var serializeUndefined = function(key, value, index) {
// Set long type
buffer[index++] = BSON.BSON_DATA_NULL;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
return index;
}
var serializeBoolean = function(key, value, index) {
// Write the type
buffer[index++] = BSON.BSON_DATA_BOOLEAN;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
// Encode the boolean value
buffer[index++] = value ? 1 : 0;
return index;
}
var serializeDate = function(key, value, index) {
// Write the type
buffer[index++] = BSON.BSON_DATA_DATE;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
// Write the date
var dateInMilis = Long.fromNumber(value.getTime());
var lowBits = dateInMilis.getLowBits();
var highBits = dateInMilis.getHighBits();
// Encode low bits
buffer[index++] = lowBits & 0xff;
buffer[index++] = (lowBits >> 8) & 0xff;
buffer[index++] = (lowBits >> 16) & 0xff;
buffer[index++] = (lowBits >> 24) & 0xff;
// Encode high bits
buffer[index++] = highBits & 0xff;
buffer[index++] = (highBits >> 8) & 0xff;
buffer[index++] = (highBits >> 16) & 0xff;
buffer[index++] = (highBits >> 24) & 0xff;
return index;
}
var serializeRegExp = function(key, value, index) {
// Write the type
buffer[index++] = BSON.BSON_DATA_REGEXP;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
// Write the regular expression string
buffer.write(value.source, index, 'utf8');
// Adjust the index
index = index + Buffer.byteLength(value.source);
// Write zero
buffer[index++] = 0x00;
// Write the parameters
if(value.global) buffer[index++] = 0x73; // s
if(value.ignoreCase) buffer[index++] = 0x69; // i
if(value.multiline) buffer[index++] = 0x6d; // m
// Add ending zero
buffer[index++] = 0x00;
return index;
}
var serializeMinMax = function(key, value, index) {
// Write the type of either min or max key
if(value === null) {
buffer[index++] = BSON.BSON_DATA_NULL;
} else if(value instanceof MinKey) {
buffer[index++] = BSON.BSON_DATA_MIN_KEY;
} else {
buffer[index++] = BSON.BSON_DATA_MAX_KEY;
}
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
return index;
}
var serializeObjectId = function(key, value, index) {
// Write the type
buffer[index++] = BSON.BSON_DATA_OID;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
for(var j = 0; j < 12; j++) {
buffer[index + j] = value.binId[j];
}
// Ajust index
index = index + 12;
return index;
}
var serializeBuffer = function(key, value, index) {
// Write the type
buffer[index++] = BSON.BSON_DATA_BINARY;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
// Get size of the buffer (current write point)
var size = value.length;
// Write the size of the string to buffer
buffer[index++] = size & 0xff;
buffer[index++] = (size >> 8) & 0xff;
buffer[index++] = (size >> 16) & 0xff;
buffer[index++] = (size >> 24) & 0xff;
// Write the default subtype
buffer[index++] = BSON.BSON_BINARY_SUBTYPE_DEFAULT;
// Copy the content form the binary field to the buffer
value.copy(buffer, index, 0, size);
// Adjust the index
index = index + size;
return index;
}
var serializeObject = function(key, value, index, checkKeys, depth) {
// Write the type
buffer[index++] = Array.isArray(value) ? BSON.BSON_DATA_ARRAY : BSON.BSON_DATA_OBJECT;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
var endIndex = serializeInto(value, checkKeys, index, depth + 1);
// Write size
var size = endIndex - index;
return endIndex;
}
var serializeLong = function(key, value, index) {
// Write the type
buffer[index++] = value instanceof Long ? BSON.BSON_DATA_LONG : BSON.BSON_DATA_TIMESTAMP;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
// Write the date
var lowBits = value.getLowBits();
var highBits = value.getHighBits();
// Encode low bits
buffer[index++] = lowBits & 0xff;
buffer[index++] = (lowBits >> 8) & 0xff;
buffer[index++] = (lowBits >> 16) & 0xff;
buffer[index++] = (lowBits >> 24) & 0xff;
// Encode high bits
buffer[index++] = highBits & 0xff;
buffer[index++] = (highBits >> 8) & 0xff;
buffer[index++] = (highBits >> 16) & 0xff;
buffer[index++] = (highBits >> 24) & 0xff;
return index;
}
var serializeDouble = function(key, value, index) {
// Encode as double
buffer[index++] = BSON.BSON_DATA_NUMBER;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
// Write float
writeIEEE754(buffer, value, index, 'little', 52, 8);
// Ajust index
index = index + 8;
return index;
}
var serializeCode = function(key, value, index, checkKeys, depth) {
if(value.scope != null && Object.keys(value.scope).length > 0) {
// Write the type
buffer[index++] = BSON.BSON_DATA_CODE_W_SCOPE;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
// Starting index
var startIndex = index;
// Serialize the function
// Get the function string
var functionString = typeof value.code == 'string' ? value.code : value.code.toString();
var codeSize = Buffer.byteLength(functionString) + 1;
// Index adjustment
index = index + 4;
// Write the size of the string to buffer
buffer[index] = codeSize & 0xff;
buffer[index + 1] = (codeSize >> 8) & 0xff;
buffer[index + 2] = (codeSize >> 16) & 0xff;
buffer[index + 3] = (codeSize >> 24) & 0xff;
// Write string into buffer
buffer.write(functionString, index + 4, 'utf8');
// Write end 0
buffer[index + 4 + codeSize - 1] = 0;
// Write the
index = index + codeSize + 4;
//
// Serialize the scope value
var endIndex = serializeInto(value.scope, checkKeys, index, depth + 1)
index = endIndex - 1;
// Writ the total
var totalSize = endIndex - startIndex;
// Write the total size of the object
buffer[startIndex++] = totalSize & 0xff;
buffer[startIndex++] = (totalSize >> 8) & 0xff;
buffer[startIndex++] = (totalSize >> 16) & 0xff;
buffer[startIndex++] = (totalSize >> 24) & 0xff;
// Write trailing zero
buffer[index++] = 0;
} else {
buffer[index++] = BSON.BSON_DATA_CODE;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
// Function string
var functionString = value.code.toString();
// Function Size
var size = Buffer.byteLength(functionString) + 1;
// Write the size of the string to buffer
buffer[index++] = size & 0xff;
buffer[index++] = (size >> 8) & 0xff;
buffer[index++] = (size >> 16) & 0xff;
buffer[index++] = (size >> 24) & 0xff;
// Write the string
buffer.write(functionString, index, 'utf8');
// Update index
index = index + size - 1;
// Write zero
buffer[index++] = 0;
}
return index;
}
var serializeBinary = function(key, value, index) {
// Write the type
buffer[index++] = BSON.BSON_DATA_BINARY;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
// Extract the buffer
var data = value.value(true);
// Calculate size
var size = value.position;
// Write the size of the string to buffer
buffer[index++] = size & 0xff;
buffer[index++] = (size >> 8) & 0xff;
buffer[index++] = (size >> 16) & 0xff;
buffer[index++] = (size >> 24) & 0xff;
// Write the subtype to the buffer
buffer[index++] = value.sub_type;
// If we have binary type 2 the 4 first bytes are the size
if(value.sub_type == Binary.SUBTYPE_BYTE_ARRAY) {
buffer[index++] = size & 0xff;
buffer[index++] = (size >> 8) & 0xff;
buffer[index++] = (size >> 16) & 0xff;
buffer[index++] = (size >> 24) & 0xff;
}
// Write the data to the object
data.copy(buffer, index, 0, value.position);
// Adjust the index
index = index + value.position;
return index;
}
var serializeSymbol = function(key, value, index) {
// Write the type
buffer[index++] = BSON.BSON_DATA_SYMBOL;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
// Calculate size
var size = Buffer.byteLength(value.value) + 1;
// Write the size of the string to buffer
buffer[index++] = size & 0xff;
buffer[index++] = (size >> 8) & 0xff;
buffer[index++] = (size >> 16) & 0xff;
buffer[index++] = (size >> 24) & 0xff;
// Write the string
buffer.write(value.value, index, 'utf8');
// Update index
index = index + size - 1;
// Write zero
buffer[index++] = 0x00;
return index;
}
var serializeDBRef = function(key, value, index, depth) {
// Write the type
buffer[index++] = BSON.BSON_DATA_OBJECT;
// Number of written bytes
var numberOfWrittenBytes = buffer.write(key, index, 'utf8');
// Encode the name
index = index + numberOfWrittenBytes;
buffer[index++] = 0;
var startIndex = index;
var endIndex;
// Serialize object
if(null != value.db) {
endIndex = serializeInto({
'$ref': value.namespace
, '$id' : value.oid
, '$db' : value.db
}, false, index, depth + 1);
} else {
endIndex = serializeInto({
'$ref': value.namespace
, '$id' : value.oid
}, false, index, depth + 1);
}
// Calculate object size
var size = endIndex - startIndex;
// Write the size
buffer[startIndex++] = size & 0xff;
buffer[startIndex++] = (size >> 8) & 0xff;
buffer[startIndex++] = (size >> 16) & 0xff;
buffer[startIndex++] = (size >> 24) & 0xff;
// Set index
return endIndex;
}
var BSON = function() {
this.buffer = buffer;
}
BSON.prototype.serialize = function serialize(object, checkKeys, index) {
var finishedBuffer = new Buffer(serializeInto(object, checkKeys, index || 0, 0));
this.buffer.copy(finishedBuffer, 0, 0, finishedBuffer.length);
return finishedBuffer;
}
var serializeInto = function serializeInto(object, checkKeys, startingIndex, depth) {
startingIndex = startingIndex || 0;
// Start place to serialize into
var index = startingIndex + 4;
var self = this;
// Special case isArray
if(Array.isArray(object)) {
// Get object keys
for(var i = 0; i < object.length; i++) {
var key = "" + i;
var type = typeof object[i];
// Check the key and throw error if it's illegal
if(key != '$db' && key != '$ref' && key != '$id') {
checkKey(key, !checkKeys);
}
if(type == 'string') {
index = serializeString(key, object[i], index);
} else if(type == 'number') {
index = serializeNumber(key, object[i], index);
} else if(type == 'undefined') {
index = serializeUndefined(key, object[i], index);
} else if(type == 'boolean') {
index = serializeBoolean(key, object[i], index);
} else if(object[i] instanceof Date) {
index = serializeDate(key, object[i], index);
} else if(object[i] instanceof RegExp || Object.prototype.toString.call(object[i]) === '[object RegExp]') {
index = serializeRegExp(key, object[i], index);
} else if(object[i]['_bsontype'] == 'MinKey' || object[i]['_bsontype'] == 'MaxKey') {
index = serializeMinMax(key, object[i], index);
} else if(object[i]['_bsontype'] == 'ObjectID') {
index = serializeObjectId(key, object[i], index);
} else if(Buffer.isBuffer(object[i])) {
index = serializeBuffer(key, object[i], index);
} else if(type == 'object' && object[i]['_bsontype'] == null) {
index = serializeObject(key, object[i], index, checkKeys, depth);
} else if(object[i]['_bsontype'] == 'Long' || object[i]['_bsontype'] == 'Timestamp') {
index = serializeLong(key, object[i], index);
} else if(object[i]['_bsontype'] == 'Double') {
index = serializeDouble(key, object[i], index);
} else if(object[i]['_bsontype'] == 'Code') {
index = serializeCode(key, object[i], index, checkKeys, depth);
} else if(object[i]['_bsontype'] == 'Binary') {
index = serializeBinary(key, object[i], index);
} else if(object[i]['_bsontype'] == 'Symbol') {
index = serializeSymbol(key, object[i], index);
} else if(object[i]['_bsontype'] == 'DBRef') {
index = serializeDBRef(key, object[i], index, depth);
}
}
} else {
var keys = Object.keys(object);
for(var i = 0; i < keys.length; i++) {
var key = keys[i];
var type = typeof object[key];
// Check the key and throw error if it's illegal
if(key != '$db' && key != '$ref' && key != '$id') {
checkKey(key, !checkKeys);
}
if(type == 'string') {
index = serializeString(key, object[key], index);
} else if(type == 'number') {
index = serializeNumber(key, object[key], index);
} else if(type == 'undefined') {
index = serializeUndefined(key, object[key], index);
} else if(type == 'boolean') {
index = serializeBoolean(key, object[key], index);
} else if(object[key] instanceof Date) {
index = serializeDate(key, object[key], index);
} else if(object[key] instanceof RegExp || Object.prototype.toString.call(object[key]) === '[object RegExp]') {
index = serializeRegExp(key, object[key], index);
} else if(object[key]['_bsontype'] == 'MinKey' || object[key]['_bsontype'] == 'MaxKey') {
index = serializeMinMax(key, object[key], index);
} else if(object[key]['_bsontype'] == 'ObjectID') {
index = serializeObjectId(key, object[key], index);
} else if(Buffer.isBuffer(object[key])) {
index = serializeBuffer(key, object[key], index);
} else if(type == 'object' && object[key]['_bsontype'] == null) {
index = serializeObject(key, object[key], index, checkKeys, depth);
} else if(object[key]['_bsontype'] == 'Long' || object[key]['_bsontype'] == 'Timestamp') {
index = serializeLong(key, object[key], index);
} else if(object[key]['_bsontype'] == 'Double') {
index = serializeDouble(key, object[key], index);
} else if(object[key]['_bsontype'] == 'Code') {
index = serializeCode(key, object[key], index, checkKeys, depth);
} else if(object[key]['_bsontype'] == 'Binary') {
index = serializeBinary(key, object[key], index);
} else if(object[key]['_bsontype'] == 'Symbol') {
index = serializeSymbol(key, object[key], index);
} else if(object[key]['_bsontype'] == 'DBRef') {
index = serializeDBRef(key, object[key], index, depth);
}
}
}
// Final padding byte for object
buffer[index++] = 0x00;
// Final size
var size = index - startingIndex;
// Write the size of the object
buffer[startingIndex++] = size & 0xff;
buffer[startingIndex++] = (size >> 8) & 0xff;
buffer[startingIndex++] = (size >> 16) & 0xff;
buffer[startingIndex++] = (size >> 24) & 0xff;
return index;
}
/**
* @ignore
* @api private
*/
// BSON MAX VALUES
BSON.BSON_INT32_MAX = 0x7FFFFFFF;
BSON.BSON_INT32_MIN = -0x80000000;
BSON.BSON_INT64_MAX = Math.pow(2, 63) - 1;
BSON.BSON_INT64_MIN = -Math.pow(2, 63);
// JS MAX PRECISE VALUES
BSON.JS_INT_MAX = 0x20000000000000; // Any integer up to 2^53 can be precisely represented by a double.
BSON.JS_INT_MIN = -0x20000000000000; // Any integer down to -2^53 can be precisely represented by a double.
// Internal long versions
var JS_INT_MAX_LONG = Long.fromNumber(0x20000000000000); // Any integer up to 2^53 can be precisely represented by a double.
var JS_INT_MIN_LONG = Long.fromNumber(-0x20000000000000); // Any integer down to -2^53 can be precisely represented by a double.
/**
* Number BSON Type
*
* @classconstant BSON_DATA_NUMBER
**/
BSON.BSON_DATA_NUMBER = 1;
/**
* String BSON Type
*
* @classconstant BSON_DATA_STRING
**/
BSON.BSON_DATA_STRING = 2;
/**
* Object BSON Type
*
* @classconstant BSON_DATA_OBJECT
**/
BSON.BSON_DATA_OBJECT = 3;
/**
* Array BSON Type
*
* @classconstant BSON_DATA_ARRAY
**/
BSON.BSON_DATA_ARRAY = 4;
/**
* Binary BSON Type
*
* @classconstant BSON_DATA_BINARY
**/
BSON.BSON_DATA_BINARY = 5;
/**
* ObjectID BSON Type
*
* @classconstant BSON_DATA_OID
**/
BSON.BSON_DATA_OID = 7;
/**
* Boolean BSON Type
*
* @classconstant BSON_DATA_BOOLEAN
**/
BSON.BSON_DATA_BOOLEAN = 8;
/**
* Date BSON Type
*
* @classconstant BSON_DATA_DATE
**/
BSON.BSON_DATA_DATE = 9;
/**
* null BSON Type
*
* @classconstant BSON_DATA_NULL
**/
BSON.BSON_DATA_NULL = 10;
/**
* RegExp BSON Type
*
* @classconstant BSON_DATA_REGEXP
**/
BSON.BSON_DATA_REGEXP = 11;
/**
* Code BSON Type
*
* @classconstant BSON_DATA_CODE
**/
BSON.BSON_DATA_CODE = 13;
/**
* Symbol BSON Type
*
* @classconstant BSON_DATA_SYMBOL
**/
BSON.BSON_DATA_SYMBOL = 14;
/**
* Code with Scope BSON Type
*
* @classconstant BSON_DATA_CODE_W_SCOPE
**/
BSON.BSON_DATA_CODE_W_SCOPE = 15;
/**
* 32 bit Integer BSON Type
*
* @classconstant BSON_DATA_INT
**/
BSON.BSON_DATA_INT = 16;
/**
* Timestamp BSON Type
*
* @classconstant BSON_DATA_TIMESTAMP
**/
BSON.BSON_DATA_TIMESTAMP = 17;
/**
* Long BSON Type
*
* @classconstant BSON_DATA_LONG
**/
BSON.BSON_DATA_LONG = 18;
/**
* MinKey BSON Type
*
* @classconstant BSON_DATA_MIN_KEY
**/
BSON.BSON_DATA_MIN_KEY = 0xff;
/**
* MaxKey BSON Type
*
* @classconstant BSON_DATA_MAX_KEY
**/
BSON.BSON_DATA_MAX_KEY = 0x7f;
/**
* Binary Default Type
*
* @classconstant BSON_BINARY_SUBTYPE_DEFAULT
**/
BSON.BSON_BINARY_SUBTYPE_DEFAULT = 0;
/**
* Binary Function Type
*
* @classconstant BSON_BINARY_SUBTYPE_FUNCTION
**/
BSON.BSON_BINARY_SUBTYPE_FUNCTION = 1;
/**
* Binary Byte Array Type
*
* @classconstant BSON_BINARY_SUBTYPE_BYTE_ARRAY
**/
BSON.BSON_BINARY_SUBTYPE_BYTE_ARRAY = 2;
/**
* Binary UUID Type
*
* @classconstant BSON_BINARY_SUBTYPE_UUID
**/
BSON.BSON_BINARY_SUBTYPE_UUID = 3;
/**
* Binary MD5 Type
*
* @classconstant BSON_BINARY_SUBTYPE_MD5
**/
BSON.BSON_BINARY_SUBTYPE_MD5 = 4;
/**
* Binary User Defined Type
*
* @classconstant BSON_BINARY_SUBTYPE_USER_DEFINED
**/
BSON.BSON_BINARY_SUBTYPE_USER_DEFINED = 128;
// Return BSON
exports.BSON = BSON;

View File

@@ -0,0 +1,24 @@
/**
* A class representation of the BSON Code type.
*
* @class
* @param {(string|function)} code a string or function.
* @param {Object} [scope] an optional scope for the function.
* @return {Code}
*/
var Code = function Code(code, scope) {
if(!(this instanceof Code)) return new Code(code, scope);
this._bsontype = 'Code';
this.code = code;
this.scope = scope == null ? {} : scope;
};
/**
* @ignore
*/
Code.prototype.toJSON = function() {
return {scope:this.scope, code:this.code};
}
module.exports = Code;
module.exports.Code = Code;

View File

@@ -0,0 +1,32 @@
/**
* A class representation of the BSON DBRef type.
*
* @class
* @param {string} namespace the collection name.
* @param {ObjectID} oid the reference ObjectID.
* @param {string} [db] optional db name, if omitted the reference is local to the current db.
* @return {DBRef}
*/
function DBRef(namespace, oid, db) {
if(!(this instanceof DBRef)) return new DBRef(namespace, oid, db);
this._bsontype = 'DBRef';
this.namespace = namespace;
this.oid = oid;
this.db = db;
};
/**
* @ignore
* @api private
*/
DBRef.prototype.toJSON = function() {
return {
'$ref':this.namespace,
'$id':this.oid,
'$db':this.db == null ? '' : this.db
};
}
module.exports = DBRef;
module.exports.DBRef = DBRef;

View File

@@ -0,0 +1,33 @@
/**
* A class representation of the BSON Double type.
*
* @class
* @param {number} value the number we want to represent as a double.
* @return {Double}
*/
function Double(value) {
if(!(this instanceof Double)) return new Double(value);
this._bsontype = 'Double';
this.value = value;
}
/**
* Access the number value.
*
* @method
* @return {number} returns the wrapped double number.
*/
Double.prototype.valueOf = function() {
return this.value;
};
/**
* @ignore
*/
Double.prototype.toJSON = function() {
return this.value;
}
module.exports = Double;
module.exports.Double = Double;

View File

@@ -0,0 +1,121 @@
// Copyright (c) 2008, Fair Oaks Labs, Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are met:
//
// * Redistributions of source code must retain the above copyright notice,
// this list of conditions and the following disclaimer.
//
// * Redistributions in binary form must reproduce the above copyright notice,
// this list of conditions and the following disclaimer in the documentation
// and/or other materials provided with the distribution.
//
// * Neither the name of Fair Oaks Labs, Inc. nor the names of its contributors
// may be used to endorse or promote products derived from this software
// without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
// CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
// POSSIBILITY OF SUCH DAMAGE.
//
//
// Modifications to writeIEEE754 to support negative zeroes made by Brian White
var readIEEE754 = function(buffer, offset, endian, mLen, nBytes) {
var e, m,
bBE = (endian === 'big'),
eLen = nBytes * 8 - mLen - 1,
eMax = (1 << eLen) - 1,
eBias = eMax >> 1,
nBits = -7,
i = bBE ? 0 : (nBytes - 1),
d = bBE ? 1 : -1,
s = buffer[offset + i];
i += d;
e = s & ((1 << (-nBits)) - 1);
s >>= (-nBits);
nBits += eLen;
for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8);
m = e & ((1 << (-nBits)) - 1);
e >>= (-nBits);
nBits += mLen;
for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8);
if (e === 0) {
e = 1 - eBias;
} else if (e === eMax) {
return m ? NaN : ((s ? -1 : 1) * Infinity);
} else {
m = m + Math.pow(2, mLen);
e = e - eBias;
}
return (s ? -1 : 1) * m * Math.pow(2, e - mLen);
};
var writeIEEE754 = function(buffer, value, offset, endian, mLen, nBytes) {
var e, m, c,
bBE = (endian === 'big'),
eLen = nBytes * 8 - mLen - 1,
eMax = (1 << eLen) - 1,
eBias = eMax >> 1,
rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0),
i = bBE ? (nBytes-1) : 0,
d = bBE ? -1 : 1,
s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0;
value = Math.abs(value);
if (isNaN(value) || value === Infinity) {
m = isNaN(value) ? 1 : 0;
e = eMax;
} else {
e = Math.floor(Math.log(value) / Math.LN2);
if (value * (c = Math.pow(2, -e)) < 1) {
e--;
c *= 2;
}
if (e+eBias >= 1) {
value += rt / c;
} else {
value += rt * Math.pow(2, 1 - eBias);
}
if (value * c >= 2) {
e++;
c /= 2;
}
if (e + eBias >= eMax) {
m = 0;
e = eMax;
} else if (e + eBias >= 1) {
m = (value * c - 1) * Math.pow(2, mLen);
e = e + eBias;
} else {
m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen);
e = 0;
}
}
for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8);
e = (e << mLen) | m;
eLen += mLen;
for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8);
buffer[offset + i - d] |= s * 128;
};
exports.readIEEE754 = readIEEE754;
exports.writeIEEE754 = writeIEEE754;

View File

@@ -0,0 +1,81 @@
try {
exports.BSONPure = require('./bson');
exports.BSONNative = require('bson-ext');
} catch(err) {
// do nothing
}
[ './binary_parser'
, './binary'
, './code'
, './db_ref'
, './double'
, './max_key'
, './min_key'
, './objectid'
, './symbol'
, './timestamp'
, './long'].forEach(function (path) {
var module = require('./' + path);
for (var i in module) {
exports[i] = module[i];
}
});
// Exports all the classes for the PURE JS BSON Parser
exports.pure = function() {
var classes = {};
// Map all the classes
[ './binary_parser'
, './binary'
, './code'
, './db_ref'
, './double'
, './max_key'
, './min_key'
, './objectid'
, './symbol'
, './timestamp'
, './long'
, '././bson'].forEach(function (path) {
var module = require('./' + path);
for (var i in module) {
classes[i] = module[i];
}
});
// Return classes list
return classes;
}
// Exports all the classes for the NATIVE JS BSON Parser
exports.native = function() {
var classes = {};
// Map all the classes
[ './binary_parser'
, './binary'
, './code'
, './db_ref'
, './double'
, './max_key'
, './min_key'
, './objectid'
, './symbol'
, './timestamp'
, './long'
].forEach(function (path) {
var module = require('./' + path);
for (var i in module) {
classes[i] = module[i];
}
});
// Catch error and return no classes found
try {
classes['BSON'] = require('bson-ext')
} catch(err) {
return exports.pure();
}
// Return classes list
return classes;
}

View File

@@ -0,0 +1,856 @@
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Copyright 2009 Google Inc. All Rights Reserved
/**
* Defines a Long class for representing a 64-bit two's-complement
* integer value, which faithfully simulates the behavior of a Java "Long". This
* implementation is derived from LongLib in GWT.
*
* Constructs a 64-bit two's-complement integer, given its low and high 32-bit
* values as *signed* integers. See the from* functions below for more
* convenient ways of constructing Longs.
*
* The internal representation of a Long is the two given signed, 32-bit values.
* We use 32-bit pieces because these are the size of integers on which
* Javascript performs bit-operations. For operations like addition and
* multiplication, we split each number into 16-bit pieces, which can easily be
* multiplied within Javascript's floating-point representation without overflow
* or change in sign.
*
* In the algorithms below, we frequently reduce the negative case to the
* positive case by negating the input(s) and then post-processing the result.
* Note that we must ALWAYS check specially whether those values are MIN_VALUE
* (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as
* a positive number, it overflows back into a negative). Not handling this
* case would often result in infinite recursion.
*
* @class
* @param {number} low the low (signed) 32 bits of the Long.
* @param {number} high the high (signed) 32 bits of the Long.
* @return {Long}
*/
function Long(low, high) {
if(!(this instanceof Long)) return new Long(low, high);
this._bsontype = 'Long';
/**
* @type {number}
* @ignore
*/
this.low_ = low | 0; // force into 32 signed bits.
/**
* @type {number}
* @ignore
*/
this.high_ = high | 0; // force into 32 signed bits.
};
/**
* Return the int value.
*
* @method
* @return {number} the value, assuming it is a 32-bit integer.
*/
Long.prototype.toInt = function() {
return this.low_;
};
/**
* Return the Number value.
*
* @method
* @return {number} the closest floating-point representation to this value.
*/
Long.prototype.toNumber = function() {
return this.high_ * Long.TWO_PWR_32_DBL_ +
this.getLowBitsUnsigned();
};
/**
* Return the JSON value.
*
* @method
* @return {string} the JSON representation.
*/
Long.prototype.toJSON = function() {
return this.toString();
}
/**
* Return the String value.
*
* @method
* @param {number} [opt_radix] the radix in which the text should be written.
* @return {string} the textual representation of this value.
*/
Long.prototype.toString = function(opt_radix) {
var radix = opt_radix || 10;
if (radix < 2 || 36 < radix) {
throw Error('radix out of range: ' + radix);
}
if (this.isZero()) {
return '0';
}
if (this.isNegative()) {
if (this.equals(Long.MIN_VALUE)) {
// We need to change the Long value before it can be negated, so we remove
// the bottom-most digit in this base and then recurse to do the rest.
var radixLong = Long.fromNumber(radix);
var div = this.div(radixLong);
var rem = div.multiply(radixLong).subtract(this);
return div.toString(radix) + rem.toInt().toString(radix);
} else {
return '-' + this.negate().toString(radix);
}
}
// Do several (6) digits each time through the loop, so as to
// minimize the calls to the very expensive emulated div.
var radixToPower = Long.fromNumber(Math.pow(radix, 6));
var rem = this;
var result = '';
while (true) {
var remDiv = rem.div(radixToPower);
var intval = rem.subtract(remDiv.multiply(radixToPower)).toInt();
var digits = intval.toString(radix);
rem = remDiv;
if (rem.isZero()) {
return digits + result;
} else {
while (digits.length < 6) {
digits = '0' + digits;
}
result = '' + digits + result;
}
}
};
/**
* Return the high 32-bits value.
*
* @method
* @return {number} the high 32-bits as a signed value.
*/
Long.prototype.getHighBits = function() {
return this.high_;
};
/**
* Return the low 32-bits value.
*
* @method
* @return {number} the low 32-bits as a signed value.
*/
Long.prototype.getLowBits = function() {
return this.low_;
};
/**
* Return the low unsigned 32-bits value.
*
* @method
* @return {number} the low 32-bits as an unsigned value.
*/
Long.prototype.getLowBitsUnsigned = function() {
return (this.low_ >= 0) ?
this.low_ : Long.TWO_PWR_32_DBL_ + this.low_;
};
/**
* Returns the number of bits needed to represent the absolute value of this Long.
*
* @method
* @return {number} Returns the number of bits needed to represent the absolute value of this Long.
*/
Long.prototype.getNumBitsAbs = function() {
if (this.isNegative()) {
if (this.equals(Long.MIN_VALUE)) {
return 64;
} else {
return this.negate().getNumBitsAbs();
}
} else {
var val = this.high_ != 0 ? this.high_ : this.low_;
for (var bit = 31; bit > 0; bit--) {
if ((val & (1 << bit)) != 0) {
break;
}
}
return this.high_ != 0 ? bit + 33 : bit + 1;
}
};
/**
* Return whether this value is zero.
*
* @method
* @return {boolean} whether this value is zero.
*/
Long.prototype.isZero = function() {
return this.high_ == 0 && this.low_ == 0;
};
/**
* Return whether this value is negative.
*
* @method
* @return {boolean} whether this value is negative.
*/
Long.prototype.isNegative = function() {
return this.high_ < 0;
};
/**
* Return whether this value is odd.
*
* @method
* @return {boolean} whether this value is odd.
*/
Long.prototype.isOdd = function() {
return (this.low_ & 1) == 1;
};
/**
* Return whether this Long equals the other
*
* @method
* @param {Long} other Long to compare against.
* @return {boolean} whether this Long equals the other
*/
Long.prototype.equals = function(other) {
return (this.high_ == other.high_) && (this.low_ == other.low_);
};
/**
* Return whether this Long does not equal the other.
*
* @method
* @param {Long} other Long to compare against.
* @return {boolean} whether this Long does not equal the other.
*/
Long.prototype.notEquals = function(other) {
return (this.high_ != other.high_) || (this.low_ != other.low_);
};
/**
* Return whether this Long is less than the other.
*
* @method
* @param {Long} other Long to compare against.
* @return {boolean} whether this Long is less than the other.
*/
Long.prototype.lessThan = function(other) {
return this.compare(other) < 0;
};
/**
* Return whether this Long is less than or equal to the other.
*
* @method
* @param {Long} other Long to compare against.
* @return {boolean} whether this Long is less than or equal to the other.
*/
Long.prototype.lessThanOrEqual = function(other) {
return this.compare(other) <= 0;
};
/**
* Return whether this Long is greater than the other.
*
* @method
* @param {Long} other Long to compare against.
* @return {boolean} whether this Long is greater than the other.
*/
Long.prototype.greaterThan = function(other) {
return this.compare(other) > 0;
};
/**
* Return whether this Long is greater than or equal to the other.
*
* @method
* @param {Long} other Long to compare against.
* @return {boolean} whether this Long is greater than or equal to the other.
*/
Long.prototype.greaterThanOrEqual = function(other) {
return this.compare(other) >= 0;
};
/**
* Compares this Long with the given one.
*
* @method
* @param {Long} other Long to compare against.
* @return {boolean} 0 if they are the same, 1 if the this is greater, and -1 if the given one is greater.
*/
Long.prototype.compare = function(other) {
if (this.equals(other)) {
return 0;
}
var thisNeg = this.isNegative();
var otherNeg = other.isNegative();
if (thisNeg && !otherNeg) {
return -1;
}
if (!thisNeg && otherNeg) {
return 1;
}
// at this point, the signs are the same, so subtraction will not overflow
if (this.subtract(other).isNegative()) {
return -1;
} else {
return 1;
}
};
/**
* The negation of this value.
*
* @method
* @return {Long} the negation of this value.
*/
Long.prototype.negate = function() {
if (this.equals(Long.MIN_VALUE)) {
return Long.MIN_VALUE;
} else {
return this.not().add(Long.ONE);
}
};
/**
* Returns the sum of this and the given Long.
*
* @method
* @param {Long} other Long to add to this one.
* @return {Long} the sum of this and the given Long.
*/
Long.prototype.add = function(other) {
// Divide each number into 4 chunks of 16 bits, and then sum the chunks.
var a48 = this.high_ >>> 16;
var a32 = this.high_ & 0xFFFF;
var a16 = this.low_ >>> 16;
var a00 = this.low_ & 0xFFFF;
var b48 = other.high_ >>> 16;
var b32 = other.high_ & 0xFFFF;
var b16 = other.low_ >>> 16;
var b00 = other.low_ & 0xFFFF;
var c48 = 0, c32 = 0, c16 = 0, c00 = 0;
c00 += a00 + b00;
c16 += c00 >>> 16;
c00 &= 0xFFFF;
c16 += a16 + b16;
c32 += c16 >>> 16;
c16 &= 0xFFFF;
c32 += a32 + b32;
c48 += c32 >>> 16;
c32 &= 0xFFFF;
c48 += a48 + b48;
c48 &= 0xFFFF;
return Long.fromBits((c16 << 16) | c00, (c48 << 16) | c32);
};
/**
* Returns the difference of this and the given Long.
*
* @method
* @param {Long} other Long to subtract from this.
* @return {Long} the difference of this and the given Long.
*/
Long.prototype.subtract = function(other) {
return this.add(other.negate());
};
/**
* Returns the product of this and the given Long.
*
* @method
* @param {Long} other Long to multiply with this.
* @return {Long} the product of this and the other.
*/
Long.prototype.multiply = function(other) {
if (this.isZero()) {
return Long.ZERO;
} else if (other.isZero()) {
return Long.ZERO;
}
if (this.equals(Long.MIN_VALUE)) {
return other.isOdd() ? Long.MIN_VALUE : Long.ZERO;
} else if (other.equals(Long.MIN_VALUE)) {
return this.isOdd() ? Long.MIN_VALUE : Long.ZERO;
}
if (this.isNegative()) {
if (other.isNegative()) {
return this.negate().multiply(other.negate());
} else {
return this.negate().multiply(other).negate();
}
} else if (other.isNegative()) {
return this.multiply(other.negate()).negate();
}
// If both Longs are small, use float multiplication
if (this.lessThan(Long.TWO_PWR_24_) &&
other.lessThan(Long.TWO_PWR_24_)) {
return Long.fromNumber(this.toNumber() * other.toNumber());
}
// Divide each Long into 4 chunks of 16 bits, and then add up 4x4 products.
// We can skip products that would overflow.
var a48 = this.high_ >>> 16;
var a32 = this.high_ & 0xFFFF;
var a16 = this.low_ >>> 16;
var a00 = this.low_ & 0xFFFF;
var b48 = other.high_ >>> 16;
var b32 = other.high_ & 0xFFFF;
var b16 = other.low_ >>> 16;
var b00 = other.low_ & 0xFFFF;
var c48 = 0, c32 = 0, c16 = 0, c00 = 0;
c00 += a00 * b00;
c16 += c00 >>> 16;
c00 &= 0xFFFF;
c16 += a16 * b00;
c32 += c16 >>> 16;
c16 &= 0xFFFF;
c16 += a00 * b16;
c32 += c16 >>> 16;
c16 &= 0xFFFF;
c32 += a32 * b00;
c48 += c32 >>> 16;
c32 &= 0xFFFF;
c32 += a16 * b16;
c48 += c32 >>> 16;
c32 &= 0xFFFF;
c32 += a00 * b32;
c48 += c32 >>> 16;
c32 &= 0xFFFF;
c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48;
c48 &= 0xFFFF;
return Long.fromBits((c16 << 16) | c00, (c48 << 16) | c32);
};
/**
* Returns this Long divided by the given one.
*
* @method
* @param {Long} other Long by which to divide.
* @return {Long} this Long divided by the given one.
*/
Long.prototype.div = function(other) {
if (other.isZero()) {
throw Error('division by zero');
} else if (this.isZero()) {
return Long.ZERO;
}
if (this.equals(Long.MIN_VALUE)) {
if (other.equals(Long.ONE) ||
other.equals(Long.NEG_ONE)) {
return Long.MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE
} else if (other.equals(Long.MIN_VALUE)) {
return Long.ONE;
} else {
// At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|.
var halfThis = this.shiftRight(1);
var approx = halfThis.div(other).shiftLeft(1);
if (approx.equals(Long.ZERO)) {
return other.isNegative() ? Long.ONE : Long.NEG_ONE;
} else {
var rem = this.subtract(other.multiply(approx));
var result = approx.add(rem.div(other));
return result;
}
}
} else if (other.equals(Long.MIN_VALUE)) {
return Long.ZERO;
}
if (this.isNegative()) {
if (other.isNegative()) {
return this.negate().div(other.negate());
} else {
return this.negate().div(other).negate();
}
} else if (other.isNegative()) {
return this.div(other.negate()).negate();
}
// Repeat the following until the remainder is less than other: find a
// floating-point that approximates remainder / other *from below*, add this
// into the result, and subtract it from the remainder. It is critical that
// the approximate value is less than or equal to the real value so that the
// remainder never becomes negative.
var res = Long.ZERO;
var rem = this;
while (rem.greaterThanOrEqual(other)) {
// Approximate the result of division. This may be a little greater or
// smaller than the actual value.
var approx = Math.max(1, Math.floor(rem.toNumber() / other.toNumber()));
// We will tweak the approximate result by changing it in the 48-th digit or
// the smallest non-fractional digit, whichever is larger.
var log2 = Math.ceil(Math.log(approx) / Math.LN2);
var delta = (log2 <= 48) ? 1 : Math.pow(2, log2 - 48);
// Decrease the approximation until it is smaller than the remainder. Note
// that if it is too large, the product overflows and is negative.
var approxRes = Long.fromNumber(approx);
var approxRem = approxRes.multiply(other);
while (approxRem.isNegative() || approxRem.greaterThan(rem)) {
approx -= delta;
approxRes = Long.fromNumber(approx);
approxRem = approxRes.multiply(other);
}
// We know the answer can't be zero... and actually, zero would cause
// infinite recursion since we would make no progress.
if (approxRes.isZero()) {
approxRes = Long.ONE;
}
res = res.add(approxRes);
rem = rem.subtract(approxRem);
}
return res;
};
/**
* Returns this Long modulo the given one.
*
* @method
* @param {Long} other Long by which to mod.
* @return {Long} this Long modulo the given one.
*/
Long.prototype.modulo = function(other) {
return this.subtract(this.div(other).multiply(other));
};
/**
* The bitwise-NOT of this value.
*
* @method
* @return {Long} the bitwise-NOT of this value.
*/
Long.prototype.not = function() {
return Long.fromBits(~this.low_, ~this.high_);
};
/**
* Returns the bitwise-AND of this Long and the given one.
*
* @method
* @param {Long} other the Long with which to AND.
* @return {Long} the bitwise-AND of this and the other.
*/
Long.prototype.and = function(other) {
return Long.fromBits(this.low_ & other.low_, this.high_ & other.high_);
};
/**
* Returns the bitwise-OR of this Long and the given one.
*
* @method
* @param {Long} other the Long with which to OR.
* @return {Long} the bitwise-OR of this and the other.
*/
Long.prototype.or = function(other) {
return Long.fromBits(this.low_ | other.low_, this.high_ | other.high_);
};
/**
* Returns the bitwise-XOR of this Long and the given one.
*
* @method
* @param {Long} other the Long with which to XOR.
* @return {Long} the bitwise-XOR of this and the other.
*/
Long.prototype.xor = function(other) {
return Long.fromBits(this.low_ ^ other.low_, this.high_ ^ other.high_);
};
/**
* Returns this Long with bits shifted to the left by the given amount.
*
* @method
* @param {number} numBits the number of bits by which to shift.
* @return {Long} this shifted to the left by the given amount.
*/
Long.prototype.shiftLeft = function(numBits) {
numBits &= 63;
if (numBits == 0) {
return this;
} else {
var low = this.low_;
if (numBits < 32) {
var high = this.high_;
return Long.fromBits(
low << numBits,
(high << numBits) | (low >>> (32 - numBits)));
} else {
return Long.fromBits(0, low << (numBits - 32));
}
}
};
/**
* Returns this Long with bits shifted to the right by the given amount.
*
* @method
* @param {number} numBits the number of bits by which to shift.
* @return {Long} this shifted to the right by the given amount.
*/
Long.prototype.shiftRight = function(numBits) {
numBits &= 63;
if (numBits == 0) {
return this;
} else {
var high = this.high_;
if (numBits < 32) {
var low = this.low_;
return Long.fromBits(
(low >>> numBits) | (high << (32 - numBits)),
high >> numBits);
} else {
return Long.fromBits(
high >> (numBits - 32),
high >= 0 ? 0 : -1);
}
}
};
/**
* Returns this Long with bits shifted to the right by the given amount, with the new top bits matching the current sign bit.
*
* @method
* @param {number} numBits the number of bits by which to shift.
* @return {Long} this shifted to the right by the given amount, with zeros placed into the new leading bits.
*/
Long.prototype.shiftRightUnsigned = function(numBits) {
numBits &= 63;
if (numBits == 0) {
return this;
} else {
var high = this.high_;
if (numBits < 32) {
var low = this.low_;
return Long.fromBits(
(low >>> numBits) | (high << (32 - numBits)),
high >>> numBits);
} else if (numBits == 32) {
return Long.fromBits(high, 0);
} else {
return Long.fromBits(high >>> (numBits - 32), 0);
}
}
};
/**
* Returns a Long representing the given (32-bit) integer value.
*
* @method
* @param {number} value the 32-bit integer in question.
* @return {Long} the corresponding Long value.
*/
Long.fromInt = function(value) {
if (-128 <= value && value < 128) {
var cachedObj = Long.INT_CACHE_[value];
if (cachedObj) {
return cachedObj;
}
}
var obj = new Long(value | 0, value < 0 ? -1 : 0);
if (-128 <= value && value < 128) {
Long.INT_CACHE_[value] = obj;
}
return obj;
};
/**
* Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned.
*
* @method
* @param {number} value the number in question.
* @return {Long} the corresponding Long value.
*/
Long.fromNumber = function(value) {
if (isNaN(value) || !isFinite(value)) {
return Long.ZERO;
} else if (value <= -Long.TWO_PWR_63_DBL_) {
return Long.MIN_VALUE;
} else if (value + 1 >= Long.TWO_PWR_63_DBL_) {
return Long.MAX_VALUE;
} else if (value < 0) {
return Long.fromNumber(-value).negate();
} else {
return new Long(
(value % Long.TWO_PWR_32_DBL_) | 0,
(value / Long.TWO_PWR_32_DBL_) | 0);
}
};
/**
* Returns a Long representing the 64-bit integer that comes by concatenating the given high and low bits. Each is assumed to use 32 bits.
*
* @method
* @param {number} lowBits the low 32-bits.
* @param {number} highBits the high 32-bits.
* @return {Long} the corresponding Long value.
*/
Long.fromBits = function(lowBits, highBits) {
return new Long(lowBits, highBits);
};
/**
* Returns a Long representation of the given string, written using the given radix.
*
* @method
* @param {string} str the textual representation of the Long.
* @param {number} opt_radix the radix in which the text is written.
* @return {Long} the corresponding Long value.
*/
Long.fromString = function(str, opt_radix) {
if (str.length == 0) {
throw Error('number format error: empty string');
}
var radix = opt_radix || 10;
if (radix < 2 || 36 < radix) {
throw Error('radix out of range: ' + radix);
}
if (str.charAt(0) == '-') {
return Long.fromString(str.substring(1), radix).negate();
} else if (str.indexOf('-') >= 0) {
throw Error('number format error: interior "-" character: ' + str);
}
// Do several (8) digits each time through the loop, so as to
// minimize the calls to the very expensive emulated div.
var radixToPower = Long.fromNumber(Math.pow(radix, 8));
var result = Long.ZERO;
for (var i = 0; i < str.length; i += 8) {
var size = Math.min(8, str.length - i);
var value = parseInt(str.substring(i, i + size), radix);
if (size < 8) {
var power = Long.fromNumber(Math.pow(radix, size));
result = result.multiply(power).add(Long.fromNumber(value));
} else {
result = result.multiply(radixToPower);
result = result.add(Long.fromNumber(value));
}
}
return result;
};
// NOTE: Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the
// from* methods on which they depend.
/**
* A cache of the Long representations of small integer values.
* @type {Object}
* @ignore
*/
Long.INT_CACHE_ = {};
// NOTE: the compiler should inline these constant values below and then remove
// these variables, so there should be no runtime penalty for these.
/**
* Number used repeated below in calculations. This must appear before the
* first call to any from* function below.
* @type {number}
* @ignore
*/
Long.TWO_PWR_16_DBL_ = 1 << 16;
/**
* @type {number}
* @ignore
*/
Long.TWO_PWR_24_DBL_ = 1 << 24;
/**
* @type {number}
* @ignore
*/
Long.TWO_PWR_32_DBL_ = Long.TWO_PWR_16_DBL_ * Long.TWO_PWR_16_DBL_;
/**
* @type {number}
* @ignore
*/
Long.TWO_PWR_31_DBL_ = Long.TWO_PWR_32_DBL_ / 2;
/**
* @type {number}
* @ignore
*/
Long.TWO_PWR_48_DBL_ = Long.TWO_PWR_32_DBL_ * Long.TWO_PWR_16_DBL_;
/**
* @type {number}
* @ignore
*/
Long.TWO_PWR_64_DBL_ = Long.TWO_PWR_32_DBL_ * Long.TWO_PWR_32_DBL_;
/**
* @type {number}
* @ignore
*/
Long.TWO_PWR_63_DBL_ = Long.TWO_PWR_64_DBL_ / 2;
/** @type {Long} */
Long.ZERO = Long.fromInt(0);
/** @type {Long} */
Long.ONE = Long.fromInt(1);
/** @type {Long} */
Long.NEG_ONE = Long.fromInt(-1);
/** @type {Long} */
Long.MAX_VALUE =
Long.fromBits(0xFFFFFFFF | 0, 0x7FFFFFFF | 0);
/** @type {Long} */
Long.MIN_VALUE = Long.fromBits(0, 0x80000000 | 0);
/**
* @type {Long}
* @ignore
*/
Long.TWO_PWR_24_ = Long.fromInt(1 << 24);
/**
* Expose.
*/
module.exports = Long;
module.exports.Long = Long;

View File

@@ -0,0 +1,14 @@
/**
* A class representation of the BSON MaxKey type.
*
* @class
* @return {MaxKey} A MaxKey instance
*/
function MaxKey() {
if(!(this instanceof MaxKey)) return new MaxKey();
this._bsontype = 'MaxKey';
}
module.exports = MaxKey;
module.exports.MaxKey = MaxKey;

View File

@@ -0,0 +1,14 @@
/**
* A class representation of the BSON MinKey type.
*
* @class
* @return {MinKey} A MinKey instance
*/
function MinKey() {
if(!(this instanceof MinKey)) return new MinKey();
this._bsontype = 'MinKey';
}
module.exports = MinKey;
module.exports.MinKey = MinKey;

View File

@@ -0,0 +1,274 @@
/**
* Module dependencies.
* @ignore
*/
var BinaryParser = require('./binary_parser').BinaryParser;
/**
* Machine id.
*
* Create a random 3-byte value (i.e. unique for this
* process). Other drivers use a md5 of the machine id here, but
* that would mean an asyc call to gethostname, so we don't bother.
* @ignore
*/
var MACHINE_ID = parseInt(Math.random() * 0xFFFFFF, 10);
// Regular expression that checks for hex value
var checkForHexRegExp = new RegExp("^[0-9a-fA-F]{24}$");
/**
* Create a new ObjectID instance
*
* @class
* @param {(string|number)} id Can be a 24 byte hex string, 12 byte binary string or a Number.
* @property {number} generationTime The generation time of this ObjectId instance
* @return {ObjectID} instance of ObjectID.
*/
var ObjectID = function ObjectID(id) {
if(!(this instanceof ObjectID)) return new ObjectID(id);
if((id instanceof ObjectID)) return id;
this._bsontype = 'ObjectID';
var __id = null;
var valid = ObjectID.isValid(id);
// Throw an error if it's not a valid setup
if(!valid && id != null){
throw new Error("Argument passed in must be a single String of 12 bytes or a string of 24 hex characters");
} else if(valid && typeof id == 'string' && id.length == 24) {
return ObjectID.createFromHexString(id);
} else if(id == null || typeof id == 'number') {
// convert to 12 byte binary string
this.id = this.generate(id);
} else if(id != null && id.length === 12) {
// assume 12 byte string
this.id = id;
}
if(ObjectID.cacheHexString) this.__id = this.toHexString();
};
// Allow usage of ObjectId as well as ObjectID
var ObjectId = ObjectID;
// Precomputed hex table enables speedy hex string conversion
var hexTable = [];
for (var i = 0; i < 256; i++) {
hexTable[i] = (i <= 15 ? '0' : '') + i.toString(16);
}
/**
* Return the ObjectID id as a 24 byte hex string representation
*
* @method
* @return {string} return the 24 byte hex string representation.
*/
ObjectID.prototype.toHexString = function() {
if(ObjectID.cacheHexString && this.__id) return this.__id;
var hexString = '';
for (var i = 0; i < this.id.length; i++) {
hexString += hexTable[this.id.charCodeAt(i)];
}
if(ObjectID.cacheHexString) this.__id = hexString;
return hexString;
};
/**
* Update the ObjectID index used in generating new ObjectID's on the driver
*
* @method
* @return {number} returns next index value.
* @ignore
*/
ObjectID.prototype.get_inc = function() {
return ObjectID.index = (ObjectID.index + 1) % 0xFFFFFF;
};
/**
* Update the ObjectID index used in generating new ObjectID's on the driver
*
* @method
* @return {number} returns next index value.
* @ignore
*/
ObjectID.prototype.getInc = function() {
return this.get_inc();
};
/**
* Generate a 12 byte id string used in ObjectID's
*
* @method
* @param {number} [time] optional parameter allowing to pass in a second based timestamp.
* @return {string} return the 12 byte id binary string.
*/
ObjectID.prototype.generate = function(time) {
if ('number' != typeof time) {
time = parseInt(Date.now()/1000,10);
}
var time4Bytes = BinaryParser.encodeInt(time, 32, true, true);
/* for time-based ObjectID the bytes following the time will be zeroed */
var machine3Bytes = BinaryParser.encodeInt(MACHINE_ID, 24, false);
var pid2Bytes = BinaryParser.fromShort(typeof process === 'undefined' ? Math.floor(Math.random() * 100000) : process.pid % 0xFFFF);
var index3Bytes = BinaryParser.encodeInt(this.get_inc(), 24, false, true);
return time4Bytes + machine3Bytes + pid2Bytes + index3Bytes;
};
/**
* Converts the id into a 24 byte hex string for printing
*
* @return {String} return the 24 byte hex string representation.
* @ignore
*/
ObjectID.prototype.toString = function() {
return this.toHexString();
};
/**
* Converts to a string representation of this Id.
*
* @return {String} return the 24 byte hex string representation.
* @ignore
*/
ObjectID.prototype.inspect = ObjectID.prototype.toString;
/**
* Converts to its JSON representation.
*
* @return {String} return the 24 byte hex string representation.
* @ignore
*/
ObjectID.prototype.toJSON = function() {
return this.toHexString();
};
/**
* Compares the equality of this ObjectID with `otherID`.
*
* @method
* @param {object} otherID ObjectID instance to compare against.
* @return {boolean} the result of comparing two ObjectID's
*/
ObjectID.prototype.equals = function equals (otherID) {
if(otherID == null) return false;
var id = (otherID instanceof ObjectID || otherID.toHexString)
? otherID.id
: ObjectID.createFromHexString(otherID).id;
return this.id === id;
}
/**
* Returns the generation date (accurate up to the second) that this ID was generated.
*
* @method
* @return {date} the generation date
*/
ObjectID.prototype.getTimestamp = function() {
var timestamp = new Date();
timestamp.setTime(Math.floor(BinaryParser.decodeInt(this.id.substring(0,4), 32, true, true)) * 1000);
return timestamp;
}
/**
* @ignore
*/
ObjectID.index = parseInt(Math.random() * 0xFFFFFF, 10);
/**
* @ignore
*/
ObjectID.createPk = function createPk () {
return new ObjectID();
};
/**
* Creates an ObjectID from a second based number, with the rest of the ObjectID zeroed out. Used for comparisons or sorting the ObjectID.
*
* @method
* @param {number} time an integer number representing a number of seconds.
* @return {ObjectID} return the created ObjectID
*/
ObjectID.createFromTime = function createFromTime (time) {
var id = BinaryParser.encodeInt(time, 32, true, true) +
BinaryParser.encodeInt(0, 64, true, true);
return new ObjectID(id);
};
/**
* Creates an ObjectID from a hex string representation of an ObjectID.
*
* @method
* @param {string} hexString create a ObjectID from a passed in 24 byte hexstring.
* @return {ObjectID} return the created ObjectID
*/
ObjectID.createFromHexString = function createFromHexString (hexString) {
// Throw an error if it's not a valid setup
if(typeof hexString === 'undefined' || hexString != null && hexString.length != 24)
throw new Error("Argument passed in must be a single String of 12 bytes or a string of 24 hex characters");
var len = hexString.length;
if(len > 12*2) {
throw new Error('Id cannot be longer than 12 bytes');
}
var result = ''
, string
, number;
for (var index = 0; index < len; index += 2) {
string = hexString.substr(index, 2);
number = parseInt(string, 16);
result += BinaryParser.fromByte(number);
}
return new ObjectID(result, hexString);
};
/**
* Checks if a value is a valid bson ObjectId
*
* @method
* @return {boolean} return true if the value is a valid bson ObjectId, return false otherwise.
*/
ObjectID.isValid = function isValid(id) {
if(id == null) return false;
if(id != null && 'number' != typeof id && (id.length != 12 && id.length != 24)) {
return false;
} else {
// Check specifically for hex correctness
if(typeof id == 'string' && id.length == 24) return checkForHexRegExp.test(id);
return true;
}
};
/**
* @ignore
*/
Object.defineProperty(ObjectID.prototype, "generationTime", {
enumerable: true
, get: function () {
return Math.floor(BinaryParser.decodeInt(this.id.substring(0,4), 32, true, true));
}
, set: function (value) {
var value = BinaryParser.encodeInt(value, 32, true, true);
this.id = value + this.id.substr(4);
// delete this.__id;
this.toHexString();
}
});
/**
* Expose.
*/
module.exports = ObjectID;
module.exports.ObjectID = ObjectID;
module.exports.ObjectId = ObjectID;

View File

@@ -0,0 +1,47 @@
/**
* A class representation of the BSON Symbol type.
*
* @class
* @deprecated
* @param {string} value the string representing the symbol.
* @return {Symbol}
*/
function Symbol(value) {
if(!(this instanceof Symbol)) return new Symbol(value);
this._bsontype = 'Symbol';
this.value = value;
}
/**
* Access the wrapped string value.
*
* @method
* @return {String} returns the wrapped string.
*/
Symbol.prototype.valueOf = function() {
return this.value;
};
/**
* @ignore
*/
Symbol.prototype.toString = function() {
return this.value;
}
/**
* @ignore
*/
Symbol.prototype.inspect = function() {
return this.value;
}
/**
* @ignore
*/
Symbol.prototype.toJSON = function() {
return this.value;
}
module.exports = Symbol;
module.exports.Symbol = Symbol;

View File

@@ -0,0 +1,856 @@
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Copyright 2009 Google Inc. All Rights Reserved
/**
* This type is for INTERNAL use in MongoDB only and should not be used in applications.
* The appropriate corresponding type is the JavaScript Date type.
*
* Defines a Timestamp class for representing a 64-bit two's-complement
* integer value, which faithfully simulates the behavior of a Java "Timestamp". This
* implementation is derived from TimestampLib in GWT.
*
* Constructs a 64-bit two's-complement integer, given its low and high 32-bit
* values as *signed* integers. See the from* functions below for more
* convenient ways of constructing Timestamps.
*
* The internal representation of a Timestamp is the two given signed, 32-bit values.
* We use 32-bit pieces because these are the size of integers on which
* Javascript performs bit-operations. For operations like addition and
* multiplication, we split each number into 16-bit pieces, which can easily be
* multiplied within Javascript's floating-point representation without overflow
* or change in sign.
*
* In the algorithms below, we frequently reduce the negative case to the
* positive case by negating the input(s) and then post-processing the result.
* Note that we must ALWAYS check specially whether those values are MIN_VALUE
* (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as
* a positive number, it overflows back into a negative). Not handling this
* case would often result in infinite recursion.
*
* @class
* @param {number} low the low (signed) 32 bits of the Timestamp.
* @param {number} high the high (signed) 32 bits of the Timestamp.
*/
function Timestamp(low, high) {
if(!(this instanceof Timestamp)) return new Timestamp(low, high);
this._bsontype = 'Timestamp';
/**
* @type {number}
* @ignore
*/
this.low_ = low | 0; // force into 32 signed bits.
/**
* @type {number}
* @ignore
*/
this.high_ = high | 0; // force into 32 signed bits.
};
/**
* Return the int value.
*
* @return {number} the value, assuming it is a 32-bit integer.
*/
Timestamp.prototype.toInt = function() {
return this.low_;
};
/**
* Return the Number value.
*
* @method
* @return {number} the closest floating-point representation to this value.
*/
Timestamp.prototype.toNumber = function() {
return this.high_ * Timestamp.TWO_PWR_32_DBL_ +
this.getLowBitsUnsigned();
};
/**
* Return the JSON value.
*
* @method
* @return {string} the JSON representation.
*/
Timestamp.prototype.toJSON = function() {
return this.toString();
}
/**
* Return the String value.
*
* @method
* @param {number} [opt_radix] the radix in which the text should be written.
* @return {string} the textual representation of this value.
*/
Timestamp.prototype.toString = function(opt_radix) {
var radix = opt_radix || 10;
if (radix < 2 || 36 < radix) {
throw Error('radix out of range: ' + radix);
}
if (this.isZero()) {
return '0';
}
if (this.isNegative()) {
if (this.equals(Timestamp.MIN_VALUE)) {
// We need to change the Timestamp value before it can be negated, so we remove
// the bottom-most digit in this base and then recurse to do the rest.
var radixTimestamp = Timestamp.fromNumber(radix);
var div = this.div(radixTimestamp);
var rem = div.multiply(radixTimestamp).subtract(this);
return div.toString(radix) + rem.toInt().toString(radix);
} else {
return '-' + this.negate().toString(radix);
}
}
// Do several (6) digits each time through the loop, so as to
// minimize the calls to the very expensive emulated div.
var radixToPower = Timestamp.fromNumber(Math.pow(radix, 6));
var rem = this;
var result = '';
while (true) {
var remDiv = rem.div(radixToPower);
var intval = rem.subtract(remDiv.multiply(radixToPower)).toInt();
var digits = intval.toString(radix);
rem = remDiv;
if (rem.isZero()) {
return digits + result;
} else {
while (digits.length < 6) {
digits = '0' + digits;
}
result = '' + digits + result;
}
}
};
/**
* Return the high 32-bits value.
*
* @method
* @return {number} the high 32-bits as a signed value.
*/
Timestamp.prototype.getHighBits = function() {
return this.high_;
};
/**
* Return the low 32-bits value.
*
* @method
* @return {number} the low 32-bits as a signed value.
*/
Timestamp.prototype.getLowBits = function() {
return this.low_;
};
/**
* Return the low unsigned 32-bits value.
*
* @method
* @return {number} the low 32-bits as an unsigned value.
*/
Timestamp.prototype.getLowBitsUnsigned = function() {
return (this.low_ >= 0) ?
this.low_ : Timestamp.TWO_PWR_32_DBL_ + this.low_;
};
/**
* Returns the number of bits needed to represent the absolute value of this Timestamp.
*
* @method
* @return {number} Returns the number of bits needed to represent the absolute value of this Timestamp.
*/
Timestamp.prototype.getNumBitsAbs = function() {
if (this.isNegative()) {
if (this.equals(Timestamp.MIN_VALUE)) {
return 64;
} else {
return this.negate().getNumBitsAbs();
}
} else {
var val = this.high_ != 0 ? this.high_ : this.low_;
for (var bit = 31; bit > 0; bit--) {
if ((val & (1 << bit)) != 0) {
break;
}
}
return this.high_ != 0 ? bit + 33 : bit + 1;
}
};
/**
* Return whether this value is zero.
*
* @method
* @return {boolean} whether this value is zero.
*/
Timestamp.prototype.isZero = function() {
return this.high_ == 0 && this.low_ == 0;
};
/**
* Return whether this value is negative.
*
* @method
* @return {boolean} whether this value is negative.
*/
Timestamp.prototype.isNegative = function() {
return this.high_ < 0;
};
/**
* Return whether this value is odd.
*
* @method
* @return {boolean} whether this value is odd.
*/
Timestamp.prototype.isOdd = function() {
return (this.low_ & 1) == 1;
};
/**
* Return whether this Timestamp equals the other
*
* @method
* @param {Timestamp} other Timestamp to compare against.
* @return {boolean} whether this Timestamp equals the other
*/
Timestamp.prototype.equals = function(other) {
return (this.high_ == other.high_) && (this.low_ == other.low_);
};
/**
* Return whether this Timestamp does not equal the other.
*
* @method
* @param {Timestamp} other Timestamp to compare against.
* @return {boolean} whether this Timestamp does not equal the other.
*/
Timestamp.prototype.notEquals = function(other) {
return (this.high_ != other.high_) || (this.low_ != other.low_);
};
/**
* Return whether this Timestamp is less than the other.
*
* @method
* @param {Timestamp} other Timestamp to compare against.
* @return {boolean} whether this Timestamp is less than the other.
*/
Timestamp.prototype.lessThan = function(other) {
return this.compare(other) < 0;
};
/**
* Return whether this Timestamp is less than or equal to the other.
*
* @method
* @param {Timestamp} other Timestamp to compare against.
* @return {boolean} whether this Timestamp is less than or equal to the other.
*/
Timestamp.prototype.lessThanOrEqual = function(other) {
return this.compare(other) <= 0;
};
/**
* Return whether this Timestamp is greater than the other.
*
* @method
* @param {Timestamp} other Timestamp to compare against.
* @return {boolean} whether this Timestamp is greater than the other.
*/
Timestamp.prototype.greaterThan = function(other) {
return this.compare(other) > 0;
};
/**
* Return whether this Timestamp is greater than or equal to the other.
*
* @method
* @param {Timestamp} other Timestamp to compare against.
* @return {boolean} whether this Timestamp is greater than or equal to the other.
*/
Timestamp.prototype.greaterThanOrEqual = function(other) {
return this.compare(other) >= 0;
};
/**
* Compares this Timestamp with the given one.
*
* @method
* @param {Timestamp} other Timestamp to compare against.
* @return {boolean} 0 if they are the same, 1 if the this is greater, and -1 if the given one is greater.
*/
Timestamp.prototype.compare = function(other) {
if (this.equals(other)) {
return 0;
}
var thisNeg = this.isNegative();
var otherNeg = other.isNegative();
if (thisNeg && !otherNeg) {
return -1;
}
if (!thisNeg && otherNeg) {
return 1;
}
// at this point, the signs are the same, so subtraction will not overflow
if (this.subtract(other).isNegative()) {
return -1;
} else {
return 1;
}
};
/**
* The negation of this value.
*
* @method
* @return {Timestamp} the negation of this value.
*/
Timestamp.prototype.negate = function() {
if (this.equals(Timestamp.MIN_VALUE)) {
return Timestamp.MIN_VALUE;
} else {
return this.not().add(Timestamp.ONE);
}
};
/**
* Returns the sum of this and the given Timestamp.
*
* @method
* @param {Timestamp} other Timestamp to add to this one.
* @return {Timestamp} the sum of this and the given Timestamp.
*/
Timestamp.prototype.add = function(other) {
// Divide each number into 4 chunks of 16 bits, and then sum the chunks.
var a48 = this.high_ >>> 16;
var a32 = this.high_ & 0xFFFF;
var a16 = this.low_ >>> 16;
var a00 = this.low_ & 0xFFFF;
var b48 = other.high_ >>> 16;
var b32 = other.high_ & 0xFFFF;
var b16 = other.low_ >>> 16;
var b00 = other.low_ & 0xFFFF;
var c48 = 0, c32 = 0, c16 = 0, c00 = 0;
c00 += a00 + b00;
c16 += c00 >>> 16;
c00 &= 0xFFFF;
c16 += a16 + b16;
c32 += c16 >>> 16;
c16 &= 0xFFFF;
c32 += a32 + b32;
c48 += c32 >>> 16;
c32 &= 0xFFFF;
c48 += a48 + b48;
c48 &= 0xFFFF;
return Timestamp.fromBits((c16 << 16) | c00, (c48 << 16) | c32);
};
/**
* Returns the difference of this and the given Timestamp.
*
* @method
* @param {Timestamp} other Timestamp to subtract from this.
* @return {Timestamp} the difference of this and the given Timestamp.
*/
Timestamp.prototype.subtract = function(other) {
return this.add(other.negate());
};
/**
* Returns the product of this and the given Timestamp.
*
* @method
* @param {Timestamp} other Timestamp to multiply with this.
* @return {Timestamp} the product of this and the other.
*/
Timestamp.prototype.multiply = function(other) {
if (this.isZero()) {
return Timestamp.ZERO;
} else if (other.isZero()) {
return Timestamp.ZERO;
}
if (this.equals(Timestamp.MIN_VALUE)) {
return other.isOdd() ? Timestamp.MIN_VALUE : Timestamp.ZERO;
} else if (other.equals(Timestamp.MIN_VALUE)) {
return this.isOdd() ? Timestamp.MIN_VALUE : Timestamp.ZERO;
}
if (this.isNegative()) {
if (other.isNegative()) {
return this.negate().multiply(other.negate());
} else {
return this.negate().multiply(other).negate();
}
} else if (other.isNegative()) {
return this.multiply(other.negate()).negate();
}
// If both Timestamps are small, use float multiplication
if (this.lessThan(Timestamp.TWO_PWR_24_) &&
other.lessThan(Timestamp.TWO_PWR_24_)) {
return Timestamp.fromNumber(this.toNumber() * other.toNumber());
}
// Divide each Timestamp into 4 chunks of 16 bits, and then add up 4x4 products.
// We can skip products that would overflow.
var a48 = this.high_ >>> 16;
var a32 = this.high_ & 0xFFFF;
var a16 = this.low_ >>> 16;
var a00 = this.low_ & 0xFFFF;
var b48 = other.high_ >>> 16;
var b32 = other.high_ & 0xFFFF;
var b16 = other.low_ >>> 16;
var b00 = other.low_ & 0xFFFF;
var c48 = 0, c32 = 0, c16 = 0, c00 = 0;
c00 += a00 * b00;
c16 += c00 >>> 16;
c00 &= 0xFFFF;
c16 += a16 * b00;
c32 += c16 >>> 16;
c16 &= 0xFFFF;
c16 += a00 * b16;
c32 += c16 >>> 16;
c16 &= 0xFFFF;
c32 += a32 * b00;
c48 += c32 >>> 16;
c32 &= 0xFFFF;
c32 += a16 * b16;
c48 += c32 >>> 16;
c32 &= 0xFFFF;
c32 += a00 * b32;
c48 += c32 >>> 16;
c32 &= 0xFFFF;
c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48;
c48 &= 0xFFFF;
return Timestamp.fromBits((c16 << 16) | c00, (c48 << 16) | c32);
};
/**
* Returns this Timestamp divided by the given one.
*
* @method
* @param {Timestamp} other Timestamp by which to divide.
* @return {Timestamp} this Timestamp divided by the given one.
*/
Timestamp.prototype.div = function(other) {
if (other.isZero()) {
throw Error('division by zero');
} else if (this.isZero()) {
return Timestamp.ZERO;
}
if (this.equals(Timestamp.MIN_VALUE)) {
if (other.equals(Timestamp.ONE) ||
other.equals(Timestamp.NEG_ONE)) {
return Timestamp.MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE
} else if (other.equals(Timestamp.MIN_VALUE)) {
return Timestamp.ONE;
} else {
// At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|.
var halfThis = this.shiftRight(1);
var approx = halfThis.div(other).shiftLeft(1);
if (approx.equals(Timestamp.ZERO)) {
return other.isNegative() ? Timestamp.ONE : Timestamp.NEG_ONE;
} else {
var rem = this.subtract(other.multiply(approx));
var result = approx.add(rem.div(other));
return result;
}
}
} else if (other.equals(Timestamp.MIN_VALUE)) {
return Timestamp.ZERO;
}
if (this.isNegative()) {
if (other.isNegative()) {
return this.negate().div(other.negate());
} else {
return this.negate().div(other).negate();
}
} else if (other.isNegative()) {
return this.div(other.negate()).negate();
}
// Repeat the following until the remainder is less than other: find a
// floating-point that approximates remainder / other *from below*, add this
// into the result, and subtract it from the remainder. It is critical that
// the approximate value is less than or equal to the real value so that the
// remainder never becomes negative.
var res = Timestamp.ZERO;
var rem = this;
while (rem.greaterThanOrEqual(other)) {
// Approximate the result of division. This may be a little greater or
// smaller than the actual value.
var approx = Math.max(1, Math.floor(rem.toNumber() / other.toNumber()));
// We will tweak the approximate result by changing it in the 48-th digit or
// the smallest non-fractional digit, whichever is larger.
var log2 = Math.ceil(Math.log(approx) / Math.LN2);
var delta = (log2 <= 48) ? 1 : Math.pow(2, log2 - 48);
// Decrease the approximation until it is smaller than the remainder. Note
// that if it is too large, the product overflows and is negative.
var approxRes = Timestamp.fromNumber(approx);
var approxRem = approxRes.multiply(other);
while (approxRem.isNegative() || approxRem.greaterThan(rem)) {
approx -= delta;
approxRes = Timestamp.fromNumber(approx);
approxRem = approxRes.multiply(other);
}
// We know the answer can't be zero... and actually, zero would cause
// infinite recursion since we would make no progress.
if (approxRes.isZero()) {
approxRes = Timestamp.ONE;
}
res = res.add(approxRes);
rem = rem.subtract(approxRem);
}
return res;
};
/**
* Returns this Timestamp modulo the given one.
*
* @method
* @param {Timestamp} other Timestamp by which to mod.
* @return {Timestamp} this Timestamp modulo the given one.
*/
Timestamp.prototype.modulo = function(other) {
return this.subtract(this.div(other).multiply(other));
};
/**
* The bitwise-NOT of this value.
*
* @method
* @return {Timestamp} the bitwise-NOT of this value.
*/
Timestamp.prototype.not = function() {
return Timestamp.fromBits(~this.low_, ~this.high_);
};
/**
* Returns the bitwise-AND of this Timestamp and the given one.
*
* @method
* @param {Timestamp} other the Timestamp with which to AND.
* @return {Timestamp} the bitwise-AND of this and the other.
*/
Timestamp.prototype.and = function(other) {
return Timestamp.fromBits(this.low_ & other.low_, this.high_ & other.high_);
};
/**
* Returns the bitwise-OR of this Timestamp and the given one.
*
* @method
* @param {Timestamp} other the Timestamp with which to OR.
* @return {Timestamp} the bitwise-OR of this and the other.
*/
Timestamp.prototype.or = function(other) {
return Timestamp.fromBits(this.low_ | other.low_, this.high_ | other.high_);
};
/**
* Returns the bitwise-XOR of this Timestamp and the given one.
*
* @method
* @param {Timestamp} other the Timestamp with which to XOR.
* @return {Timestamp} the bitwise-XOR of this and the other.
*/
Timestamp.prototype.xor = function(other) {
return Timestamp.fromBits(this.low_ ^ other.low_, this.high_ ^ other.high_);
};
/**
* Returns this Timestamp with bits shifted to the left by the given amount.
*
* @method
* @param {number} numBits the number of bits by which to shift.
* @return {Timestamp} this shifted to the left by the given amount.
*/
Timestamp.prototype.shiftLeft = function(numBits) {
numBits &= 63;
if (numBits == 0) {
return this;
} else {
var low = this.low_;
if (numBits < 32) {
var high = this.high_;
return Timestamp.fromBits(
low << numBits,
(high << numBits) | (low >>> (32 - numBits)));
} else {
return Timestamp.fromBits(0, low << (numBits - 32));
}
}
};
/**
* Returns this Timestamp with bits shifted to the right by the given amount.
*
* @method
* @param {number} numBits the number of bits by which to shift.
* @return {Timestamp} this shifted to the right by the given amount.
*/
Timestamp.prototype.shiftRight = function(numBits) {
numBits &= 63;
if (numBits == 0) {
return this;
} else {
var high = this.high_;
if (numBits < 32) {
var low = this.low_;
return Timestamp.fromBits(
(low >>> numBits) | (high << (32 - numBits)),
high >> numBits);
} else {
return Timestamp.fromBits(
high >> (numBits - 32),
high >= 0 ? 0 : -1);
}
}
};
/**
* Returns this Timestamp with bits shifted to the right by the given amount, with the new top bits matching the current sign bit.
*
* @method
* @param {number} numBits the number of bits by which to shift.
* @return {Timestamp} this shifted to the right by the given amount, with zeros placed into the new leading bits.
*/
Timestamp.prototype.shiftRightUnsigned = function(numBits) {
numBits &= 63;
if (numBits == 0) {
return this;
} else {
var high = this.high_;
if (numBits < 32) {
var low = this.low_;
return Timestamp.fromBits(
(low >>> numBits) | (high << (32 - numBits)),
high >>> numBits);
} else if (numBits == 32) {
return Timestamp.fromBits(high, 0);
} else {
return Timestamp.fromBits(high >>> (numBits - 32), 0);
}
}
};
/**
* Returns a Timestamp representing the given (32-bit) integer value.
*
* @method
* @param {number} value the 32-bit integer in question.
* @return {Timestamp} the corresponding Timestamp value.
*/
Timestamp.fromInt = function(value) {
if (-128 <= value && value < 128) {
var cachedObj = Timestamp.INT_CACHE_[value];
if (cachedObj) {
return cachedObj;
}
}
var obj = new Timestamp(value | 0, value < 0 ? -1 : 0);
if (-128 <= value && value < 128) {
Timestamp.INT_CACHE_[value] = obj;
}
return obj;
};
/**
* Returns a Timestamp representing the given value, provided that it is a finite number. Otherwise, zero is returned.
*
* @method
* @param {number} value the number in question.
* @return {Timestamp} the corresponding Timestamp value.
*/
Timestamp.fromNumber = function(value) {
if (isNaN(value) || !isFinite(value)) {
return Timestamp.ZERO;
} else if (value <= -Timestamp.TWO_PWR_63_DBL_) {
return Timestamp.MIN_VALUE;
} else if (value + 1 >= Timestamp.TWO_PWR_63_DBL_) {
return Timestamp.MAX_VALUE;
} else if (value < 0) {
return Timestamp.fromNumber(-value).negate();
} else {
return new Timestamp(
(value % Timestamp.TWO_PWR_32_DBL_) | 0,
(value / Timestamp.TWO_PWR_32_DBL_) | 0);
}
};
/**
* Returns a Timestamp representing the 64-bit integer that comes by concatenating the given high and low bits. Each is assumed to use 32 bits.
*
* @method
* @param {number} lowBits the low 32-bits.
* @param {number} highBits the high 32-bits.
* @return {Timestamp} the corresponding Timestamp value.
*/
Timestamp.fromBits = function(lowBits, highBits) {
return new Timestamp(lowBits, highBits);
};
/**
* Returns a Timestamp representation of the given string, written using the given radix.
*
* @method
* @param {string} str the textual representation of the Timestamp.
* @param {number} opt_radix the radix in which the text is written.
* @return {Timestamp} the corresponding Timestamp value.
*/
Timestamp.fromString = function(str, opt_radix) {
if (str.length == 0) {
throw Error('number format error: empty string');
}
var radix = opt_radix || 10;
if (radix < 2 || 36 < radix) {
throw Error('radix out of range: ' + radix);
}
if (str.charAt(0) == '-') {
return Timestamp.fromString(str.substring(1), radix).negate();
} else if (str.indexOf('-') >= 0) {
throw Error('number format error: interior "-" character: ' + str);
}
// Do several (8) digits each time through the loop, so as to
// minimize the calls to the very expensive emulated div.
var radixToPower = Timestamp.fromNumber(Math.pow(radix, 8));
var result = Timestamp.ZERO;
for (var i = 0; i < str.length; i += 8) {
var size = Math.min(8, str.length - i);
var value = parseInt(str.substring(i, i + size), radix);
if (size < 8) {
var power = Timestamp.fromNumber(Math.pow(radix, size));
result = result.multiply(power).add(Timestamp.fromNumber(value));
} else {
result = result.multiply(radixToPower);
result = result.add(Timestamp.fromNumber(value));
}
}
return result;
};
// NOTE: Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the
// from* methods on which they depend.
/**
* A cache of the Timestamp representations of small integer values.
* @type {Object}
* @ignore
*/
Timestamp.INT_CACHE_ = {};
// NOTE: the compiler should inline these constant values below and then remove
// these variables, so there should be no runtime penalty for these.
/**
* Number used repeated below in calculations. This must appear before the
* first call to any from* function below.
* @type {number}
* @ignore
*/
Timestamp.TWO_PWR_16_DBL_ = 1 << 16;
/**
* @type {number}
* @ignore
*/
Timestamp.TWO_PWR_24_DBL_ = 1 << 24;
/**
* @type {number}
* @ignore
*/
Timestamp.TWO_PWR_32_DBL_ = Timestamp.TWO_PWR_16_DBL_ * Timestamp.TWO_PWR_16_DBL_;
/**
* @type {number}
* @ignore
*/
Timestamp.TWO_PWR_31_DBL_ = Timestamp.TWO_PWR_32_DBL_ / 2;
/**
* @type {number}
* @ignore
*/
Timestamp.TWO_PWR_48_DBL_ = Timestamp.TWO_PWR_32_DBL_ * Timestamp.TWO_PWR_16_DBL_;
/**
* @type {number}
* @ignore
*/
Timestamp.TWO_PWR_64_DBL_ = Timestamp.TWO_PWR_32_DBL_ * Timestamp.TWO_PWR_32_DBL_;
/**
* @type {number}
* @ignore
*/
Timestamp.TWO_PWR_63_DBL_ = Timestamp.TWO_PWR_64_DBL_ / 2;
/** @type {Timestamp} */
Timestamp.ZERO = Timestamp.fromInt(0);
/** @type {Timestamp} */
Timestamp.ONE = Timestamp.fromInt(1);
/** @type {Timestamp} */
Timestamp.NEG_ONE = Timestamp.fromInt(-1);
/** @type {Timestamp} */
Timestamp.MAX_VALUE =
Timestamp.fromBits(0xFFFFFFFF | 0, 0x7FFFFFFF | 0);
/** @type {Timestamp} */
Timestamp.MIN_VALUE = Timestamp.fromBits(0, 0x80000000 | 0);
/**
* @type {Timestamp}
* @ignore
*/
Timestamp.TWO_PWR_24_ = Timestamp.fromInt(1 << 24);
/**
* Expose.
*/
module.exports = Timestamp;
module.exports.Timestamp = Timestamp;

View File

@@ -0,0 +1,38 @@
.travis.yml
appveyor.yml
test.bat
build/
test/
.vagrant/
# Users Environment Variables
.lock-wscript
.DS_Store
*.swp
*.seed
.project
.settings
./data
node_modules/
# Logs
logs
*.log
# Runtime data
pids
*.pid
*.seed
# Directory for instrumented libs generated by jscoverage/JSCover
lib-cov
# Coverage directory used by tools like istanbul
coverage
# Grunt intermediate storage (http://gruntjs.com/creating-plugins#storing-task-files)
.grunt
# Compiled binary addons (http://nodejs.org/api/addons.html)
build/Release

View File

@@ -0,0 +1,43 @@
0.1.10 2015-06-17
-----------------
- No longer print to console.error if driver did not load correctly.
0.1.9 2015-06-17
----------------
- Removed deprecated Node C++ method for Nan.h based ones.
0.1.8 2015-06-12
----------------
- Refactored to use single 16MB buffer for all serialization.
0.1.7 2015-05-15
----------------
- Attempt node-pre-gyp otherwise fallback to node-gyp or just fail.
0.1.6 2015-05-07
----------------
- Updated to use bundled node-pre-gyp as install method.
0.1.5 2015-05-07
----------------
- Updated npmignore to remove any non-needed artifacts.
0.1.4 2015-05-05
----------------
- Updated nan.h dependency to 1.8.x.
0.1.3 2015-04-23
----------------
- Windows only prebuilt support (Issue #6, https://github.com/imlucas)
0.1.2 2015-04-20
----------------
- Removed pre-packaged binaries from build.
0.1.1 2015-04-20
----------------
- Merged node-pre-gyp support (Issue #1, https://github.com/imlucas)
0.1.0 2015-03-26
----------------
- First pusht to npm, cleanup of project and left only c++ and test harnesses.

View File

@@ -0,0 +1,201 @@
Apache License
Version 2.0, January 2004
http://www.apache.org/licenses/
TERMS AND CONDITIONS FOR USE, REPRODUCTION, AND DISTRIBUTION
1. Definitions.
"License" shall mean the terms and conditions for use, reproduction,
and distribution as defined by Sections 1 through 9 of this document.
"Licensor" shall mean the copyright owner or entity authorized by
the copyright owner that is granting the License.
"Legal Entity" shall mean the union of the acting entity and all
other entities that control, are controlled by, or are under common
control with that entity. For the purposes of this definition,
"control" means (i) the power, direct or indirect, to cause the
direction or management of such entity, whether by contract or
otherwise, or (ii) ownership of fifty percent (50%) or more of the
outstanding shares, or (iii) beneficial ownership of such entity.
"You" (or "Your") shall mean an individual or Legal Entity
exercising permissions granted by this License.
"Source" form shall mean the preferred form for making modifications,
including but not limited to software source code, documentation
source, and configuration files.
"Object" form shall mean any form resulting from mechanical
transformation or translation of a Source form, including but
not limited to compiled object code, generated documentation,
and conversions to other media types.
"Work" shall mean the work of authorship, whether in Source or
Object form, made available under the License, as indicated by a
copyright notice that is included in or attached to the work
(an example is provided in the Appendix below).
"Derivative Works" shall mean any work, whether in Source or Object
form, that is based on (or derived from) the Work and for which the
editorial revisions, annotations, elaborations, or other modifications
represent, as a whole, an original work of authorship. For the purposes
of this License, Derivative Works shall not include works that remain
separable from, or merely link (or bind by name) to the interfaces of,
the Work and Derivative Works thereof.
"Contribution" shall mean any work of authorship, including
the original version of the Work and any modifications or additions
to that Work or Derivative Works thereof, that is intentionally
submitted to Licensor for inclusion in the Work by the copyright owner
or by an individual or Legal Entity authorized to submit on behalf of
the copyright owner. For the purposes of this definition, "submitted"
means any form of electronic, verbal, or written communication sent
to the Licensor or its representatives, including but not limited to
communication on electronic mailing lists, source code control systems,
and issue tracking systems that are managed by, or on behalf of, the
Licensor for the purpose of discussing and improving the Work, but
excluding communication that is conspicuously marked or otherwise
designated in writing by the copyright owner as "Not a Contribution."
"Contributor" shall mean Licensor and any individual or Legal Entity
on behalf of whom a Contribution has been received by Licensor and
subsequently incorporated within the Work.
2. Grant of Copyright License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
copyright license to reproduce, prepare Derivative Works of,
publicly display, publicly perform, sublicense, and distribute the
Work and such Derivative Works in Source or Object form.
3. Grant of Patent License. Subject to the terms and conditions of
this License, each Contributor hereby grants to You a perpetual,
worldwide, non-exclusive, no-charge, royalty-free, irrevocable
(except as stated in this section) patent license to make, have made,
use, offer to sell, sell, import, and otherwise transfer the Work,
where such license applies only to those patent claims licensable
by such Contributor that are necessarily infringed by their
Contribution(s) alone or by combination of their Contribution(s)
with the Work to which such Contribution(s) was submitted. If You
institute patent litigation against any entity (including a
cross-claim or counterclaim in a lawsuit) alleging that the Work
or a Contribution incorporated within the Work constitutes direct
or contributory patent infringement, then any patent licenses
granted to You under this License for that Work shall terminate
as of the date such litigation is filed.
4. Redistribution. You may reproduce and distribute copies of the
Work or Derivative Works thereof in any medium, with or without
modifications, and in Source or Object form, provided that You
meet the following conditions:
(a) You must give any other recipients of the Work or
Derivative Works a copy of this License; and
(b) You must cause any modified files to carry prominent notices
stating that You changed the files; and
(c) You must retain, in the Source form of any Derivative Works
that You distribute, all copyright, patent, trademark, and
attribution notices from the Source form of the Work,
excluding those notices that do not pertain to any part of
the Derivative Works; and
(d) If the Work includes a "NOTICE" text file as part of its
distribution, then any Derivative Works that You distribute must
include a readable copy of the attribution notices contained
within such NOTICE file, excluding those notices that do not
pertain to any part of the Derivative Works, in at least one
of the following places: within a NOTICE text file distributed
as part of the Derivative Works; within the Source form or
documentation, if provided along with the Derivative Works; or,
within a display generated by the Derivative Works, if and
wherever such third-party notices normally appear. The contents
of the NOTICE file are for informational purposes only and
do not modify the License. You may add Your own attribution
notices within Derivative Works that You distribute, alongside
or as an addendum to the NOTICE text from the Work, provided
that such additional attribution notices cannot be construed
as modifying the License.
You may add Your own copyright statement to Your modifications and
may provide additional or different license terms and conditions
for use, reproduction, or distribution of Your modifications, or
for any such Derivative Works as a whole, provided Your use,
reproduction, and distribution of the Work otherwise complies with
the conditions stated in this License.
5. Submission of Contributions. Unless You explicitly state otherwise,
any Contribution intentionally submitted for inclusion in the Work
by You to the Licensor shall be under the terms and conditions of
this License, without any additional terms or conditions.
Notwithstanding the above, nothing herein shall supersede or modify
the terms of any separate license agreement you may have executed
with Licensor regarding such Contributions.
6. Trademarks. This License does not grant permission to use the trade
names, trademarks, service marks, or product names of the Licensor,
except as required for reasonable and customary use in describing the
origin of the Work and reproducing the content of the NOTICE file.
7. Disclaimer of Warranty. Unless required by applicable law or
agreed to in writing, Licensor provides the Work (and each
Contributor provides its Contributions) on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or
implied, including, without limitation, any warranties or conditions
of TITLE, NON-INFRINGEMENT, MERCHANTABILITY, or FITNESS FOR A
PARTICULAR PURPOSE. You are solely responsible for determining the
appropriateness of using or redistributing the Work and assume any
risks associated with Your exercise of permissions under this License.
8. Limitation of Liability. In no event and under no legal theory,
whether in tort (including negligence), contract, or otherwise,
unless required by applicable law (such as deliberate and grossly
negligent acts) or agreed to in writing, shall any Contributor be
liable to You for damages, including any direct, indirect, special,
incidental, or consequential damages of any character arising as a
result of this License or out of the use or inability to use the
Work (including but not limited to damages for loss of goodwill,
work stoppage, computer failure or malfunction, or any and all
other commercial damages or losses), even if such Contributor
has been advised of the possibility of such damages.
9. Accepting Warranty or Additional Liability. While redistributing
the Work or Derivative Works thereof, You may choose to offer,
and charge a fee for, acceptance of support, warranty, indemnity,
or other liability obligations and/or rights consistent with this
License. However, in accepting such obligations, You may act only
on Your own behalf and on Your sole responsibility, not on behalf
of any other Contributor, and only if You agree to indemnify,
defend, and hold each Contributor harmless for any liability
incurred by, or claims asserted against, such Contributor by reason
of your accepting any such warranty or additional liability.
END OF TERMS AND CONDITIONS
APPENDIX: How to apply the Apache License to your work.
To apply the Apache License to your work, attach the following
boilerplate notice, with the fields enclosed by brackets "[]"
replaced with your own identifying information. (Don't include
the brackets!) The text should be enclosed in the appropriate
comment syntax for the file format. We also recommend that a
file or class name and description of purpose be included on the
same "printed page" as the copyright notice for easier
identification within third-party archives.
Copyright [yyyy] [name of copyright owner]
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.

View File

@@ -0,0 +1,16 @@
NODE = node
NPM = npm
NODEUNIT = node_modules/nodeunit/bin/nodeunit
all: clean node_gyp
test: clean node_gyp
npm test
node_gyp: clean
node-gyp configure build
clean:
node-gyp clean
.PHONY: all

View File

@@ -0,0 +1,37 @@
# bson-ext
[![linux build status](https://secure.travis-ci.org/imlucas/bson-ext.png)](http://travis-ci.org/imlucas/bson-ext)
[![windows build status](https://ci.appveyor.com/api/projects/status/github/imlucas/bson-ext)](https://ci.appveyor.com/project/imlucas/bson-ext)
This module contains the BSON [native addon](https://nodejs.org/api/addons.html)
only and is not meant to be used in isolation from the [bson](http://npm.im/bson)
NPM module. It lives in it's own module so it can be an optional
dependency for the [bson](http://npm.im/bson) module.
## Testing
```
npm test
```
## Prebuilt Binaries
Have you ever seen this message in your console?
```
js-bson: Failed to load c++ bson extension, using pure JS version
```
We are experimenting with [node-pre-gyp](http://npm.im/node-pre-gyp) to publish
and install prebuilt binaries. This means you don't need the full toolchain installed
and configured correctly to use this module and you'll never have to see this
message again. Currently, prebuilt binaries will only be used for Windows,
as it is the most problematic platform for this issue. This will also allow us
more time to evaluate the costs and benefits of prebuilt support on OSX and Linux.
If you are interested in prebuilt binary support on OSX or Linux, please
[join the discussion on this issue](https://github.com/christkv/bson-ext/issues/6)!
## License
Apache 2

View File

@@ -0,0 +1,30 @@
{
'targets': [
{
'win_delay_load_hook': 'true',
'target_name': 'bson',
'sources': [ 'ext/bson.cc' ],
'cflags!': [ '-fno-exceptions' ],
'cflags_cc!': [ '-fno-exceptions' ],
'include_dirs': [ '<!(node -e "require(\'nan\')")' ],
'conditions': [
['OS=="mac"', {
'xcode_settings': {
'GCC_ENABLE_CPP_EXCEPTIONS': 'YES'
}
}],
['OS=="win"', {
'configurations': {
'Release': {
'msvs_settings': {
'VCCLCompilerTool': {
'ExceptionHandling': 1
}
}
}
}
}]
]
}
]
}

View File

@@ -0,0 +1,332 @@
# We borrow heavily from the kernel build setup, though we are simpler since
# we don't have Kconfig tweaking settings on us.
# The implicit make rules have it looking for RCS files, among other things.
# We instead explicitly write all the rules we care about.
# It's even quicker (saves ~200ms) to pass -r on the command line.
MAKEFLAGS=-r
# The source directory tree.
srcdir := ..
abs_srcdir := $(abspath $(srcdir))
# The name of the builddir.
builddir_name ?= .
# The V=1 flag on command line makes us verbosely print command lines.
ifdef V
quiet=
else
quiet=quiet_
endif
# Specify BUILDTYPE=Release on the command line for a release build.
BUILDTYPE ?= Release
# Directory all our build output goes into.
# Note that this must be two directories beneath src/ for unit tests to pass,
# as they reach into the src/ directory for data with relative paths.
builddir ?= $(builddir_name)/$(BUILDTYPE)
abs_builddir := $(abspath $(builddir))
depsdir := $(builddir)/.deps
# Object output directory.
obj := $(builddir)/obj
abs_obj := $(abspath $(obj))
# We build up a list of every single one of the targets so we can slurp in the
# generated dependency rule Makefiles in one pass.
all_deps :=
CC.target ?= $(CC)
CFLAGS.target ?= $(CFLAGS)
CXX.target ?= $(CXX)
CXXFLAGS.target ?= $(CXXFLAGS)
LINK.target ?= $(LINK)
LDFLAGS.target ?= $(LDFLAGS)
AR.target ?= $(AR)
# C++ apps need to be linked with g++.
#
# Note: flock is used to seralize linking. Linking is a memory-intensive
# process so running parallel links can often lead to thrashing. To disable
# the serialization, override LINK via an envrionment variable as follows:
#
# export LINK=g++
#
# This will allow make to invoke N linker processes as specified in -jN.
LINK ?= flock $(builddir)/linker.lock $(CXX.target)
# TODO(evan): move all cross-compilation logic to gyp-time so we don't need
# to replicate this environment fallback in make as well.
CC.host ?= gcc
CFLAGS.host ?=
CXX.host ?= g++
CXXFLAGS.host ?=
LINK.host ?= $(CXX.host)
LDFLAGS.host ?=
AR.host ?= ar
# Define a dir function that can handle spaces.
# http://www.gnu.org/software/make/manual/make.html#Syntax-of-Functions
# "leading spaces cannot appear in the text of the first argument as written.
# These characters can be put into the argument value by variable substitution."
empty :=
space := $(empty) $(empty)
# http://stackoverflow.com/questions/1189781/using-make-dir-or-notdir-on-a-path-with-spaces
replace_spaces = $(subst $(space),?,$1)
unreplace_spaces = $(subst ?,$(space),$1)
dirx = $(call unreplace_spaces,$(dir $(call replace_spaces,$1)))
# Flags to make gcc output dependency info. Note that you need to be
# careful here to use the flags that ccache and distcc can understand.
# We write to a dep file on the side first and then rename at the end
# so we can't end up with a broken dep file.
depfile = $(depsdir)/$(call replace_spaces,$@).d
DEPFLAGS = -MMD -MF $(depfile).raw
# We have to fixup the deps output in a few ways.
# (1) the file output should mention the proper .o file.
# ccache or distcc lose the path to the target, so we convert a rule of
# the form:
# foobar.o: DEP1 DEP2
# into
# path/to/foobar.o: DEP1 DEP2
# (2) we want missing files not to cause us to fail to build.
# We want to rewrite
# foobar.o: DEP1 DEP2 \
# DEP3
# to
# DEP1:
# DEP2:
# DEP3:
# so if the files are missing, they're just considered phony rules.
# We have to do some pretty insane escaping to get those backslashes
# and dollar signs past make, the shell, and sed at the same time.
# Doesn't work with spaces, but that's fine: .d files have spaces in
# their names replaced with other characters.
define fixup_dep
# The depfile may not exist if the input file didn't have any #includes.
touch $(depfile).raw
# Fixup path as in (1).
sed -e "s|^$(notdir $@)|$@|" $(depfile).raw >> $(depfile)
# Add extra rules as in (2).
# We remove slashes and replace spaces with new lines;
# remove blank lines;
# delete the first line and append a colon to the remaining lines.
sed -e 's|\\||' -e 'y| |\n|' $(depfile).raw |\
grep -v '^$$' |\
sed -e 1d -e 's|$$|:|' \
>> $(depfile)
rm $(depfile).raw
endef
# Command definitions:
# - cmd_foo is the actual command to run;
# - quiet_cmd_foo is the brief-output summary of the command.
quiet_cmd_cc = CC($(TOOLSET)) $@
cmd_cc = $(CC.$(TOOLSET)) $(GYP_CFLAGS) $(DEPFLAGS) $(CFLAGS.$(TOOLSET)) -c -o $@ $<
quiet_cmd_cxx = CXX($(TOOLSET)) $@
cmd_cxx = $(CXX.$(TOOLSET)) $(GYP_CXXFLAGS) $(DEPFLAGS) $(CXXFLAGS.$(TOOLSET)) -c -o $@ $<
quiet_cmd_touch = TOUCH $@
cmd_touch = touch $@
quiet_cmd_copy = COPY $@
# send stderr to /dev/null to ignore messages when linking directories.
cmd_copy = rm -rf "$@" && cp -af "$<" "$@"
quiet_cmd_alink = AR($(TOOLSET)) $@
cmd_alink = rm -f $@ && $(AR.$(TOOLSET)) crs $@ $(filter %.o,$^)
quiet_cmd_alink_thin = AR($(TOOLSET)) $@
cmd_alink_thin = rm -f $@ && $(AR.$(TOOLSET)) crsT $@ $(filter %.o,$^)
# Due to circular dependencies between libraries :(, we wrap the
# special "figure out circular dependencies" flags around the entire
# input list during linking.
quiet_cmd_link = LINK($(TOOLSET)) $@
cmd_link = $(LINK.$(TOOLSET)) $(GYP_LDFLAGS) $(LDFLAGS.$(TOOLSET)) -o $@ -Wl,--start-group $(LD_INPUTS) -Wl,--end-group $(LIBS)
# We support two kinds of shared objects (.so):
# 1) shared_library, which is just bundling together many dependent libraries
# into a link line.
# 2) loadable_module, which is generating a module intended for dlopen().
#
# They differ only slightly:
# In the former case, we want to package all dependent code into the .so.
# In the latter case, we want to package just the API exposed by the
# outermost module.
# This means shared_library uses --whole-archive, while loadable_module doesn't.
# (Note that --whole-archive is incompatible with the --start-group used in
# normal linking.)
# Other shared-object link notes:
# - Set SONAME to the library filename so our binaries don't reference
# the local, absolute paths used on the link command-line.
quiet_cmd_solink = SOLINK($(TOOLSET)) $@
cmd_solink = $(LINK.$(TOOLSET)) -shared $(GYP_LDFLAGS) $(LDFLAGS.$(TOOLSET)) -Wl,-soname=$(@F) -o $@ -Wl,--whole-archive $(LD_INPUTS) -Wl,--no-whole-archive $(LIBS)
quiet_cmd_solink_module = SOLINK_MODULE($(TOOLSET)) $@
cmd_solink_module = $(LINK.$(TOOLSET)) -shared $(GYP_LDFLAGS) $(LDFLAGS.$(TOOLSET)) -Wl,-soname=$(@F) -o $@ -Wl,--start-group $(filter-out FORCE_DO_CMD, $^) -Wl,--end-group $(LIBS)
# Define an escape_quotes function to escape single quotes.
# This allows us to handle quotes properly as long as we always use
# use single quotes and escape_quotes.
escape_quotes = $(subst ','\'',$(1))
# This comment is here just to include a ' to unconfuse syntax highlighting.
# Define an escape_vars function to escape '$' variable syntax.
# This allows us to read/write command lines with shell variables (e.g.
# $LD_LIBRARY_PATH), without triggering make substitution.
escape_vars = $(subst $$,$$$$,$(1))
# Helper that expands to a shell command to echo a string exactly as it is in
# make. This uses printf instead of echo because printf's behaviour with respect
# to escape sequences is more portable than echo's across different shells
# (e.g., dash, bash).
exact_echo = printf '%s\n' '$(call escape_quotes,$(1))'
# Helper to compare the command we're about to run against the command
# we logged the last time we ran the command. Produces an empty
# string (false) when the commands match.
# Tricky point: Make has no string-equality test function.
# The kernel uses the following, but it seems like it would have false
# positives, where one string reordered its arguments.
# arg_check = $(strip $(filter-out $(cmd_$(1)), $(cmd_$@)) \
# $(filter-out $(cmd_$@), $(cmd_$(1))))
# We instead substitute each for the empty string into the other, and
# say they're equal if both substitutions produce the empty string.
# .d files contain ? instead of spaces, take that into account.
command_changed = $(or $(subst $(cmd_$(1)),,$(cmd_$(call replace_spaces,$@))),\
$(subst $(cmd_$(call replace_spaces,$@)),,$(cmd_$(1))))
# Helper that is non-empty when a prerequisite changes.
# Normally make does this implicitly, but we force rules to always run
# so we can check their command lines.
# $? -- new prerequisites
# $| -- order-only dependencies
prereq_changed = $(filter-out FORCE_DO_CMD,$(filter-out $|,$?))
# Helper that executes all postbuilds until one fails.
define do_postbuilds
@E=0;\
for p in $(POSTBUILDS); do\
eval $$p;\
E=$$?;\
if [ $$E -ne 0 ]; then\
break;\
fi;\
done;\
if [ $$E -ne 0 ]; then\
rm -rf "$@";\
exit $$E;\
fi
endef
# do_cmd: run a command via the above cmd_foo names, if necessary.
# Should always run for a given target to handle command-line changes.
# Second argument, if non-zero, makes it do asm/C/C++ dependency munging.
# Third argument, if non-zero, makes it do POSTBUILDS processing.
# Note: We intentionally do NOT call dirx for depfile, since it contains ? for
# spaces already and dirx strips the ? characters.
define do_cmd
$(if $(or $(command_changed),$(prereq_changed)),
@$(call exact_echo, $($(quiet)cmd_$(1)))
@mkdir -p "$(call dirx,$@)" "$(dir $(depfile))"
$(if $(findstring flock,$(word 1,$(cmd_$1))),
@$(cmd_$(1))
@echo " $(quiet_cmd_$(1)): Finished",
@$(cmd_$(1))
)
@$(call exact_echo,$(call escape_vars,cmd_$(call replace_spaces,$@) := $(cmd_$(1)))) > $(depfile)
@$(if $(2),$(fixup_dep))
$(if $(and $(3), $(POSTBUILDS)),
$(call do_postbuilds)
)
)
endef
# Declare the "all" target first so it is the default,
# even though we don't have the deps yet.
.PHONY: all
all:
# make looks for ways to re-generate included makefiles, but in our case, we
# don't have a direct way. Explicitly telling make that it has nothing to do
# for them makes it go faster.
%.d: ;
# Use FORCE_DO_CMD to force a target to run. Should be coupled with
# do_cmd.
.PHONY: FORCE_DO_CMD
FORCE_DO_CMD:
TOOLSET := target
# Suffix rules, putting all outputs into $(obj).
$(obj).$(TOOLSET)/%.o: $(srcdir)/%.c FORCE_DO_CMD
@$(call do_cmd,cc,1)
$(obj).$(TOOLSET)/%.o: $(srcdir)/%.cc FORCE_DO_CMD
@$(call do_cmd,cxx,1)
$(obj).$(TOOLSET)/%.o: $(srcdir)/%.cpp FORCE_DO_CMD
@$(call do_cmd,cxx,1)
$(obj).$(TOOLSET)/%.o: $(srcdir)/%.cxx FORCE_DO_CMD
@$(call do_cmd,cxx,1)
$(obj).$(TOOLSET)/%.o: $(srcdir)/%.S FORCE_DO_CMD
@$(call do_cmd,cc,1)
$(obj).$(TOOLSET)/%.o: $(srcdir)/%.s FORCE_DO_CMD
@$(call do_cmd,cc,1)
# Try building from generated source, too.
$(obj).$(TOOLSET)/%.o: $(obj).$(TOOLSET)/%.c FORCE_DO_CMD
@$(call do_cmd,cc,1)
$(obj).$(TOOLSET)/%.o: $(obj).$(TOOLSET)/%.cc FORCE_DO_CMD
@$(call do_cmd,cxx,1)
$(obj).$(TOOLSET)/%.o: $(obj).$(TOOLSET)/%.cpp FORCE_DO_CMD
@$(call do_cmd,cxx,1)
$(obj).$(TOOLSET)/%.o: $(obj).$(TOOLSET)/%.cxx FORCE_DO_CMD
@$(call do_cmd,cxx,1)
$(obj).$(TOOLSET)/%.o: $(obj).$(TOOLSET)/%.S FORCE_DO_CMD
@$(call do_cmd,cc,1)
$(obj).$(TOOLSET)/%.o: $(obj).$(TOOLSET)/%.s FORCE_DO_CMD
@$(call do_cmd,cc,1)
$(obj).$(TOOLSET)/%.o: $(obj)/%.c FORCE_DO_CMD
@$(call do_cmd,cc,1)
$(obj).$(TOOLSET)/%.o: $(obj)/%.cc FORCE_DO_CMD
@$(call do_cmd,cxx,1)
$(obj).$(TOOLSET)/%.o: $(obj)/%.cpp FORCE_DO_CMD
@$(call do_cmd,cxx,1)
$(obj).$(TOOLSET)/%.o: $(obj)/%.cxx FORCE_DO_CMD
@$(call do_cmd,cxx,1)
$(obj).$(TOOLSET)/%.o: $(obj)/%.S FORCE_DO_CMD
@$(call do_cmd,cc,1)
$(obj).$(TOOLSET)/%.o: $(obj)/%.s FORCE_DO_CMD
@$(call do_cmd,cc,1)
ifeq ($(strip $(foreach prefix,$(NO_LOAD),\
$(findstring $(join ^,$(prefix)),\
$(join ^,bson.target.mk)))),)
include bson.target.mk
endif
quiet_cmd_regen_makefile = ACTION Regenerating $@
cmd_regen_makefile = cd $(srcdir); /usr/local/lib/node_modules/npm/node_modules/node-gyp/gyp/gyp_main.py -fmake --ignore-environment "--toplevel-dir=." -I/home/mitchell/Desktop/myapp/node_modules/mongoose/node_modules/bson/node_modules/bson-ext/build/config.gypi -I/usr/local/lib/node_modules/npm/node_modules/node-gyp/addon.gypi -I/home/mitchell/.node-gyp/0.12.4/common.gypi "--depth=." "-Goutput_dir=." "--generator-output=build" "-Dlibrary=shared_library" "-Dvisibility=default" "-Dnode_root_dir=/home/mitchell/.node-gyp/0.12.4" "-Dmodule_root_dir=/home/mitchell/Desktop/myapp/node_modules/mongoose/node_modules/bson/node_modules/bson-ext" binding.gyp
Makefile: $(srcdir)/../../../../../../../../.node-gyp/0.12.4/common.gypi $(srcdir)/build/config.gypi $(srcdir)/binding.gyp $(srcdir)/../../../../../../../../../../usr/local/lib/node_modules/npm/node_modules/node-gyp/addon.gypi
$(call do_cmd,regen_makefile)
# "all" is a concatenation of the "all" targets from all the included
# sub-makefiles. This is just here to clarify.
all:
# Add in dependency-tracking rules. $(all_deps) is the list of every single
# target in our tree. Only consider the ones with .d (dependency) info:
d_files := $(wildcard $(foreach f,$(all_deps),$(depsdir)/$(f).d))
ifneq ($(d_files),)
include $(d_files)
endif

View File

@@ -0,0 +1 @@
cmd_Release/bson.node := rm -rf "Release/bson.node" && cp -af "Release/obj.target/bson.node" "Release/bson.node"

View File

@@ -0,0 +1 @@
cmd_Release/obj.target/bson.node := flock ./Release/linker.lock g++ -shared -pthread -rdynamic -m64 -Wl,-soname=bson.node -o Release/obj.target/bson.node -Wl,--start-group Release/obj.target/bson/ext/bson.o -Wl,--end-group

View File

@@ -0,0 +1,42 @@
cmd_Release/obj.target/bson/ext/bson.o := g++ '-D_LARGEFILE_SOURCE' '-D_FILE_OFFSET_BITS=64' '-DBUILDING_NODE_EXTENSION' -I/home/mitchell/.node-gyp/0.12.4/src -I/home/mitchell/.node-gyp/0.12.4/deps/uv/include -I/home/mitchell/.node-gyp/0.12.4/deps/v8/include -I../node_modules/nan -fPIC -pthread -Wall -Wextra -Wno-unused-parameter -m64 -O3 -ffunction-sections -fdata-sections -fno-tree-vrp -fno-omit-frame-pointer -fno-rtti -MMD -MF ./Release/.deps/Release/obj.target/bson/ext/bson.o.d.raw -c -o Release/obj.target/bson/ext/bson.o ../ext/bson.cc
Release/obj.target/bson/ext/bson.o: ../ext/bson.cc \
/home/mitchell/.node-gyp/0.12.4/deps/v8/include/v8.h \
/home/mitchell/.node-gyp/0.12.4/deps/v8/include/v8stdint.h \
/home/mitchell/.node-gyp/0.12.4/deps/v8/include/v8config.h \
/home/mitchell/.node-gyp/0.12.4/src/node.h \
/home/mitchell/.node-gyp/0.12.4/src/node_version.h \
/home/mitchell/.node-gyp/0.12.4/src/node_version.h \
/home/mitchell/.node-gyp/0.12.4/src/node_buffer.h \
/home/mitchell/.node-gyp/0.12.4/src/node.h \
/home/mitchell/.node-gyp/0.12.4/src/smalloc.h ../ext/bson.h \
/home/mitchell/.node-gyp/0.12.4/src/node_object_wrap.h \
../node_modules/nan/nan.h \
/home/mitchell/.node-gyp/0.12.4/deps/uv/include/uv.h \
/home/mitchell/.node-gyp/0.12.4/deps/uv/include/uv-errno.h \
/home/mitchell/.node-gyp/0.12.4/deps/uv/include/uv-version.h \
/home/mitchell/.node-gyp/0.12.4/deps/uv/include/uv-unix.h \
/home/mitchell/.node-gyp/0.12.4/deps/uv/include/uv-threadpool.h \
/home/mitchell/.node-gyp/0.12.4/deps/uv/include/uv-linux.h \
../node_modules/nan/nan_new.h \
../node_modules/nan/nan_implementation_12_inl.h
../ext/bson.cc:
/home/mitchell/.node-gyp/0.12.4/deps/v8/include/v8.h:
/home/mitchell/.node-gyp/0.12.4/deps/v8/include/v8stdint.h:
/home/mitchell/.node-gyp/0.12.4/deps/v8/include/v8config.h:
/home/mitchell/.node-gyp/0.12.4/src/node.h:
/home/mitchell/.node-gyp/0.12.4/src/node_version.h:
/home/mitchell/.node-gyp/0.12.4/src/node_version.h:
/home/mitchell/.node-gyp/0.12.4/src/node_buffer.h:
/home/mitchell/.node-gyp/0.12.4/src/node.h:
/home/mitchell/.node-gyp/0.12.4/src/smalloc.h:
../ext/bson.h:
/home/mitchell/.node-gyp/0.12.4/src/node_object_wrap.h:
../node_modules/nan/nan.h:
/home/mitchell/.node-gyp/0.12.4/deps/uv/include/uv.h:
/home/mitchell/.node-gyp/0.12.4/deps/uv/include/uv-errno.h:
/home/mitchell/.node-gyp/0.12.4/deps/uv/include/uv-version.h:
/home/mitchell/.node-gyp/0.12.4/deps/uv/include/uv-unix.h:
/home/mitchell/.node-gyp/0.12.4/deps/uv/include/uv-threadpool.h:
/home/mitchell/.node-gyp/0.12.4/deps/uv/include/uv-linux.h:
../node_modules/nan/nan_new.h:
../node_modules/nan/nan_implementation_12_inl.h:

Binary file not shown.

View File

@@ -0,0 +1,6 @@
# This file is generated by gyp; do not edit.
export builddir_name ?= ./build/.
.PHONY: all
all:
$(MAKE) bson

View File

@@ -0,0 +1,131 @@
# This file is generated by gyp; do not edit.
TOOLSET := target
TARGET := bson
DEFS_Debug := \
'-D_LARGEFILE_SOURCE' \
'-D_FILE_OFFSET_BITS=64' \
'-DBUILDING_NODE_EXTENSION' \
'-DDEBUG' \
'-D_DEBUG'
# Flags passed to all source files.
CFLAGS_Debug := \
-fPIC \
-pthread \
-Wall \
-Wextra \
-Wno-unused-parameter \
-m64 \
-g \
-O0
# Flags passed to only C files.
CFLAGS_C_Debug :=
# Flags passed to only C++ files.
CFLAGS_CC_Debug := \
-fno-rtti
INCS_Debug := \
-I/home/mitchell/.node-gyp/0.12.4/src \
-I/home/mitchell/.node-gyp/0.12.4/deps/uv/include \
-I/home/mitchell/.node-gyp/0.12.4/deps/v8/include \
-I$(srcdir)/node_modules/nan
DEFS_Release := \
'-D_LARGEFILE_SOURCE' \
'-D_FILE_OFFSET_BITS=64' \
'-DBUILDING_NODE_EXTENSION'
# Flags passed to all source files.
CFLAGS_Release := \
-fPIC \
-pthread \
-Wall \
-Wextra \
-Wno-unused-parameter \
-m64 \
-O3 \
-ffunction-sections \
-fdata-sections \
-fno-tree-vrp \
-fno-omit-frame-pointer
# Flags passed to only C files.
CFLAGS_C_Release :=
# Flags passed to only C++ files.
CFLAGS_CC_Release := \
-fno-rtti
INCS_Release := \
-I/home/mitchell/.node-gyp/0.12.4/src \
-I/home/mitchell/.node-gyp/0.12.4/deps/uv/include \
-I/home/mitchell/.node-gyp/0.12.4/deps/v8/include \
-I$(srcdir)/node_modules/nan
OBJS := \
$(obj).target/$(TARGET)/ext/bson.o
# Add to the list of files we specially track dependencies for.
all_deps += $(OBJS)
# CFLAGS et al overrides must be target-local.
# See "Target-specific Variable Values" in the GNU Make manual.
$(OBJS): TOOLSET := $(TOOLSET)
$(OBJS): GYP_CFLAGS := $(DEFS_$(BUILDTYPE)) $(INCS_$(BUILDTYPE)) $(CFLAGS_$(BUILDTYPE)) $(CFLAGS_C_$(BUILDTYPE))
$(OBJS): GYP_CXXFLAGS := $(DEFS_$(BUILDTYPE)) $(INCS_$(BUILDTYPE)) $(CFLAGS_$(BUILDTYPE)) $(CFLAGS_CC_$(BUILDTYPE))
# Suffix rules, putting all outputs into $(obj).
$(obj).$(TOOLSET)/$(TARGET)/%.o: $(srcdir)/%.cc FORCE_DO_CMD
@$(call do_cmd,cxx,1)
# Try building from generated source, too.
$(obj).$(TOOLSET)/$(TARGET)/%.o: $(obj).$(TOOLSET)/%.cc FORCE_DO_CMD
@$(call do_cmd,cxx,1)
$(obj).$(TOOLSET)/$(TARGET)/%.o: $(obj)/%.cc FORCE_DO_CMD
@$(call do_cmd,cxx,1)
# End of this set of suffix rules
### Rules for final target.
LDFLAGS_Debug := \
-pthread \
-rdynamic \
-m64
LDFLAGS_Release := \
-pthread \
-rdynamic \
-m64
LIBS :=
$(obj).target/bson.node: GYP_LDFLAGS := $(LDFLAGS_$(BUILDTYPE))
$(obj).target/bson.node: LIBS := $(LIBS)
$(obj).target/bson.node: TOOLSET := $(TOOLSET)
$(obj).target/bson.node: $(OBJS) FORCE_DO_CMD
$(call do_cmd,solink_module)
all_deps += $(obj).target/bson.node
# Add target alias
.PHONY: bson
bson: $(builddir)/bson.node
# Copy this to the executable output path.
$(builddir)/bson.node: TOOLSET := $(TOOLSET)
$(builddir)/bson.node: $(obj).target/bson.node FORCE_DO_CMD
$(call do_cmd,copy)
all_deps += $(builddir)/bson.node
# Short alias for building this executable.
.PHONY: bson.node
bson.node: $(obj).target/bson.node $(builddir)/bson.node
# Add executable to "all" target.
.PHONY: all
all: $(builddir)/bson.node

View File

@@ -0,0 +1,135 @@
# Do not edit. File was generated by node-gyp's "configure" step
{
"target_defaults": {
"cflags": [],
"default_configuration": "Release",
"defines": [],
"include_dirs": [],
"libraries": []
},
"variables": {
"clang": 0,
"gcc_version": 48,
"host_arch": "x64",
"icu_small": "false",
"node_install_npm": "true",
"node_prefix": "",
"node_shared_cares": "false",
"node_shared_http_parser": "false",
"node_shared_libuv": "false",
"node_shared_openssl": "false",
"node_shared_v8": "false",
"node_shared_zlib": "false",
"node_tag": "",
"node_use_dtrace": "false",
"node_use_etw": "false",
"node_use_mdb": "false",
"node_use_openssl": "true",
"node_use_perfctr": "false",
"openssl_no_asm": 0,
"python": "/usr/bin/python",
"target_arch": "x64",
"uv_library": "static_library",
"uv_parent_path": "/deps/uv/",
"uv_use_dtrace": "false",
"v8_enable_gdbjit": 0,
"v8_enable_i18n_support": 0,
"v8_no_strict_aliasing": 1,
"v8_optimized_debug": 0,
"v8_random_seed": 0,
"v8_use_snapshot": "true",
"want_separate_host_toolset": 0,
"nodedir": "/home/mitchell/.node-gyp/0.12.4",
"copy_dev_lib": "true",
"standalone_static_library": 1,
"fallback_to_build": "true",
"module": "/home/mitchell/Desktop/myapp/node_modules/mongoose/node_modules/bson/node_modules/bson-ext/build/Release/bson.node",
"module_name": "bson",
"module_path": "/home/mitchell/Desktop/myapp/node_modules/mongoose/node_modules/bson/node_modules/bson-ext/build/Release",
"cache_lock_stale": "60000",
"sign_git_tag": "",
"user_agent": "npm/2.10.1 node/v0.12.4 linux x64",
"always_auth": "",
"bin_links": "true",
"key": "",
"description": "true",
"fetch_retries": "2",
"heading": "npm",
"if_present": "",
"init_version": "1.0.0",
"user": "",
"force": "",
"cache_min": "10",
"init_license": "ISC",
"editor": "vi",
"rollback": "true",
"tag_version_prefix": "v",
"cache_max": "Infinity",
"userconfig": "/home/mitchell/.npmrc",
"engine_strict": "",
"init_author_name": "",
"init_author_url": "",
"tmp": "/tmp",
"depth": "Infinity",
"save_dev": "",
"usage": "",
"cafile": "",
"https_proxy": "",
"onload_script": "",
"rebuild_bundle": "true",
"save_bundle": "",
"shell": "/bin/bash",
"prefix": "/usr/local",
"browser": "",
"cache_lock_wait": "10000",
"registry": "https://registry.npmjs.org/",
"save_optional": "",
"scope": "",
"searchopts": "",
"versions": "",
"cache": "/home/mitchell/.npm",
"ignore_scripts": "",
"searchsort": "name",
"version": "",
"local_address": "",
"viewer": "man",
"color": "true",
"fetch_retry_mintimeout": "10000",
"umask": "0002",
"fetch_retry_maxtimeout": "60000",
"message": "%s",
"ca": "",
"cert": "",
"global": "",
"link": "",
"access": "",
"save": "",
"unicode": "true",
"long": "",
"production": "",
"unsafe_perm": "true",
"node_version": "0.12.4",
"tag": "latest",
"git_tag_version": "true",
"shrinkwrap": "true",
"fetch_retry_factor": "10",
"npat": "",
"proprietary_attribs": "true",
"save_exact": "",
"strict_ssl": "true",
"dev": "",
"globalconfig": "/usr/local/etc/npmrc",
"init_module": "/home/mitchell/.npm-init.js",
"parseable": "",
"globalignorefile": "/usr/local/etc/npmignore",
"cache_lock_retries": "10",
"save_prefix": "^",
"group": "1000",
"init_author_email": "",
"searchexclude": "",
"git": "git",
"optional": "true",
"json": "",
"spin": "true"
}
}

View File

@@ -0,0 +1,3 @@
build/
./bson.node
.lock-wscript

View File

@@ -0,0 +1,28 @@
NODE = node
name = all
JOBS = 1
all:
rm -rf build .lock-wscript bson.node
node-waf configure build
cp -R ./build/Release/bson.node . || true
all_debug:
rm -rf build .lock-wscript bson.node
node-waf --debug configure build
cp -R ./build/Release/bson.node . || true
clang:
rm -rf build .lock-wscript bson.node
CXX=clang node-waf configure build
cp -R ./build/Release/bson.node . || true
clang_debug:
rm -rf build .lock-wscript bson.node
CXX=clang node-waf --debug configure build
cp -R ./build/Release/bson.node . || true
clean:
rm -rf build .lock-wscript bson.node
.PHONY: all

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,374 @@
//===========================================================================
#ifndef BSON_H_
#define BSON_H_
//===========================================================================
#ifdef __arm__
#define USE_MISALIGNED_MEMORY_ACCESS 0
#else
#define USE_MISALIGNED_MEMORY_ACCESS 1
#endif
#include <node.h>
#include <node_object_wrap.h>
#include <v8.h>
#include "nan.h"
using namespace v8;
using namespace node;
//===========================================================================
enum BsonType
{
BSON_TYPE_NUMBER = 1,
BSON_TYPE_STRING = 2,
BSON_TYPE_OBJECT = 3,
BSON_TYPE_ARRAY = 4,
BSON_TYPE_BINARY = 5,
BSON_TYPE_UNDEFINED = 6,
BSON_TYPE_OID = 7,
BSON_TYPE_BOOLEAN = 8,
BSON_TYPE_DATE = 9,
BSON_TYPE_NULL = 10,
BSON_TYPE_REGEXP = 11,
BSON_TYPE_CODE = 13,
BSON_TYPE_SYMBOL = 14,
BSON_TYPE_CODE_W_SCOPE = 15,
BSON_TYPE_INT = 16,
BSON_TYPE_TIMESTAMP = 17,
BSON_TYPE_LONG = 18,
BSON_TYPE_MAX_KEY = 0x7f,
BSON_TYPE_MIN_KEY = 0xff
};
//===========================================================================
template<typename T> class BSONSerializer;
class BSON : public ObjectWrap {
public:
BSON();
~BSON() {}
static void Initialize(Handle<Object> target);
static NAN_METHOD(BSONDeserializeStream);
// JS based objects
static NAN_METHOD(BSONSerialize);
static NAN_METHOD(BSONDeserialize);
// Calculate size of function
static NAN_METHOD(CalculateObjectSize);
static NAN_METHOD(SerializeWithBufferAndIndex);
// Constructor used for creating new BSON objects from C++
static Persistent<FunctionTemplate> constructor_template;
public:
Persistent<Object> buffer;
size_t maxBSONSize;
private:
static NAN_METHOD(New);
static Handle<Value> deserialize(BSON *bson, char *data, uint32_t dataLength, uint32_t startIndex, bool is_array_item);
// BSON type instantiate functions
Persistent<Function> longConstructor;
Persistent<Function> objectIDConstructor;
Persistent<Function> binaryConstructor;
Persistent<Function> codeConstructor;
Persistent<Function> dbrefConstructor;
Persistent<Function> symbolConstructor;
Persistent<Function> doubleConstructor;
Persistent<Function> timestampConstructor;
Persistent<Function> minKeyConstructor;
Persistent<Function> maxKeyConstructor;
// Equality Objects
Persistent<String> longString;
Persistent<String> objectIDString;
Persistent<String> binaryString;
Persistent<String> codeString;
Persistent<String> dbrefString;
Persistent<String> symbolString;
Persistent<String> doubleString;
Persistent<String> timestampString;
Persistent<String> minKeyString;
Persistent<String> maxKeyString;
// Equality speed up comparison objects
Persistent<String> _bsontypeString;
Persistent<String> _longLowString;
Persistent<String> _longHighString;
Persistent<String> _objectIDidString;
Persistent<String> _binaryPositionString;
Persistent<String> _binarySubTypeString;
Persistent<String> _binaryBufferString;
Persistent<String> _doubleValueString;
Persistent<String> _symbolValueString;
Persistent<String> _dbRefRefString;
Persistent<String> _dbRefIdRefString;
Persistent<String> _dbRefDbRefString;
Persistent<String> _dbRefNamespaceString;
Persistent<String> _dbRefDbString;
Persistent<String> _dbRefOidString;
Persistent<String> _codeCodeString;
Persistent<String> _codeScopeString;
Persistent<String> _toBSONString;
Local<Object> GetSerializeObject(const Handle<Value>& object);
template<typename T> friend class BSONSerializer;
friend class BSONDeserializer;
};
//===========================================================================
class CountStream
{
public:
CountStream() : count(0) { }
void WriteByte(int value) { ++count; }
void WriteByte(const Handle<Object>&, const Handle<String>&) { ++count; }
void WriteBool(const Handle<Value>& value) { ++count; }
void WriteInt32(int32_t value) { count += 4; }
void WriteInt32(const Handle<Value>& value) { count += 4; }
void WriteInt32(const Handle<Object>& object, const Handle<String>& key) { count += 4; }
void WriteInt64(int64_t value) { count += 8; }
void WriteInt64(const Handle<Value>& value) { count += 8; }
void WriteDouble(double value) { count += 8; }
void WriteDouble(const Handle<Value>& value) { count += 8; }
void WriteDouble(const Handle<Object>&, const Handle<String>&) { count += 8; }
void WriteUInt32String(uint32_t name) { char buffer[32]; count += sprintf(buffer, "%u", name) + 1; }
void WriteLengthPrefixedString(const Local<String>& value) { count += value->Utf8Length()+5; }
void WriteObjectId(const Handle<Object>& object, const Handle<String>& key) { count += 12; }
void WriteString(const Local<String>& value) { count += value->Utf8Length() + 1; } // This returns the number of bytes exclusive of the NULL terminator
void WriteData(const char* data, size_t length) { count += length; }
void* BeginWriteType() { ++count; return NULL; }
void CommitType(void*, BsonType) { }
void* BeginWriteSize() { count += 4; return NULL; }
void CommitSize(void*) { }
size_t GetSerializeSize() const { return count; }
// Do nothing. CheckKey is implemented for DataStream
void CheckKey(const Local<String>&) { }
private:
size_t count;
};
const size_t MAX_BSON_SIZE (1024*1024*17);
class DataStream
{
public:
DataStream(char* aDestinationBuffer) : destinationBuffer(aDestinationBuffer), p(aDestinationBuffer) { }
void WriteByte(int value) {
if((size_t)((p + 1) - destinationBuffer) > MAX_BSON_SIZE) throw "document is larger than max bson document size of 16MB";
*p++ = value;
}
void WriteByte(const Handle<Object>& object, const Handle<String>& key) {
if((size_t)((p + 1) - destinationBuffer) > MAX_BSON_SIZE) throw "document is larger than max bson document size of 16MB";
*p++ = object->Get(key)->Int32Value();
}
#if USE_MISALIGNED_MEMORY_ACCESS
void WriteInt32(int32_t value) {
if((size_t)((p + 4) - destinationBuffer) > MAX_BSON_SIZE) throw "document is larger than max bson document size of 16MB";
*reinterpret_cast<int32_t*>(p) = value;
p += 4;
}
void WriteInt64(int64_t value) {
if((size_t)((p + 8) - destinationBuffer) > MAX_BSON_SIZE) throw "document is larger than max bson document size of 16MB";
*reinterpret_cast<int64_t*>(p) = value;
p += 8;
}
void WriteDouble(double value) {
if((size_t)((p + 8) - destinationBuffer) > MAX_BSON_SIZE) throw "document is larger than max bson document size of 16MB";
*reinterpret_cast<double*>(p) = value;
p += 8;
}
#else
void WriteInt32(int32_t value) {
if((size_t)((p + 4) - destinationBuffer) > MAX_BSON_SIZE) throw "document is larger than max bson document size of 16MB";
memcpy(p, &value, 4);
p += 4;
}
void WriteInt64(int64_t value) {
if((size_t)((p + 8) - destinationBuffer) > MAX_BSON_SIZE) throw "document is larger than max bson document size of 16MB";
memcpy(p, &value, 8);
p += 8;
}
void WriteDouble(double value) {
if((size_t)((p + 8) - destinationBuffer) > MAX_BSON_SIZE) throw "document is larger than max bson document size of 16MB";
memcpy(p, &value, 8);
p += 8;
}
#endif
void WriteBool(const Handle<Value>& value) {
WriteByte(value->BooleanValue() ? 1 : 0);
}
void WriteInt32(const Handle<Value>& value) {
WriteInt32(value->Int32Value());
}
void WriteInt32(const Handle<Object>& object, const Handle<String>& key) {
WriteInt32(object->Get(key));
}
void WriteInt64(const Handle<Value>& value) {
WriteInt64(value->IntegerValue());
}
void WriteDouble(const Handle<Value>& value) {
WriteDouble(value->NumberValue());
}
void WriteDouble(const Handle<Object>& object, const Handle<String>& key) {
WriteDouble(object->Get(key));
}
void WriteUInt32String(uint32_t name) {
p += sprintf(p, "%u", name) + 1;
}
void WriteLengthPrefixedString(const Local<String>& value) {
int32_t length = value->Utf8Length()+1;
if((size_t)((p + length) - destinationBuffer) > MAX_BSON_SIZE) throw "document is larger than max bson document size of 16MB";
WriteInt32(length);
WriteString(value);
}
void WriteObjectId(const Handle<Object>& object, const Handle<String>& key);
void WriteString(const Local<String>& value) {
if((size_t)(p - destinationBuffer) > MAX_BSON_SIZE) throw "document is larger than max bson document size of 16MB";
p += value->WriteUtf8(p);
} // This returns the number of bytes inclusive of the NULL terminator.
void WriteData(const char* data, size_t length) {
if((size_t)((p + length) - destinationBuffer) > MAX_BSON_SIZE) throw "document is larger than max bson document size of 16MB";
memcpy(p, data, length);
p += length;
}
void* BeginWriteType() {
void* returnValue = p; p++;
return returnValue;
}
void CommitType(void* beginPoint, BsonType value) {
*reinterpret_cast<unsigned char*>(beginPoint) = value;
}
void* BeginWriteSize() {
if((size_t)(p - destinationBuffer) > MAX_BSON_SIZE) throw "document is larger than max bson document size of 16MB";
void* returnValue = p; p += 4;
return returnValue;
}
#if USE_MISALIGNED_MEMORY_ACCESS
void CommitSize(void* beginPoint) {
*reinterpret_cast<int32_t*>(beginPoint) = (int32_t) (p - (char*) beginPoint);
}
#else
void CommitSize(void* beginPoint) {
int32_t value = (int32_t) (p - (char*) beginPoint);
memcpy(beginPoint, &value, 4);
}
#endif
size_t GetSerializeSize() const {
return p - destinationBuffer;
}
void CheckKey(const Local<String>& keyName);
public:
char *const destinationBuffer; // base, never changes
char* p; // cursor into buffer
};
template<typename T> class BSONSerializer : public T
{
private:
typedef T Inherited;
public:
BSONSerializer(BSON* aBson, bool aCheckKeys, bool aSerializeFunctions) : Inherited(), checkKeys(aCheckKeys), serializeFunctions(aSerializeFunctions), bson(aBson) { }
BSONSerializer(BSON* aBson, bool aCheckKeys, bool aSerializeFunctions, char* parentParam) : Inherited(parentParam), checkKeys(aCheckKeys), serializeFunctions(aSerializeFunctions), bson(aBson) { }
void SerializeDocument(const Handle<Value>& value);
void SerializeArray(const Handle<Value>& value);
void SerializeValue(void* typeLocation, const Handle<Value> value);
private:
bool checkKeys;
bool serializeFunctions;
BSON* bson;
};
//===========================================================================
class BSONDeserializer
{
public:
BSONDeserializer(BSON* aBson, char* data, size_t length);
BSONDeserializer(BSONDeserializer& parentSerializer, size_t length);
Handle<Value> DeserializeDocument(bool promoteLongs);
bool HasMoreData() const { return p < pEnd; }
Handle<Value> ReadCString();
uint32_t ReadIntegerString();
int32_t ReadRegexOptions();
Local<String> ReadString();
Local<String> ReadObjectId();
unsigned char ReadByte() { return *reinterpret_cast<unsigned char*>(p++); }
#if USE_MISALIGNED_MEMORY_ACCESS
int32_t ReadInt32() { int32_t returnValue = *reinterpret_cast<int32_t*>(p); p += 4; return returnValue; }
uint32_t ReadUInt32() { uint32_t returnValue = *reinterpret_cast<uint32_t*>(p); p += 4; return returnValue; }
int64_t ReadInt64() { int64_t returnValue = *reinterpret_cast<int64_t*>(p); p += 8; return returnValue; }
double ReadDouble() { double returnValue = *reinterpret_cast<double*>(p); p += 8; return returnValue; }
#else
int32_t ReadInt32() { int32_t returnValue; memcpy(&returnValue, p, 4); p += 4; return returnValue; }
uint32_t ReadUInt32() { uint32_t returnValue; memcpy(&returnValue, p, 4); p += 4; return returnValue; }
int64_t ReadInt64() { int64_t returnValue; memcpy(&returnValue, p, 8); p += 8; return returnValue; }
double ReadDouble() { double returnValue; memcpy(&returnValue, p, 8); p += 8; return returnValue; }
#endif
size_t GetSerializeSize() const { return p - pStart; }
private:
Handle<Value> DeserializeArray(bool promoteLongs);
Handle<Value> DeserializeValue(BsonType type, bool promoteLongs);
Handle<Value> DeserializeDocumentInternal(bool promoteLongs);
Handle<Value> DeserializeArrayInternal(bool promoteLongs);
BSON* bson;
char* const pStart;
char* p;
char* const pEnd;
};
//===========================================================================
#endif // BSON_H_
//===========================================================================

View File

@@ -0,0 +1,29 @@
var bson = null;
try {
// Load the precompiled win32 binary
if(process.platform == "win32" && process.arch == "x64") {
bson = require('./win32/x64/bson');
} else if(process.platform == "win32" && process.arch == "ia32") {
bson = require('./win32/ia32/bson');
} else {
bson = require('../build/Release/bson');
}
} catch(err) {
// Attempt to load the release bson version
try {
bson = require('../build/Release/bson');
} catch (err) {
throw new Error("js-bson: Failed to load c++ bson extension, using pure JS version");
}
}
exports.BSON = bson.BSON;
// Just add constants tot he Native BSON parser
exports.BSON.BSON_BINARY_SUBTYPE_DEFAULT = 0;
exports.BSON.BSON_BINARY_SUBTYPE_FUNCTION = 1;
exports.BSON.BSON_BINARY_SUBTYPE_BYTE_ARRAY = 2;
exports.BSON.BSON_BINARY_SUBTYPE_UUID = 3;
exports.BSON.BSON_BINARY_SUBTYPE_MD5 = 4;
exports.BSON.BSON_BINARY_SUBTYPE_USER_DEFINED = 128;

View File

@@ -0,0 +1,39 @@
import Options
from os import unlink, symlink, popen
from os.path import exists
srcdir = "."
blddir = "build"
VERSION = "0.1.0"
def set_options(opt):
opt.tool_options("compiler_cxx")
opt.add_option( '--debug'
, action='store_true'
, default=False
, help='Build debug variant [Default: False]'
, dest='debug'
)
def configure(conf):
conf.check_tool("compiler_cxx")
conf.check_tool("node_addon")
conf.env.append_value('CXXFLAGS', ['-O3', '-funroll-loops'])
# conf.env.append_value('CXXFLAGS', ['-DDEBUG', '-g', '-O0', '-Wall', '-Wextra'])
# conf.check(lib='node', libpath=['/usr/lib', '/usr/local/lib'], uselib_store='NODE')
def build(bld):
obj = bld.new_task_gen("cxx", "shlib", "node_addon")
obj.target = "bson"
obj.source = ["bson.cc"]
# obj.uselib = "NODE"
def shutdown():
# HACK to get compress.node out of build directory.
# better way to do this?
if Options.commands['clean']:
if exists('bson.node'): unlink('bson.node')
else:
if exists('build/default/bson.node') and not exists('bson.node'):
symlink('build/default/bson.node', 'bson.node')

View File

@@ -0,0 +1,14 @@
var BSON = require('./ext').BSON;
// BSON MAX VALUES
BSON.BSON_INT32_MAX = 0x7FFFFFFF;
BSON.BSON_INT32_MIN = -0x80000000;
BSON.BSON_INT64_MAX = Math.pow(2, 63) - 1;
BSON.BSON_INT64_MIN = -Math.pow(2, 63);
// JS MAX PRECISE VALUES
BSON.JS_INT_MAX = 0x20000000000000; // Any integer up to 2^53 can be precisely represented by a double.
BSON.JS_INT_MIN = -0x20000000000000; // Any integer down to -2^53 can be precisely represented by a double.
module.exports = BSON;

View File

@@ -0,0 +1,344 @@
/**
* Module dependencies.
* @ignore
*/
if(typeof window === 'undefined') {
var Buffer = require('buffer').Buffer; // TODO just use global Buffer
}
/**
* A class representation of the BSON Binary type.
*
* Sub types
* - **BSON.BSON_BINARY_SUBTYPE_DEFAULT**, default BSON type.
* - **BSON.BSON_BINARY_SUBTYPE_FUNCTION**, BSON function type.
* - **BSON.BSON_BINARY_SUBTYPE_BYTE_ARRAY**, BSON byte array type.
* - **BSON.BSON_BINARY_SUBTYPE_UUID**, BSON uuid type.
* - **BSON.BSON_BINARY_SUBTYPE_MD5**, BSON md5 type.
* - **BSON.BSON_BINARY_SUBTYPE_USER_DEFINED**, BSON user defined type.
*
* @class
* @param {Buffer} buffer a buffer object containing the binary data.
* @param {Number} [subType] the option binary type.
* @return {Binary}
*/
function Binary(buffer, subType) {
if(!(this instanceof Binary)) return new Binary(buffer, subType);
this._bsontype = 'Binary';
if(buffer instanceof Number) {
this.sub_type = buffer;
this.position = 0;
} else {
this.sub_type = subType == null ? BSON_BINARY_SUBTYPE_DEFAULT : subType;
this.position = 0;
}
if(buffer != null && !(buffer instanceof Number)) {
// Only accept Buffer, Uint8Array or Arrays
if(typeof buffer == 'string') {
// Different ways of writing the length of the string for the different types
if(typeof Buffer != 'undefined') {
this.buffer = new Buffer(buffer);
} else if(typeof Uint8Array != 'undefined' || (Object.prototype.toString.call(buffer) == '[object Array]')) {
this.buffer = writeStringToArray(buffer);
} else {
throw new Error("only String, Buffer, Uint8Array or Array accepted");
}
} else {
this.buffer = buffer;
}
this.position = buffer.length;
} else {
if(typeof Buffer != 'undefined') {
this.buffer = new Buffer(Binary.BUFFER_SIZE);
} else if(typeof Uint8Array != 'undefined'){
this.buffer = new Uint8Array(new ArrayBuffer(Binary.BUFFER_SIZE));
} else {
this.buffer = new Array(Binary.BUFFER_SIZE);
}
// Set position to start of buffer
this.position = 0;
}
};
/**
* Updates this binary with byte_value.
*
* @method
* @param {string} byte_value a single byte we wish to write.
*/
Binary.prototype.put = function put(byte_value) {
// If it's a string and a has more than one character throw an error
if(byte_value['length'] != null && typeof byte_value != 'number' && byte_value.length != 1) throw new Error("only accepts single character String, Uint8Array or Array");
if(typeof byte_value != 'number' && byte_value < 0 || byte_value > 255) throw new Error("only accepts number in a valid unsigned byte range 0-255");
// Decode the byte value once
var decoded_byte = null;
if(typeof byte_value == 'string') {
decoded_byte = byte_value.charCodeAt(0);
} else if(byte_value['length'] != null) {
decoded_byte = byte_value[0];
} else {
decoded_byte = byte_value;
}
if(this.buffer.length > this.position) {
this.buffer[this.position++] = decoded_byte;
} else {
if(typeof Buffer != 'undefined' && Buffer.isBuffer(this.buffer)) {
// Create additional overflow buffer
var buffer = new Buffer(Binary.BUFFER_SIZE + this.buffer.length);
// Combine the two buffers together
this.buffer.copy(buffer, 0, 0, this.buffer.length);
this.buffer = buffer;
this.buffer[this.position++] = decoded_byte;
} else {
var buffer = null;
// Create a new buffer (typed or normal array)
if(Object.prototype.toString.call(this.buffer) == '[object Uint8Array]') {
buffer = new Uint8Array(new ArrayBuffer(Binary.BUFFER_SIZE + this.buffer.length));
} else {
buffer = new Array(Binary.BUFFER_SIZE + this.buffer.length);
}
// We need to copy all the content to the new array
for(var i = 0; i < this.buffer.length; i++) {
buffer[i] = this.buffer[i];
}
// Reassign the buffer
this.buffer = buffer;
// Write the byte
this.buffer[this.position++] = decoded_byte;
}
}
};
/**
* Writes a buffer or string to the binary.
*
* @method
* @param {(Buffer|string)} string a string or buffer to be written to the Binary BSON object.
* @param {number} offset specify the binary of where to write the content.
* @return {null}
*/
Binary.prototype.write = function write(string, offset) {
offset = typeof offset == 'number' ? offset : this.position;
// If the buffer is to small let's extend the buffer
if(this.buffer.length < offset + string.length) {
var buffer = null;
// If we are in node.js
if(typeof Buffer != 'undefined' && Buffer.isBuffer(this.buffer)) {
buffer = new Buffer(this.buffer.length + string.length);
this.buffer.copy(buffer, 0, 0, this.buffer.length);
} else if(Object.prototype.toString.call(this.buffer) == '[object Uint8Array]') {
// Create a new buffer
buffer = new Uint8Array(new ArrayBuffer(this.buffer.length + string.length))
// Copy the content
for(var i = 0; i < this.position; i++) {
buffer[i] = this.buffer[i];
}
}
// Assign the new buffer
this.buffer = buffer;
}
if(typeof Buffer != 'undefined' && Buffer.isBuffer(string) && Buffer.isBuffer(this.buffer)) {
string.copy(this.buffer, offset, 0, string.length);
this.position = (offset + string.length) > this.position ? (offset + string.length) : this.position;
// offset = string.length
} else if(typeof Buffer != 'undefined' && typeof string == 'string' && Buffer.isBuffer(this.buffer)) {
this.buffer.write(string, 'binary', offset);
this.position = (offset + string.length) > this.position ? (offset + string.length) : this.position;
// offset = string.length;
} else if(Object.prototype.toString.call(string) == '[object Uint8Array]'
|| Object.prototype.toString.call(string) == '[object Array]' && typeof string != 'string') {
for(var i = 0; i < string.length; i++) {
this.buffer[offset++] = string[i];
}
this.position = offset > this.position ? offset : this.position;
} else if(typeof string == 'string') {
for(var i = 0; i < string.length; i++) {
this.buffer[offset++] = string.charCodeAt(i);
}
this.position = offset > this.position ? offset : this.position;
}
};
/**
* Reads **length** bytes starting at **position**.
*
* @method
* @param {number} position read from the given position in the Binary.
* @param {number} length the number of bytes to read.
* @return {Buffer}
*/
Binary.prototype.read = function read(position, length) {
length = length && length > 0
? length
: this.position;
// Let's return the data based on the type we have
if(this.buffer['slice']) {
return this.buffer.slice(position, position + length);
} else {
// Create a buffer to keep the result
var buffer = typeof Uint8Array != 'undefined' ? new Uint8Array(new ArrayBuffer(length)) : new Array(length);
for(var i = 0; i < length; i++) {
buffer[i] = this.buffer[position++];
}
}
// Return the buffer
return buffer;
};
/**
* Returns the value of this binary as a string.
*
* @method
* @return {string}
*/
Binary.prototype.value = function value(asRaw) {
asRaw = asRaw == null ? false : asRaw;
// Optimize to serialize for the situation where the data == size of buffer
if(asRaw && typeof Buffer != 'undefined' && Buffer.isBuffer(this.buffer) && this.buffer.length == this.position)
return this.buffer;
// If it's a node.js buffer object
if(typeof Buffer != 'undefined' && Buffer.isBuffer(this.buffer)) {
return asRaw ? this.buffer.slice(0, this.position) : this.buffer.toString('binary', 0, this.position);
} else {
if(asRaw) {
// we support the slice command use it
if(this.buffer['slice'] != null) {
return this.buffer.slice(0, this.position);
} else {
// Create a new buffer to copy content to
var newBuffer = Object.prototype.toString.call(this.buffer) == '[object Uint8Array]' ? new Uint8Array(new ArrayBuffer(this.position)) : new Array(this.position);
// Copy content
for(var i = 0; i < this.position; i++) {
newBuffer[i] = this.buffer[i];
}
// Return the buffer
return newBuffer;
}
} else {
return convertArraytoUtf8BinaryString(this.buffer, 0, this.position);
}
}
};
/**
* Length.
*
* @method
* @return {number} the length of the binary.
*/
Binary.prototype.length = function length() {
return this.position;
};
/**
* @ignore
*/
Binary.prototype.toJSON = function() {
return this.buffer != null ? this.buffer.toString('base64') : '';
}
/**
* @ignore
*/
Binary.prototype.toString = function(format) {
return this.buffer != null ? this.buffer.slice(0, this.position).toString(format) : '';
}
/**
* Binary default subtype
* @ignore
*/
var BSON_BINARY_SUBTYPE_DEFAULT = 0;
/**
* @ignore
*/
var writeStringToArray = function(data) {
// Create a buffer
var buffer = typeof Uint8Array != 'undefined' ? new Uint8Array(new ArrayBuffer(data.length)) : new Array(data.length);
// Write the content to the buffer
for(var i = 0; i < data.length; i++) {
buffer[i] = data.charCodeAt(i);
}
// Write the string to the buffer
return buffer;
}
/**
* Convert Array ot Uint8Array to Binary String
*
* @ignore
*/
var convertArraytoUtf8BinaryString = function(byteArray, startIndex, endIndex) {
var result = "";
for(var i = startIndex; i < endIndex; i++) {
result = result + String.fromCharCode(byteArray[i]);
}
return result;
};
Binary.BUFFER_SIZE = 256;
/**
* Default BSON type
*
* @classconstant SUBTYPE_DEFAULT
**/
Binary.SUBTYPE_DEFAULT = 0;
/**
* Function BSON type
*
* @classconstant SUBTYPE_DEFAULT
**/
Binary.SUBTYPE_FUNCTION = 1;
/**
* Byte Array BSON type
*
* @classconstant SUBTYPE_DEFAULT
**/
Binary.SUBTYPE_BYTE_ARRAY = 2;
/**
* OLD UUID BSON type
*
* @classconstant SUBTYPE_DEFAULT
**/
Binary.SUBTYPE_UUID_OLD = 3;
/**
* UUID BSON type
*
* @classconstant SUBTYPE_DEFAULT
**/
Binary.SUBTYPE_UUID = 4;
/**
* MD5 BSON type
*
* @classconstant SUBTYPE_DEFAULT
**/
Binary.SUBTYPE_MD5 = 5;
/**
* User BSON type
*
* @classconstant SUBTYPE_DEFAULT
**/
Binary.SUBTYPE_USER_DEFINED = 128;
/**
* Expose.
*/
module.exports = Binary;
module.exports.Binary = Binary;

View File

@@ -0,0 +1,385 @@
/**
* Binary Parser.
* Jonas Raoni Soares Silva
* http://jsfromhell.com/classes/binary-parser [v1.0]
*/
var chr = String.fromCharCode;
var maxBits = [];
for (var i = 0; i < 64; i++) {
maxBits[i] = Math.pow(2, i);
}
function BinaryParser (bigEndian, allowExceptions) {
if(!(this instanceof BinaryParser)) return new BinaryParser(bigEndian, allowExceptions);
this.bigEndian = bigEndian;
this.allowExceptions = allowExceptions;
};
BinaryParser.warn = function warn (msg) {
if (this.allowExceptions) {
throw new Error(msg);
}
return 1;
};
BinaryParser.decodeFloat = function decodeFloat (data, precisionBits, exponentBits) {
var b = new this.Buffer(this.bigEndian, data);
b.checkBuffer(precisionBits + exponentBits + 1);
var bias = maxBits[exponentBits - 1] - 1
, signal = b.readBits(precisionBits + exponentBits, 1)
, exponent = b.readBits(precisionBits, exponentBits)
, significand = 0
, divisor = 2
, curByte = b.buffer.length + (-precisionBits >> 3) - 1;
do {
for (var byteValue = b.buffer[ ++curByte ], startBit = precisionBits % 8 || 8, mask = 1 << startBit; mask >>= 1; ( byteValue & mask ) && ( significand += 1 / divisor ), divisor *= 2 );
} while (precisionBits -= startBit);
return exponent == ( bias << 1 ) + 1 ? significand ? NaN : signal ? -Infinity : +Infinity : ( 1 + signal * -2 ) * ( exponent || significand ? !exponent ? Math.pow( 2, -bias + 1 ) * significand : Math.pow( 2, exponent - bias ) * ( 1 + significand ) : 0 );
};
BinaryParser.decodeInt = function decodeInt (data, bits, signed, forceBigEndian) {
var b = new this.Buffer(this.bigEndian || forceBigEndian, data)
, x = b.readBits(0, bits)
, max = maxBits[bits]; //max = Math.pow( 2, bits );
return signed && x >= max / 2
? x - max
: x;
};
BinaryParser.encodeFloat = function encodeFloat (data, precisionBits, exponentBits) {
var bias = maxBits[exponentBits - 1] - 1
, minExp = -bias + 1
, maxExp = bias
, minUnnormExp = minExp - precisionBits
, n = parseFloat(data)
, status = isNaN(n) || n == -Infinity || n == +Infinity ? n : 0
, exp = 0
, len = 2 * bias + 1 + precisionBits + 3
, bin = new Array(len)
, signal = (n = status !== 0 ? 0 : n) < 0
, intPart = Math.floor(n = Math.abs(n))
, floatPart = n - intPart
, lastBit
, rounded
, result
, i
, j;
for (i = len; i; bin[--i] = 0);
for (i = bias + 2; intPart && i; bin[--i] = intPart % 2, intPart = Math.floor(intPart / 2));
for (i = bias + 1; floatPart > 0 && i; (bin[++i] = ((floatPart *= 2) >= 1) - 0 ) && --floatPart);
for (i = -1; ++i < len && !bin[i];);
if (bin[(lastBit = precisionBits - 1 + (i = (exp = bias + 1 - i) >= minExp && exp <= maxExp ? i + 1 : bias + 1 - (exp = minExp - 1))) + 1]) {
if (!(rounded = bin[lastBit])) {
for (j = lastBit + 2; !rounded && j < len; rounded = bin[j++]);
}
for (j = lastBit + 1; rounded && --j >= 0; (bin[j] = !bin[j] - 0) && (rounded = 0));
}
for (i = i - 2 < 0 ? -1 : i - 3; ++i < len && !bin[i];);
if ((exp = bias + 1 - i) >= minExp && exp <= maxExp) {
++i;
} else if (exp < minExp) {
exp != bias + 1 - len && exp < minUnnormExp && this.warn("encodeFloat::float underflow");
i = bias + 1 - (exp = minExp - 1);
}
if (intPart || status !== 0) {
this.warn(intPart ? "encodeFloat::float overflow" : "encodeFloat::" + status);
exp = maxExp + 1;
i = bias + 2;
if (status == -Infinity) {
signal = 1;
} else if (isNaN(status)) {
bin[i] = 1;
}
}
for (n = Math.abs(exp + bias), j = exponentBits + 1, result = ""; --j; result = (n % 2) + result, n = n >>= 1);
for (n = 0, j = 0, i = (result = (signal ? "1" : "0") + result + bin.slice(i, i + precisionBits).join("")).length, r = []; i; j = (j + 1) % 8) {
n += (1 << j) * result.charAt(--i);
if (j == 7) {
r[r.length] = String.fromCharCode(n);
n = 0;
}
}
r[r.length] = n
? String.fromCharCode(n)
: "";
return (this.bigEndian ? r.reverse() : r).join("");
};
BinaryParser.encodeInt = function encodeInt (data, bits, signed, forceBigEndian) {
var max = maxBits[bits];
if (data >= max || data < -(max / 2)) {
this.warn("encodeInt::overflow");
data = 0;
}
if (data < 0) {
data += max;
}
for (var r = []; data; r[r.length] = String.fromCharCode(data % 256), data = Math.floor(data / 256));
for (bits = -(-bits >> 3) - r.length; bits--; r[r.length] = "\0");
return ((this.bigEndian || forceBigEndian) ? r.reverse() : r).join("");
};
BinaryParser.toSmall = function( data ){ return this.decodeInt( data, 8, true ); };
BinaryParser.fromSmall = function( data ){ return this.encodeInt( data, 8, true ); };
BinaryParser.toByte = function( data ){ return this.decodeInt( data, 8, false ); };
BinaryParser.fromByte = function( data ){ return this.encodeInt( data, 8, false ); };
BinaryParser.toShort = function( data ){ return this.decodeInt( data, 16, true ); };
BinaryParser.fromShort = function( data ){ return this.encodeInt( data, 16, true ); };
BinaryParser.toWord = function( data ){ return this.decodeInt( data, 16, false ); };
BinaryParser.fromWord = function( data ){ return this.encodeInt( data, 16, false ); };
BinaryParser.toInt = function( data ){ return this.decodeInt( data, 32, true ); };
BinaryParser.fromInt = function( data ){ return this.encodeInt( data, 32, true ); };
BinaryParser.toLong = function( data ){ return this.decodeInt( data, 64, true ); };
BinaryParser.fromLong = function( data ){ return this.encodeInt( data, 64, true ); };
BinaryParser.toDWord = function( data ){ return this.decodeInt( data, 32, false ); };
BinaryParser.fromDWord = function( data ){ return this.encodeInt( data, 32, false ); };
BinaryParser.toQWord = function( data ){ return this.decodeInt( data, 64, true ); };
BinaryParser.fromQWord = function( data ){ return this.encodeInt( data, 64, true ); };
BinaryParser.toFloat = function( data ){ return this.decodeFloat( data, 23, 8 ); };
BinaryParser.fromFloat = function( data ){ return this.encodeFloat( data, 23, 8 ); };
BinaryParser.toDouble = function( data ){ return this.decodeFloat( data, 52, 11 ); };
BinaryParser.fromDouble = function( data ){ return this.encodeFloat( data, 52, 11 ); };
// Factor out the encode so it can be shared by add_header and push_int32
BinaryParser.encode_int32 = function encode_int32 (number, asArray) {
var a, b, c, d, unsigned;
unsigned = (number < 0) ? (number + 0x100000000) : number;
a = Math.floor(unsigned / 0xffffff);
unsigned &= 0xffffff;
b = Math.floor(unsigned / 0xffff);
unsigned &= 0xffff;
c = Math.floor(unsigned / 0xff);
unsigned &= 0xff;
d = Math.floor(unsigned);
return asArray ? [chr(a), chr(b), chr(c), chr(d)] : chr(a) + chr(b) + chr(c) + chr(d);
};
BinaryParser.encode_int64 = function encode_int64 (number) {
var a, b, c, d, e, f, g, h, unsigned;
unsigned = (number < 0) ? (number + 0x10000000000000000) : number;
a = Math.floor(unsigned / 0xffffffffffffff);
unsigned &= 0xffffffffffffff;
b = Math.floor(unsigned / 0xffffffffffff);
unsigned &= 0xffffffffffff;
c = Math.floor(unsigned / 0xffffffffff);
unsigned &= 0xffffffffff;
d = Math.floor(unsigned / 0xffffffff);
unsigned &= 0xffffffff;
e = Math.floor(unsigned / 0xffffff);
unsigned &= 0xffffff;
f = Math.floor(unsigned / 0xffff);
unsigned &= 0xffff;
g = Math.floor(unsigned / 0xff);
unsigned &= 0xff;
h = Math.floor(unsigned);
return chr(a) + chr(b) + chr(c) + chr(d) + chr(e) + chr(f) + chr(g) + chr(h);
};
/**
* UTF8 methods
*/
// Take a raw binary string and return a utf8 string
BinaryParser.decode_utf8 = function decode_utf8 (binaryStr) {
var len = binaryStr.length
, decoded = ''
, i = 0
, c = 0
, c1 = 0
, c2 = 0
, c3;
while (i < len) {
c = binaryStr.charCodeAt(i);
if (c < 128) {
decoded += String.fromCharCode(c);
i++;
} else if ((c > 191) && (c < 224)) {
c2 = binaryStr.charCodeAt(i+1);
decoded += String.fromCharCode(((c & 31) << 6) | (c2 & 63));
i += 2;
} else {
c2 = binaryStr.charCodeAt(i+1);
c3 = binaryStr.charCodeAt(i+2);
decoded += String.fromCharCode(((c & 15) << 12) | ((c2 & 63) << 6) | (c3 & 63));
i += 3;
}
}
return decoded;
};
// Encode a cstring
BinaryParser.encode_cstring = function encode_cstring (s) {
return unescape(encodeURIComponent(s)) + BinaryParser.fromByte(0);
};
// Take a utf8 string and return a binary string
BinaryParser.encode_utf8 = function encode_utf8 (s) {
var a = ""
, c;
for (var n = 0, len = s.length; n < len; n++) {
c = s.charCodeAt(n);
if (c < 128) {
a += String.fromCharCode(c);
} else if ((c > 127) && (c < 2048)) {
a += String.fromCharCode((c>>6) | 192) ;
a += String.fromCharCode((c&63) | 128);
} else {
a += String.fromCharCode((c>>12) | 224);
a += String.fromCharCode(((c>>6) & 63) | 128);
a += String.fromCharCode((c&63) | 128);
}
}
return a;
};
BinaryParser.hprint = function hprint (s) {
var number;
for (var i = 0, len = s.length; i < len; i++) {
if (s.charCodeAt(i) < 32) {
number = s.charCodeAt(i) <= 15
? "0" + s.charCodeAt(i).toString(16)
: s.charCodeAt(i).toString(16);
process.stdout.write(number + " ")
} else {
number = s.charCodeAt(i) <= 15
? "0" + s.charCodeAt(i).toString(16)
: s.charCodeAt(i).toString(16);
process.stdout.write(number + " ")
}
}
process.stdout.write("\n\n");
};
BinaryParser.ilprint = function hprint (s) {
var number;
for (var i = 0, len = s.length; i < len; i++) {
if (s.charCodeAt(i) < 32) {
number = s.charCodeAt(i) <= 15
? "0" + s.charCodeAt(i).toString(10)
: s.charCodeAt(i).toString(10);
require('util').debug(number+' : ');
} else {
number = s.charCodeAt(i) <= 15
? "0" + s.charCodeAt(i).toString(10)
: s.charCodeAt(i).toString(10);
require('util').debug(number+' : '+ s.charAt(i));
}
}
};
BinaryParser.hlprint = function hprint (s) {
var number;
for (var i = 0, len = s.length; i < len; i++) {
if (s.charCodeAt(i) < 32) {
number = s.charCodeAt(i) <= 15
? "0" + s.charCodeAt(i).toString(16)
: s.charCodeAt(i).toString(16);
require('util').debug(number+' : ');
} else {
number = s.charCodeAt(i) <= 15
? "0" + s.charCodeAt(i).toString(16)
: s.charCodeAt(i).toString(16);
require('util').debug(number+' : '+ s.charAt(i));
}
}
};
/**
* BinaryParser buffer constructor.
*/
function BinaryParserBuffer (bigEndian, buffer) {
this.bigEndian = bigEndian || 0;
this.buffer = [];
this.setBuffer(buffer);
};
BinaryParserBuffer.prototype.setBuffer = function setBuffer (data) {
var l, i, b;
if (data) {
i = l = data.length;
b = this.buffer = new Array(l);
for (; i; b[l - i] = data.charCodeAt(--i));
this.bigEndian && b.reverse();
}
};
BinaryParserBuffer.prototype.hasNeededBits = function hasNeededBits (neededBits) {
return this.buffer.length >= -(-neededBits >> 3);
};
BinaryParserBuffer.prototype.checkBuffer = function checkBuffer (neededBits) {
if (!this.hasNeededBits(neededBits)) {
throw new Error("checkBuffer::missing bytes");
}
};
BinaryParserBuffer.prototype.readBits = function readBits (start, length) {
//shl fix: Henri Torgemane ~1996 (compressed by Jonas Raoni)
function shl (a, b) {
for (; b--; a = ((a %= 0x7fffffff + 1) & 0x40000000) == 0x40000000 ? a * 2 : (a - 0x40000000) * 2 + 0x7fffffff + 1);
return a;
}
if (start < 0 || length <= 0) {
return 0;
}
this.checkBuffer(start + length);
var offsetLeft
, offsetRight = start % 8
, curByte = this.buffer.length - ( start >> 3 ) - 1
, lastByte = this.buffer.length + ( -( start + length ) >> 3 )
, diff = curByte - lastByte
, sum = ((this.buffer[ curByte ] >> offsetRight) & ((1 << (diff ? 8 - offsetRight : length)) - 1)) + (diff && (offsetLeft = (start + length) % 8) ? (this.buffer[lastByte++] & ((1 << offsetLeft) - 1)) << (diff-- << 3) - offsetRight : 0);
for(; diff; sum += shl(this.buffer[lastByte++], (diff-- << 3) - offsetRight));
return sum;
};
/**
* Expose.
*/
BinaryParser.Buffer = BinaryParserBuffer;
exports.BinaryParser = BinaryParser;

View File

@@ -0,0 +1,24 @@
/**
* A class representation of the BSON Code type.
*
* @class
* @param {(string|function)} code a string or function.
* @param {Object} [scope] an optional scope for the function.
* @return {Code}
*/
var Code = function Code(code, scope) {
if(!(this instanceof Code)) return new Code(code, scope);
this._bsontype = 'Code';
this.code = code;
this.scope = scope == null ? {} : scope;
};
/**
* @ignore
*/
Code.prototype.toJSON = function() {
return {scope:this.scope, code:this.code};
}
module.exports = Code;
module.exports.Code = Code;

View File

@@ -0,0 +1,32 @@
/**
* A class representation of the BSON DBRef type.
*
* @class
* @param {string} namespace the collection name.
* @param {ObjectID} oid the reference ObjectID.
* @param {string} [db] optional db name, if omitted the reference is local to the current db.
* @return {DBRef}
*/
function DBRef(namespace, oid, db) {
if(!(this instanceof DBRef)) return new DBRef(namespace, oid, db);
this._bsontype = 'DBRef';
this.namespace = namespace;
this.oid = oid;
this.db = db;
};
/**
* @ignore
* @api private
*/
DBRef.prototype.toJSON = function() {
return {
'$ref':this.namespace,
'$id':this.oid,
'$db':this.db == null ? '' : this.db
};
}
module.exports = DBRef;
module.exports.DBRef = DBRef;

View File

@@ -0,0 +1,33 @@
/**
* A class representation of the BSON Double type.
*
* @class
* @param {number} value the number we want to represent as a double.
* @return {Double}
*/
function Double(value) {
if(!(this instanceof Double)) return new Double(value);
this._bsontype = 'Double';
this.value = value;
}
/**
* Access the number value.
*
* @method
* @return {number} returns the wrapped double number.
*/
Double.prototype.valueOf = function() {
return this.value;
};
/**
* @ignore
*/
Double.prototype.toJSON = function() {
return this.value;
}
module.exports = Double;
module.exports.Double = Double;

View File

@@ -0,0 +1,856 @@
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Copyright 2009 Google Inc. All Rights Reserved
/**
* Defines a Long class for representing a 64-bit two's-complement
* integer value, which faithfully simulates the behavior of a Java "Long". This
* implementation is derived from LongLib in GWT.
*
* Constructs a 64-bit two's-complement integer, given its low and high 32-bit
* values as *signed* integers. See the from* functions below for more
* convenient ways of constructing Longs.
*
* The internal representation of a Long is the two given signed, 32-bit values.
* We use 32-bit pieces because these are the size of integers on which
* Javascript performs bit-operations. For operations like addition and
* multiplication, we split each number into 16-bit pieces, which can easily be
* multiplied within Javascript's floating-point representation without overflow
* or change in sign.
*
* In the algorithms below, we frequently reduce the negative case to the
* positive case by negating the input(s) and then post-processing the result.
* Note that we must ALWAYS check specially whether those values are MIN_VALUE
* (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as
* a positive number, it overflows back into a negative). Not handling this
* case would often result in infinite recursion.
*
* @class
* @param {number} low the low (signed) 32 bits of the Long.
* @param {number} high the high (signed) 32 bits of the Long.
* @return {Long}
*/
function Long(low, high) {
if(!(this instanceof Long)) return new Long(low, high);
this._bsontype = 'Long';
/**
* @type {number}
* @ignore
*/
this.low_ = low | 0; // force into 32 signed bits.
/**
* @type {number}
* @ignore
*/
this.high_ = high | 0; // force into 32 signed bits.
};
/**
* Return the int value.
*
* @method
* @return {number} the value, assuming it is a 32-bit integer.
*/
Long.prototype.toInt = function() {
return this.low_;
};
/**
* Return the Number value.
*
* @method
* @return {number} the closest floating-point representation to this value.
*/
Long.prototype.toNumber = function() {
return this.high_ * Long.TWO_PWR_32_DBL_ +
this.getLowBitsUnsigned();
};
/**
* Return the JSON value.
*
* @method
* @return {string} the JSON representation.
*/
Long.prototype.toJSON = function() {
return this.toString();
}
/**
* Return the String value.
*
* @method
* @param {number} [opt_radix] the radix in which the text should be written.
* @return {string} the textual representation of this value.
*/
Long.prototype.toString = function(opt_radix) {
var radix = opt_radix || 10;
if (radix < 2 || 36 < radix) {
throw Error('radix out of range: ' + radix);
}
if (this.isZero()) {
return '0';
}
if (this.isNegative()) {
if (this.equals(Long.MIN_VALUE)) {
// We need to change the Long value before it can be negated, so we remove
// the bottom-most digit in this base and then recurse to do the rest.
var radixLong = Long.fromNumber(radix);
var div = this.div(radixLong);
var rem = div.multiply(radixLong).subtract(this);
return div.toString(radix) + rem.toInt().toString(radix);
} else {
return '-' + this.negate().toString(radix);
}
}
// Do several (6) digits each time through the loop, so as to
// minimize the calls to the very expensive emulated div.
var radixToPower = Long.fromNumber(Math.pow(radix, 6));
var rem = this;
var result = '';
while (true) {
var remDiv = rem.div(radixToPower);
var intval = rem.subtract(remDiv.multiply(radixToPower)).toInt();
var digits = intval.toString(radix);
rem = remDiv;
if (rem.isZero()) {
return digits + result;
} else {
while (digits.length < 6) {
digits = '0' + digits;
}
result = '' + digits + result;
}
}
};
/**
* Return the high 32-bits value.
*
* @method
* @return {number} the high 32-bits as a signed value.
*/
Long.prototype.getHighBits = function() {
return this.high_;
};
/**
* Return the low 32-bits value.
*
* @method
* @return {number} the low 32-bits as a signed value.
*/
Long.prototype.getLowBits = function() {
return this.low_;
};
/**
* Return the low unsigned 32-bits value.
*
* @method
* @return {number} the low 32-bits as an unsigned value.
*/
Long.prototype.getLowBitsUnsigned = function() {
return (this.low_ >= 0) ?
this.low_ : Long.TWO_PWR_32_DBL_ + this.low_;
};
/**
* Returns the number of bits needed to represent the absolute value of this Long.
*
* @method
* @return {number} Returns the number of bits needed to represent the absolute value of this Long.
*/
Long.prototype.getNumBitsAbs = function() {
if (this.isNegative()) {
if (this.equals(Long.MIN_VALUE)) {
return 64;
} else {
return this.negate().getNumBitsAbs();
}
} else {
var val = this.high_ != 0 ? this.high_ : this.low_;
for (var bit = 31; bit > 0; bit--) {
if ((val & (1 << bit)) != 0) {
break;
}
}
return this.high_ != 0 ? bit + 33 : bit + 1;
}
};
/**
* Return whether this value is zero.
*
* @method
* @return {boolean} whether this value is zero.
*/
Long.prototype.isZero = function() {
return this.high_ == 0 && this.low_ == 0;
};
/**
* Return whether this value is negative.
*
* @method
* @return {boolean} whether this value is negative.
*/
Long.prototype.isNegative = function() {
return this.high_ < 0;
};
/**
* Return whether this value is odd.
*
* @method
* @return {boolean} whether this value is odd.
*/
Long.prototype.isOdd = function() {
return (this.low_ & 1) == 1;
};
/**
* Return whether this Long equals the other
*
* @method
* @param {Long} other Long to compare against.
* @return {boolean} whether this Long equals the other
*/
Long.prototype.equals = function(other) {
return (this.high_ == other.high_) && (this.low_ == other.low_);
};
/**
* Return whether this Long does not equal the other.
*
* @method
* @param {Long} other Long to compare against.
* @return {boolean} whether this Long does not equal the other.
*/
Long.prototype.notEquals = function(other) {
return (this.high_ != other.high_) || (this.low_ != other.low_);
};
/**
* Return whether this Long is less than the other.
*
* @method
* @param {Long} other Long to compare against.
* @return {boolean} whether this Long is less than the other.
*/
Long.prototype.lessThan = function(other) {
return this.compare(other) < 0;
};
/**
* Return whether this Long is less than or equal to the other.
*
* @method
* @param {Long} other Long to compare against.
* @return {boolean} whether this Long is less than or equal to the other.
*/
Long.prototype.lessThanOrEqual = function(other) {
return this.compare(other) <= 0;
};
/**
* Return whether this Long is greater than the other.
*
* @method
* @param {Long} other Long to compare against.
* @return {boolean} whether this Long is greater than the other.
*/
Long.prototype.greaterThan = function(other) {
return this.compare(other) > 0;
};
/**
* Return whether this Long is greater than or equal to the other.
*
* @method
* @param {Long} other Long to compare against.
* @return {boolean} whether this Long is greater than or equal to the other.
*/
Long.prototype.greaterThanOrEqual = function(other) {
return this.compare(other) >= 0;
};
/**
* Compares this Long with the given one.
*
* @method
* @param {Long} other Long to compare against.
* @return {boolean} 0 if they are the same, 1 if the this is greater, and -1 if the given one is greater.
*/
Long.prototype.compare = function(other) {
if (this.equals(other)) {
return 0;
}
var thisNeg = this.isNegative();
var otherNeg = other.isNegative();
if (thisNeg && !otherNeg) {
return -1;
}
if (!thisNeg && otherNeg) {
return 1;
}
// at this point, the signs are the same, so subtraction will not overflow
if (this.subtract(other).isNegative()) {
return -1;
} else {
return 1;
}
};
/**
* The negation of this value.
*
* @method
* @return {Long} the negation of this value.
*/
Long.prototype.negate = function() {
if (this.equals(Long.MIN_VALUE)) {
return Long.MIN_VALUE;
} else {
return this.not().add(Long.ONE);
}
};
/**
* Returns the sum of this and the given Long.
*
* @method
* @param {Long} other Long to add to this one.
* @return {Long} the sum of this and the given Long.
*/
Long.prototype.add = function(other) {
// Divide each number into 4 chunks of 16 bits, and then sum the chunks.
var a48 = this.high_ >>> 16;
var a32 = this.high_ & 0xFFFF;
var a16 = this.low_ >>> 16;
var a00 = this.low_ & 0xFFFF;
var b48 = other.high_ >>> 16;
var b32 = other.high_ & 0xFFFF;
var b16 = other.low_ >>> 16;
var b00 = other.low_ & 0xFFFF;
var c48 = 0, c32 = 0, c16 = 0, c00 = 0;
c00 += a00 + b00;
c16 += c00 >>> 16;
c00 &= 0xFFFF;
c16 += a16 + b16;
c32 += c16 >>> 16;
c16 &= 0xFFFF;
c32 += a32 + b32;
c48 += c32 >>> 16;
c32 &= 0xFFFF;
c48 += a48 + b48;
c48 &= 0xFFFF;
return Long.fromBits((c16 << 16) | c00, (c48 << 16) | c32);
};
/**
* Returns the difference of this and the given Long.
*
* @method
* @param {Long} other Long to subtract from this.
* @return {Long} the difference of this and the given Long.
*/
Long.prototype.subtract = function(other) {
return this.add(other.negate());
};
/**
* Returns the product of this and the given Long.
*
* @method
* @param {Long} other Long to multiply with this.
* @return {Long} the product of this and the other.
*/
Long.prototype.multiply = function(other) {
if (this.isZero()) {
return Long.ZERO;
} else if (other.isZero()) {
return Long.ZERO;
}
if (this.equals(Long.MIN_VALUE)) {
return other.isOdd() ? Long.MIN_VALUE : Long.ZERO;
} else if (other.equals(Long.MIN_VALUE)) {
return this.isOdd() ? Long.MIN_VALUE : Long.ZERO;
}
if (this.isNegative()) {
if (other.isNegative()) {
return this.negate().multiply(other.negate());
} else {
return this.negate().multiply(other).negate();
}
} else if (other.isNegative()) {
return this.multiply(other.negate()).negate();
}
// If both Longs are small, use float multiplication
if (this.lessThan(Long.TWO_PWR_24_) &&
other.lessThan(Long.TWO_PWR_24_)) {
return Long.fromNumber(this.toNumber() * other.toNumber());
}
// Divide each Long into 4 chunks of 16 bits, and then add up 4x4 products.
// We can skip products that would overflow.
var a48 = this.high_ >>> 16;
var a32 = this.high_ & 0xFFFF;
var a16 = this.low_ >>> 16;
var a00 = this.low_ & 0xFFFF;
var b48 = other.high_ >>> 16;
var b32 = other.high_ & 0xFFFF;
var b16 = other.low_ >>> 16;
var b00 = other.low_ & 0xFFFF;
var c48 = 0, c32 = 0, c16 = 0, c00 = 0;
c00 += a00 * b00;
c16 += c00 >>> 16;
c00 &= 0xFFFF;
c16 += a16 * b00;
c32 += c16 >>> 16;
c16 &= 0xFFFF;
c16 += a00 * b16;
c32 += c16 >>> 16;
c16 &= 0xFFFF;
c32 += a32 * b00;
c48 += c32 >>> 16;
c32 &= 0xFFFF;
c32 += a16 * b16;
c48 += c32 >>> 16;
c32 &= 0xFFFF;
c32 += a00 * b32;
c48 += c32 >>> 16;
c32 &= 0xFFFF;
c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48;
c48 &= 0xFFFF;
return Long.fromBits((c16 << 16) | c00, (c48 << 16) | c32);
};
/**
* Returns this Long divided by the given one.
*
* @method
* @param {Long} other Long by which to divide.
* @return {Long} this Long divided by the given one.
*/
Long.prototype.div = function(other) {
if (other.isZero()) {
throw Error('division by zero');
} else if (this.isZero()) {
return Long.ZERO;
}
if (this.equals(Long.MIN_VALUE)) {
if (other.equals(Long.ONE) ||
other.equals(Long.NEG_ONE)) {
return Long.MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE
} else if (other.equals(Long.MIN_VALUE)) {
return Long.ONE;
} else {
// At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|.
var halfThis = this.shiftRight(1);
var approx = halfThis.div(other).shiftLeft(1);
if (approx.equals(Long.ZERO)) {
return other.isNegative() ? Long.ONE : Long.NEG_ONE;
} else {
var rem = this.subtract(other.multiply(approx));
var result = approx.add(rem.div(other));
return result;
}
}
} else if (other.equals(Long.MIN_VALUE)) {
return Long.ZERO;
}
if (this.isNegative()) {
if (other.isNegative()) {
return this.negate().div(other.negate());
} else {
return this.negate().div(other).negate();
}
} else if (other.isNegative()) {
return this.div(other.negate()).negate();
}
// Repeat the following until the remainder is less than other: find a
// floating-point that approximates remainder / other *from below*, add this
// into the result, and subtract it from the remainder. It is critical that
// the approximate value is less than or equal to the real value so that the
// remainder never becomes negative.
var res = Long.ZERO;
var rem = this;
while (rem.greaterThanOrEqual(other)) {
// Approximate the result of division. This may be a little greater or
// smaller than the actual value.
var approx = Math.max(1, Math.floor(rem.toNumber() / other.toNumber()));
// We will tweak the approximate result by changing it in the 48-th digit or
// the smallest non-fractional digit, whichever is larger.
var log2 = Math.ceil(Math.log(approx) / Math.LN2);
var delta = (log2 <= 48) ? 1 : Math.pow(2, log2 - 48);
// Decrease the approximation until it is smaller than the remainder. Note
// that if it is too large, the product overflows and is negative.
var approxRes = Long.fromNumber(approx);
var approxRem = approxRes.multiply(other);
while (approxRem.isNegative() || approxRem.greaterThan(rem)) {
approx -= delta;
approxRes = Long.fromNumber(approx);
approxRem = approxRes.multiply(other);
}
// We know the answer can't be zero... and actually, zero would cause
// infinite recursion since we would make no progress.
if (approxRes.isZero()) {
approxRes = Long.ONE;
}
res = res.add(approxRes);
rem = rem.subtract(approxRem);
}
return res;
};
/**
* Returns this Long modulo the given one.
*
* @method
* @param {Long} other Long by which to mod.
* @return {Long} this Long modulo the given one.
*/
Long.prototype.modulo = function(other) {
return this.subtract(this.div(other).multiply(other));
};
/**
* The bitwise-NOT of this value.
*
* @method
* @return {Long} the bitwise-NOT of this value.
*/
Long.prototype.not = function() {
return Long.fromBits(~this.low_, ~this.high_);
};
/**
* Returns the bitwise-AND of this Long and the given one.
*
* @method
* @param {Long} other the Long with which to AND.
* @return {Long} the bitwise-AND of this and the other.
*/
Long.prototype.and = function(other) {
return Long.fromBits(this.low_ & other.low_, this.high_ & other.high_);
};
/**
* Returns the bitwise-OR of this Long and the given one.
*
* @method
* @param {Long} other the Long with which to OR.
* @return {Long} the bitwise-OR of this and the other.
*/
Long.prototype.or = function(other) {
return Long.fromBits(this.low_ | other.low_, this.high_ | other.high_);
};
/**
* Returns the bitwise-XOR of this Long and the given one.
*
* @method
* @param {Long} other the Long with which to XOR.
* @return {Long} the bitwise-XOR of this and the other.
*/
Long.prototype.xor = function(other) {
return Long.fromBits(this.low_ ^ other.low_, this.high_ ^ other.high_);
};
/**
* Returns this Long with bits shifted to the left by the given amount.
*
* @method
* @param {number} numBits the number of bits by which to shift.
* @return {Long} this shifted to the left by the given amount.
*/
Long.prototype.shiftLeft = function(numBits) {
numBits &= 63;
if (numBits == 0) {
return this;
} else {
var low = this.low_;
if (numBits < 32) {
var high = this.high_;
return Long.fromBits(
low << numBits,
(high << numBits) | (low >>> (32 - numBits)));
} else {
return Long.fromBits(0, low << (numBits - 32));
}
}
};
/**
* Returns this Long with bits shifted to the right by the given amount.
*
* @method
* @param {number} numBits the number of bits by which to shift.
* @return {Long} this shifted to the right by the given amount.
*/
Long.prototype.shiftRight = function(numBits) {
numBits &= 63;
if (numBits == 0) {
return this;
} else {
var high = this.high_;
if (numBits < 32) {
var low = this.low_;
return Long.fromBits(
(low >>> numBits) | (high << (32 - numBits)),
high >> numBits);
} else {
return Long.fromBits(
high >> (numBits - 32),
high >= 0 ? 0 : -1);
}
}
};
/**
* Returns this Long with bits shifted to the right by the given amount, with the new top bits matching the current sign bit.
*
* @method
* @param {number} numBits the number of bits by which to shift.
* @return {Long} this shifted to the right by the given amount, with zeros placed into the new leading bits.
*/
Long.prototype.shiftRightUnsigned = function(numBits) {
numBits &= 63;
if (numBits == 0) {
return this;
} else {
var high = this.high_;
if (numBits < 32) {
var low = this.low_;
return Long.fromBits(
(low >>> numBits) | (high << (32 - numBits)),
high >>> numBits);
} else if (numBits == 32) {
return Long.fromBits(high, 0);
} else {
return Long.fromBits(high >>> (numBits - 32), 0);
}
}
};
/**
* Returns a Long representing the given (32-bit) integer value.
*
* @method
* @param {number} value the 32-bit integer in question.
* @return {Long} the corresponding Long value.
*/
Long.fromInt = function(value) {
if (-128 <= value && value < 128) {
var cachedObj = Long.INT_CACHE_[value];
if (cachedObj) {
return cachedObj;
}
}
var obj = new Long(value | 0, value < 0 ? -1 : 0);
if (-128 <= value && value < 128) {
Long.INT_CACHE_[value] = obj;
}
return obj;
};
/**
* Returns a Long representing the given value, provided that it is a finite number. Otherwise, zero is returned.
*
* @method
* @param {number} value the number in question.
* @return {Long} the corresponding Long value.
*/
Long.fromNumber = function(value) {
if (isNaN(value) || !isFinite(value)) {
return Long.ZERO;
} else if (value <= -Long.TWO_PWR_63_DBL_) {
return Long.MIN_VALUE;
} else if (value + 1 >= Long.TWO_PWR_63_DBL_) {
return Long.MAX_VALUE;
} else if (value < 0) {
return Long.fromNumber(-value).negate();
} else {
return new Long(
(value % Long.TWO_PWR_32_DBL_) | 0,
(value / Long.TWO_PWR_32_DBL_) | 0);
}
};
/**
* Returns a Long representing the 64-bit integer that comes by concatenating the given high and low bits. Each is assumed to use 32 bits.
*
* @method
* @param {number} lowBits the low 32-bits.
* @param {number} highBits the high 32-bits.
* @return {Long} the corresponding Long value.
*/
Long.fromBits = function(lowBits, highBits) {
return new Long(lowBits, highBits);
};
/**
* Returns a Long representation of the given string, written using the given radix.
*
* @method
* @param {string} str the textual representation of the Long.
* @param {number} opt_radix the radix in which the text is written.
* @return {Long} the corresponding Long value.
*/
Long.fromString = function(str, opt_radix) {
if (str.length == 0) {
throw Error('number format error: empty string');
}
var radix = opt_radix || 10;
if (radix < 2 || 36 < radix) {
throw Error('radix out of range: ' + radix);
}
if (str.charAt(0) == '-') {
return Long.fromString(str.substring(1), radix).negate();
} else if (str.indexOf('-') >= 0) {
throw Error('number format error: interior "-" character: ' + str);
}
// Do several (8) digits each time through the loop, so as to
// minimize the calls to the very expensive emulated div.
var radixToPower = Long.fromNumber(Math.pow(radix, 8));
var result = Long.ZERO;
for (var i = 0; i < str.length; i += 8) {
var size = Math.min(8, str.length - i);
var value = parseInt(str.substring(i, i + size), radix);
if (size < 8) {
var power = Long.fromNumber(Math.pow(radix, size));
result = result.multiply(power).add(Long.fromNumber(value));
} else {
result = result.multiply(radixToPower);
result = result.add(Long.fromNumber(value));
}
}
return result;
};
// NOTE: Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the
// from* methods on which they depend.
/**
* A cache of the Long representations of small integer values.
* @type {Object}
* @ignore
*/
Long.INT_CACHE_ = {};
// NOTE: the compiler should inline these constant values below and then remove
// these variables, so there should be no runtime penalty for these.
/**
* Number used repeated below in calculations. This must appear before the
* first call to any from* function below.
* @type {number}
* @ignore
*/
Long.TWO_PWR_16_DBL_ = 1 << 16;
/**
* @type {number}
* @ignore
*/
Long.TWO_PWR_24_DBL_ = 1 << 24;
/**
* @type {number}
* @ignore
*/
Long.TWO_PWR_32_DBL_ = Long.TWO_PWR_16_DBL_ * Long.TWO_PWR_16_DBL_;
/**
* @type {number}
* @ignore
*/
Long.TWO_PWR_31_DBL_ = Long.TWO_PWR_32_DBL_ / 2;
/**
* @type {number}
* @ignore
*/
Long.TWO_PWR_48_DBL_ = Long.TWO_PWR_32_DBL_ * Long.TWO_PWR_16_DBL_;
/**
* @type {number}
* @ignore
*/
Long.TWO_PWR_64_DBL_ = Long.TWO_PWR_32_DBL_ * Long.TWO_PWR_32_DBL_;
/**
* @type {number}
* @ignore
*/
Long.TWO_PWR_63_DBL_ = Long.TWO_PWR_64_DBL_ / 2;
/** @type {Long} */
Long.ZERO = Long.fromInt(0);
/** @type {Long} */
Long.ONE = Long.fromInt(1);
/** @type {Long} */
Long.NEG_ONE = Long.fromInt(-1);
/** @type {Long} */
Long.MAX_VALUE =
Long.fromBits(0xFFFFFFFF | 0, 0x7FFFFFFF | 0);
/** @type {Long} */
Long.MIN_VALUE = Long.fromBits(0, 0x80000000 | 0);
/**
* @type {Long}
* @ignore
*/
Long.TWO_PWR_24_ = Long.fromInt(1 << 24);
/**
* Expose.
*/
module.exports = Long;
module.exports.Long = Long;

View File

@@ -0,0 +1,14 @@
/**
* A class representation of the BSON MaxKey type.
*
* @class
* @return {MaxKey} A MaxKey instance
*/
function MaxKey() {
if(!(this instanceof MaxKey)) return new MaxKey();
this._bsontype = 'MaxKey';
}
module.exports = MaxKey;
module.exports.MaxKey = MaxKey;

View File

@@ -0,0 +1,14 @@
/**
* A class representation of the BSON MinKey type.
*
* @class
* @return {MinKey} A MinKey instance
*/
function MinKey() {
if(!(this instanceof MinKey)) return new MinKey();
this._bsontype = 'MinKey';
}
module.exports = MinKey;
module.exports.MinKey = MinKey;

View File

@@ -0,0 +1,274 @@
/**
* Module dependencies.
* @ignore
*/
var BinaryParser = require('./binary_parser').BinaryParser;
/**
* Machine id.
*
* Create a random 3-byte value (i.e. unique for this
* process). Other drivers use a md5 of the machine id here, but
* that would mean an asyc call to gethostname, so we don't bother.
* @ignore
*/
var MACHINE_ID = parseInt(Math.random() * 0xFFFFFF, 10);
// Regular expression that checks for hex value
var checkForHexRegExp = new RegExp("^[0-9a-fA-F]{24}$");
/**
* Create a new ObjectID instance
*
* @class
* @param {(string|number)} id Can be a 24 byte hex string, 12 byte binary string or a Number.
* @property {number} generationTime The generation time of this ObjectId instance
* @return {ObjectID} instance of ObjectID.
*/
var ObjectID = function ObjectID(id) {
if(!(this instanceof ObjectID)) return new ObjectID(id);
if((id instanceof ObjectID)) return id;
this._bsontype = 'ObjectID';
var __id = null;
var valid = ObjectID.isValid(id);
// Throw an error if it's not a valid setup
if(!valid && id != null){
throw new Error("Argument passed in must be a single String of 12 bytes or a string of 24 hex characters");
} else if(valid && typeof id == 'string' && id.length == 24) {
return ObjectID.createFromHexString(id);
} else if(id == null || typeof id == 'number') {
// convert to 12 byte binary string
this.id = this.generate(id);
} else if(id != null && id.length === 12) {
// assume 12 byte string
this.id = id;
}
if(ObjectID.cacheHexString) this.__id = this.toHexString();
};
// Allow usage of ObjectId as well as ObjectID
var ObjectId = ObjectID;
// Precomputed hex table enables speedy hex string conversion
var hexTable = [];
for (var i = 0; i < 256; i++) {
hexTable[i] = (i <= 15 ? '0' : '') + i.toString(16);
}
/**
* Return the ObjectID id as a 24 byte hex string representation
*
* @method
* @return {string} return the 24 byte hex string representation.
*/
ObjectID.prototype.toHexString = function() {
if(ObjectID.cacheHexString && this.__id) return this.__id;
var hexString = '';
for (var i = 0; i < this.id.length; i++) {
hexString += hexTable[this.id.charCodeAt(i)];
}
if(ObjectID.cacheHexString) this.__id = hexString;
return hexString;
};
/**
* Update the ObjectID index used in generating new ObjectID's on the driver
*
* @method
* @return {number} returns next index value.
* @ignore
*/
ObjectID.prototype.get_inc = function() {
return ObjectID.index = (ObjectID.index + 1) % 0xFFFFFF;
};
/**
* Update the ObjectID index used in generating new ObjectID's on the driver
*
* @method
* @return {number} returns next index value.
* @ignore
*/
ObjectID.prototype.getInc = function() {
return this.get_inc();
};
/**
* Generate a 12 byte id string used in ObjectID's
*
* @method
* @param {number} [time] optional parameter allowing to pass in a second based timestamp.
* @return {string} return the 12 byte id binary string.
*/
ObjectID.prototype.generate = function(time) {
if ('number' != typeof time) {
time = parseInt(Date.now()/1000,10);
}
var time4Bytes = BinaryParser.encodeInt(time, 32, true, true);
/* for time-based ObjectID the bytes following the time will be zeroed */
var machine3Bytes = BinaryParser.encodeInt(MACHINE_ID, 24, false);
var pid2Bytes = BinaryParser.fromShort(typeof process === 'undefined' ? Math.floor(Math.random() * 100000) : process.pid % 0xFFFF);
var index3Bytes = BinaryParser.encodeInt(this.get_inc(), 24, false, true);
return time4Bytes + machine3Bytes + pid2Bytes + index3Bytes;
};
/**
* Converts the id into a 24 byte hex string for printing
*
* @return {String} return the 24 byte hex string representation.
* @ignore
*/
ObjectID.prototype.toString = function() {
return this.toHexString();
};
/**
* Converts to a string representation of this Id.
*
* @return {String} return the 24 byte hex string representation.
* @ignore
*/
ObjectID.prototype.inspect = ObjectID.prototype.toString;
/**
* Converts to its JSON representation.
*
* @return {String} return the 24 byte hex string representation.
* @ignore
*/
ObjectID.prototype.toJSON = function() {
return this.toHexString();
};
/**
* Compares the equality of this ObjectID with `otherID`.
*
* @method
* @param {object} otherID ObjectID instance to compare against.
* @return {boolean} the result of comparing two ObjectID's
*/
ObjectID.prototype.equals = function equals (otherID) {
if(otherID == null) return false;
var id = (otherID instanceof ObjectID || otherID.toHexString)
? otherID.id
: ObjectID.createFromHexString(otherID).id;
return this.id === id;
}
/**
* Returns the generation date (accurate up to the second) that this ID was generated.
*
* @method
* @return {date} the generation date
*/
ObjectID.prototype.getTimestamp = function() {
var timestamp = new Date();
timestamp.setTime(Math.floor(BinaryParser.decodeInt(this.id.substring(0,4), 32, true, true)) * 1000);
return timestamp;
}
/**
* @ignore
*/
ObjectID.index = parseInt(Math.random() * 0xFFFFFF, 10);
/**
* @ignore
*/
ObjectID.createPk = function createPk () {
return new ObjectID();
};
/**
* Creates an ObjectID from a second based number, with the rest of the ObjectID zeroed out. Used for comparisons or sorting the ObjectID.
*
* @method
* @param {number} time an integer number representing a number of seconds.
* @return {ObjectID} return the created ObjectID
*/
ObjectID.createFromTime = function createFromTime (time) {
var id = BinaryParser.encodeInt(time, 32, true, true) +
BinaryParser.encodeInt(0, 64, true, true);
return new ObjectID(id);
};
/**
* Creates an ObjectID from a hex string representation of an ObjectID.
*
* @method
* @param {string} hexString create a ObjectID from a passed in 24 byte hexstring.
* @return {ObjectID} return the created ObjectID
*/
ObjectID.createFromHexString = function createFromHexString (hexString) {
// Throw an error if it's not a valid setup
if(typeof hexString === 'undefined' || hexString != null && hexString.length != 24)
throw new Error("Argument passed in must be a single String of 12 bytes or a string of 24 hex characters");
var len = hexString.length;
if(len > 12*2) {
throw new Error('Id cannot be longer than 12 bytes');
}
var result = ''
, string
, number;
for (var index = 0; index < len; index += 2) {
string = hexString.substr(index, 2);
number = parseInt(string, 16);
result += BinaryParser.fromByte(number);
}
return new ObjectID(result, hexString);
};
/**
* Checks if a value is a valid bson ObjectId
*
* @method
* @return {boolean} return true if the value is a valid bson ObjectId, return false otherwise.
*/
ObjectID.isValid = function isValid(id) {
if(id == null) return false;
if(id != null && 'number' != typeof id && (id.length != 12 && id.length != 24)) {
return false;
} else {
// Check specifically for hex correctness
if(typeof id == 'string' && id.length == 24) return checkForHexRegExp.test(id);
return true;
}
};
/**
* @ignore
*/
Object.defineProperty(ObjectID.prototype, "generationTime", {
enumerable: true
, get: function () {
return Math.floor(BinaryParser.decodeInt(this.id.substring(0,4), 32, true, true));
}
, set: function (value) {
var value = BinaryParser.encodeInt(value, 32, true, true);
this.id = value + this.id.substr(4);
// delete this.__id;
this.toHexString();
}
});
/**
* Expose.
*/
module.exports = ObjectID;
module.exports.ObjectID = ObjectID;
module.exports.ObjectId = ObjectID;

View File

@@ -0,0 +1,47 @@
/**
* A class representation of the BSON Symbol type.
*
* @class
* @deprecated
* @param {string} value the string representing the symbol.
* @return {Symbol}
*/
function Symbol(value) {
if(!(this instanceof Symbol)) return new Symbol(value);
this._bsontype = 'Symbol';
this.value = value;
}
/**
* Access the wrapped string value.
*
* @method
* @return {String} returns the wrapped string.
*/
Symbol.prototype.valueOf = function() {
return this.value;
};
/**
* @ignore
*/
Symbol.prototype.toString = function() {
return this.value;
}
/**
* @ignore
*/
Symbol.prototype.inspect = function() {
return this.value;
}
/**
* @ignore
*/
Symbol.prototype.toJSON = function() {
return this.value;
}
module.exports = Symbol;
module.exports.Symbol = Symbol;

View File

@@ -0,0 +1,856 @@
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// Copyright 2009 Google Inc. All Rights Reserved
/**
* This type is for INTERNAL use in MongoDB only and should not be used in applications.
* The appropriate corresponding type is the JavaScript Date type.
*
* Defines a Timestamp class for representing a 64-bit two's-complement
* integer value, which faithfully simulates the behavior of a Java "Timestamp". This
* implementation is derived from TimestampLib in GWT.
*
* Constructs a 64-bit two's-complement integer, given its low and high 32-bit
* values as *signed* integers. See the from* functions below for more
* convenient ways of constructing Timestamps.
*
* The internal representation of a Timestamp is the two given signed, 32-bit values.
* We use 32-bit pieces because these are the size of integers on which
* Javascript performs bit-operations. For operations like addition and
* multiplication, we split each number into 16-bit pieces, which can easily be
* multiplied within Javascript's floating-point representation without overflow
* or change in sign.
*
* In the algorithms below, we frequently reduce the negative case to the
* positive case by negating the input(s) and then post-processing the result.
* Note that we must ALWAYS check specially whether those values are MIN_VALUE
* (-2^63) because -MIN_VALUE == MIN_VALUE (since 2^63 cannot be represented as
* a positive number, it overflows back into a negative). Not handling this
* case would often result in infinite recursion.
*
* @class
* @param {number} low the low (signed) 32 bits of the Timestamp.
* @param {number} high the high (signed) 32 bits of the Timestamp.
*/
function Timestamp(low, high) {
if(!(this instanceof Timestamp)) return new Timestamp(low, high);
this._bsontype = 'Timestamp';
/**
* @type {number}
* @ignore
*/
this.low_ = low | 0; // force into 32 signed bits.
/**
* @type {number}
* @ignore
*/
this.high_ = high | 0; // force into 32 signed bits.
};
/**
* Return the int value.
*
* @return {number} the value, assuming it is a 32-bit integer.
*/
Timestamp.prototype.toInt = function() {
return this.low_;
};
/**
* Return the Number value.
*
* @method
* @return {number} the closest floating-point representation to this value.
*/
Timestamp.prototype.toNumber = function() {
return this.high_ * Timestamp.TWO_PWR_32_DBL_ +
this.getLowBitsUnsigned();
};
/**
* Return the JSON value.
*
* @method
* @return {string} the JSON representation.
*/
Timestamp.prototype.toJSON = function() {
return this.toString();
}
/**
* Return the String value.
*
* @method
* @param {number} [opt_radix] the radix in which the text should be written.
* @return {string} the textual representation of this value.
*/
Timestamp.prototype.toString = function(opt_radix) {
var radix = opt_radix || 10;
if (radix < 2 || 36 < radix) {
throw Error('radix out of range: ' + radix);
}
if (this.isZero()) {
return '0';
}
if (this.isNegative()) {
if (this.equals(Timestamp.MIN_VALUE)) {
// We need to change the Timestamp value before it can be negated, so we remove
// the bottom-most digit in this base and then recurse to do the rest.
var radixTimestamp = Timestamp.fromNumber(radix);
var div = this.div(radixTimestamp);
var rem = div.multiply(radixTimestamp).subtract(this);
return div.toString(radix) + rem.toInt().toString(radix);
} else {
return '-' + this.negate().toString(radix);
}
}
// Do several (6) digits each time through the loop, so as to
// minimize the calls to the very expensive emulated div.
var radixToPower = Timestamp.fromNumber(Math.pow(radix, 6));
var rem = this;
var result = '';
while (true) {
var remDiv = rem.div(radixToPower);
var intval = rem.subtract(remDiv.multiply(radixToPower)).toInt();
var digits = intval.toString(radix);
rem = remDiv;
if (rem.isZero()) {
return digits + result;
} else {
while (digits.length < 6) {
digits = '0' + digits;
}
result = '' + digits + result;
}
}
};
/**
* Return the high 32-bits value.
*
* @method
* @return {number} the high 32-bits as a signed value.
*/
Timestamp.prototype.getHighBits = function() {
return this.high_;
};
/**
* Return the low 32-bits value.
*
* @method
* @return {number} the low 32-bits as a signed value.
*/
Timestamp.prototype.getLowBits = function() {
return this.low_;
};
/**
* Return the low unsigned 32-bits value.
*
* @method
* @return {number} the low 32-bits as an unsigned value.
*/
Timestamp.prototype.getLowBitsUnsigned = function() {
return (this.low_ >= 0) ?
this.low_ : Timestamp.TWO_PWR_32_DBL_ + this.low_;
};
/**
* Returns the number of bits needed to represent the absolute value of this Timestamp.
*
* @method
* @return {number} Returns the number of bits needed to represent the absolute value of this Timestamp.
*/
Timestamp.prototype.getNumBitsAbs = function() {
if (this.isNegative()) {
if (this.equals(Timestamp.MIN_VALUE)) {
return 64;
} else {
return this.negate().getNumBitsAbs();
}
} else {
var val = this.high_ != 0 ? this.high_ : this.low_;
for (var bit = 31; bit > 0; bit--) {
if ((val & (1 << bit)) != 0) {
break;
}
}
return this.high_ != 0 ? bit + 33 : bit + 1;
}
};
/**
* Return whether this value is zero.
*
* @method
* @return {boolean} whether this value is zero.
*/
Timestamp.prototype.isZero = function() {
return this.high_ == 0 && this.low_ == 0;
};
/**
* Return whether this value is negative.
*
* @method
* @return {boolean} whether this value is negative.
*/
Timestamp.prototype.isNegative = function() {
return this.high_ < 0;
};
/**
* Return whether this value is odd.
*
* @method
* @return {boolean} whether this value is odd.
*/
Timestamp.prototype.isOdd = function() {
return (this.low_ & 1) == 1;
};
/**
* Return whether this Timestamp equals the other
*
* @method
* @param {Timestamp} other Timestamp to compare against.
* @return {boolean} whether this Timestamp equals the other
*/
Timestamp.prototype.equals = function(other) {
return (this.high_ == other.high_) && (this.low_ == other.low_);
};
/**
* Return whether this Timestamp does not equal the other.
*
* @method
* @param {Timestamp} other Timestamp to compare against.
* @return {boolean} whether this Timestamp does not equal the other.
*/
Timestamp.prototype.notEquals = function(other) {
return (this.high_ != other.high_) || (this.low_ != other.low_);
};
/**
* Return whether this Timestamp is less than the other.
*
* @method
* @param {Timestamp} other Timestamp to compare against.
* @return {boolean} whether this Timestamp is less than the other.
*/
Timestamp.prototype.lessThan = function(other) {
return this.compare(other) < 0;
};
/**
* Return whether this Timestamp is less than or equal to the other.
*
* @method
* @param {Timestamp} other Timestamp to compare against.
* @return {boolean} whether this Timestamp is less than or equal to the other.
*/
Timestamp.prototype.lessThanOrEqual = function(other) {
return this.compare(other) <= 0;
};
/**
* Return whether this Timestamp is greater than the other.
*
* @method
* @param {Timestamp} other Timestamp to compare against.
* @return {boolean} whether this Timestamp is greater than the other.
*/
Timestamp.prototype.greaterThan = function(other) {
return this.compare(other) > 0;
};
/**
* Return whether this Timestamp is greater than or equal to the other.
*
* @method
* @param {Timestamp} other Timestamp to compare against.
* @return {boolean} whether this Timestamp is greater than or equal to the other.
*/
Timestamp.prototype.greaterThanOrEqual = function(other) {
return this.compare(other) >= 0;
};
/**
* Compares this Timestamp with the given one.
*
* @method
* @param {Timestamp} other Timestamp to compare against.
* @return {boolean} 0 if they are the same, 1 if the this is greater, and -1 if the given one is greater.
*/
Timestamp.prototype.compare = function(other) {
if (this.equals(other)) {
return 0;
}
var thisNeg = this.isNegative();
var otherNeg = other.isNegative();
if (thisNeg && !otherNeg) {
return -1;
}
if (!thisNeg && otherNeg) {
return 1;
}
// at this point, the signs are the same, so subtraction will not overflow
if (this.subtract(other).isNegative()) {
return -1;
} else {
return 1;
}
};
/**
* The negation of this value.
*
* @method
* @return {Timestamp} the negation of this value.
*/
Timestamp.prototype.negate = function() {
if (this.equals(Timestamp.MIN_VALUE)) {
return Timestamp.MIN_VALUE;
} else {
return this.not().add(Timestamp.ONE);
}
};
/**
* Returns the sum of this and the given Timestamp.
*
* @method
* @param {Timestamp} other Timestamp to add to this one.
* @return {Timestamp} the sum of this and the given Timestamp.
*/
Timestamp.prototype.add = function(other) {
// Divide each number into 4 chunks of 16 bits, and then sum the chunks.
var a48 = this.high_ >>> 16;
var a32 = this.high_ & 0xFFFF;
var a16 = this.low_ >>> 16;
var a00 = this.low_ & 0xFFFF;
var b48 = other.high_ >>> 16;
var b32 = other.high_ & 0xFFFF;
var b16 = other.low_ >>> 16;
var b00 = other.low_ & 0xFFFF;
var c48 = 0, c32 = 0, c16 = 0, c00 = 0;
c00 += a00 + b00;
c16 += c00 >>> 16;
c00 &= 0xFFFF;
c16 += a16 + b16;
c32 += c16 >>> 16;
c16 &= 0xFFFF;
c32 += a32 + b32;
c48 += c32 >>> 16;
c32 &= 0xFFFF;
c48 += a48 + b48;
c48 &= 0xFFFF;
return Timestamp.fromBits((c16 << 16) | c00, (c48 << 16) | c32);
};
/**
* Returns the difference of this and the given Timestamp.
*
* @method
* @param {Timestamp} other Timestamp to subtract from this.
* @return {Timestamp} the difference of this and the given Timestamp.
*/
Timestamp.prototype.subtract = function(other) {
return this.add(other.negate());
};
/**
* Returns the product of this and the given Timestamp.
*
* @method
* @param {Timestamp} other Timestamp to multiply with this.
* @return {Timestamp} the product of this and the other.
*/
Timestamp.prototype.multiply = function(other) {
if (this.isZero()) {
return Timestamp.ZERO;
} else if (other.isZero()) {
return Timestamp.ZERO;
}
if (this.equals(Timestamp.MIN_VALUE)) {
return other.isOdd() ? Timestamp.MIN_VALUE : Timestamp.ZERO;
} else if (other.equals(Timestamp.MIN_VALUE)) {
return this.isOdd() ? Timestamp.MIN_VALUE : Timestamp.ZERO;
}
if (this.isNegative()) {
if (other.isNegative()) {
return this.negate().multiply(other.negate());
} else {
return this.negate().multiply(other).negate();
}
} else if (other.isNegative()) {
return this.multiply(other.negate()).negate();
}
// If both Timestamps are small, use float multiplication
if (this.lessThan(Timestamp.TWO_PWR_24_) &&
other.lessThan(Timestamp.TWO_PWR_24_)) {
return Timestamp.fromNumber(this.toNumber() * other.toNumber());
}
// Divide each Timestamp into 4 chunks of 16 bits, and then add up 4x4 products.
// We can skip products that would overflow.
var a48 = this.high_ >>> 16;
var a32 = this.high_ & 0xFFFF;
var a16 = this.low_ >>> 16;
var a00 = this.low_ & 0xFFFF;
var b48 = other.high_ >>> 16;
var b32 = other.high_ & 0xFFFF;
var b16 = other.low_ >>> 16;
var b00 = other.low_ & 0xFFFF;
var c48 = 0, c32 = 0, c16 = 0, c00 = 0;
c00 += a00 * b00;
c16 += c00 >>> 16;
c00 &= 0xFFFF;
c16 += a16 * b00;
c32 += c16 >>> 16;
c16 &= 0xFFFF;
c16 += a00 * b16;
c32 += c16 >>> 16;
c16 &= 0xFFFF;
c32 += a32 * b00;
c48 += c32 >>> 16;
c32 &= 0xFFFF;
c32 += a16 * b16;
c48 += c32 >>> 16;
c32 &= 0xFFFF;
c32 += a00 * b32;
c48 += c32 >>> 16;
c32 &= 0xFFFF;
c48 += a48 * b00 + a32 * b16 + a16 * b32 + a00 * b48;
c48 &= 0xFFFF;
return Timestamp.fromBits((c16 << 16) | c00, (c48 << 16) | c32);
};
/**
* Returns this Timestamp divided by the given one.
*
* @method
* @param {Timestamp} other Timestamp by which to divide.
* @return {Timestamp} this Timestamp divided by the given one.
*/
Timestamp.prototype.div = function(other) {
if (other.isZero()) {
throw Error('division by zero');
} else if (this.isZero()) {
return Timestamp.ZERO;
}
if (this.equals(Timestamp.MIN_VALUE)) {
if (other.equals(Timestamp.ONE) ||
other.equals(Timestamp.NEG_ONE)) {
return Timestamp.MIN_VALUE; // recall that -MIN_VALUE == MIN_VALUE
} else if (other.equals(Timestamp.MIN_VALUE)) {
return Timestamp.ONE;
} else {
// At this point, we have |other| >= 2, so |this/other| < |MIN_VALUE|.
var halfThis = this.shiftRight(1);
var approx = halfThis.div(other).shiftLeft(1);
if (approx.equals(Timestamp.ZERO)) {
return other.isNegative() ? Timestamp.ONE : Timestamp.NEG_ONE;
} else {
var rem = this.subtract(other.multiply(approx));
var result = approx.add(rem.div(other));
return result;
}
}
} else if (other.equals(Timestamp.MIN_VALUE)) {
return Timestamp.ZERO;
}
if (this.isNegative()) {
if (other.isNegative()) {
return this.negate().div(other.negate());
} else {
return this.negate().div(other).negate();
}
} else if (other.isNegative()) {
return this.div(other.negate()).negate();
}
// Repeat the following until the remainder is less than other: find a
// floating-point that approximates remainder / other *from below*, add this
// into the result, and subtract it from the remainder. It is critical that
// the approximate value is less than or equal to the real value so that the
// remainder never becomes negative.
var res = Timestamp.ZERO;
var rem = this;
while (rem.greaterThanOrEqual(other)) {
// Approximate the result of division. This may be a little greater or
// smaller than the actual value.
var approx = Math.max(1, Math.floor(rem.toNumber() / other.toNumber()));
// We will tweak the approximate result by changing it in the 48-th digit or
// the smallest non-fractional digit, whichever is larger.
var log2 = Math.ceil(Math.log(approx) / Math.LN2);
var delta = (log2 <= 48) ? 1 : Math.pow(2, log2 - 48);
// Decrease the approximation until it is smaller than the remainder. Note
// that if it is too large, the product overflows and is negative.
var approxRes = Timestamp.fromNumber(approx);
var approxRem = approxRes.multiply(other);
while (approxRem.isNegative() || approxRem.greaterThan(rem)) {
approx -= delta;
approxRes = Timestamp.fromNumber(approx);
approxRem = approxRes.multiply(other);
}
// We know the answer can't be zero... and actually, zero would cause
// infinite recursion since we would make no progress.
if (approxRes.isZero()) {
approxRes = Timestamp.ONE;
}
res = res.add(approxRes);
rem = rem.subtract(approxRem);
}
return res;
};
/**
* Returns this Timestamp modulo the given one.
*
* @method
* @param {Timestamp} other Timestamp by which to mod.
* @return {Timestamp} this Timestamp modulo the given one.
*/
Timestamp.prototype.modulo = function(other) {
return this.subtract(this.div(other).multiply(other));
};
/**
* The bitwise-NOT of this value.
*
* @method
* @return {Timestamp} the bitwise-NOT of this value.
*/
Timestamp.prototype.not = function() {
return Timestamp.fromBits(~this.low_, ~this.high_);
};
/**
* Returns the bitwise-AND of this Timestamp and the given one.
*
* @method
* @param {Timestamp} other the Timestamp with which to AND.
* @return {Timestamp} the bitwise-AND of this and the other.
*/
Timestamp.prototype.and = function(other) {
return Timestamp.fromBits(this.low_ & other.low_, this.high_ & other.high_);
};
/**
* Returns the bitwise-OR of this Timestamp and the given one.
*
* @method
* @param {Timestamp} other the Timestamp with which to OR.
* @return {Timestamp} the bitwise-OR of this and the other.
*/
Timestamp.prototype.or = function(other) {
return Timestamp.fromBits(this.low_ | other.low_, this.high_ | other.high_);
};
/**
* Returns the bitwise-XOR of this Timestamp and the given one.
*
* @method
* @param {Timestamp} other the Timestamp with which to XOR.
* @return {Timestamp} the bitwise-XOR of this and the other.
*/
Timestamp.prototype.xor = function(other) {
return Timestamp.fromBits(this.low_ ^ other.low_, this.high_ ^ other.high_);
};
/**
* Returns this Timestamp with bits shifted to the left by the given amount.
*
* @method
* @param {number} numBits the number of bits by which to shift.
* @return {Timestamp} this shifted to the left by the given amount.
*/
Timestamp.prototype.shiftLeft = function(numBits) {
numBits &= 63;
if (numBits == 0) {
return this;
} else {
var low = this.low_;
if (numBits < 32) {
var high = this.high_;
return Timestamp.fromBits(
low << numBits,
(high << numBits) | (low >>> (32 - numBits)));
} else {
return Timestamp.fromBits(0, low << (numBits - 32));
}
}
};
/**
* Returns this Timestamp with bits shifted to the right by the given amount.
*
* @method
* @param {number} numBits the number of bits by which to shift.
* @return {Timestamp} this shifted to the right by the given amount.
*/
Timestamp.prototype.shiftRight = function(numBits) {
numBits &= 63;
if (numBits == 0) {
return this;
} else {
var high = this.high_;
if (numBits < 32) {
var low = this.low_;
return Timestamp.fromBits(
(low >>> numBits) | (high << (32 - numBits)),
high >> numBits);
} else {
return Timestamp.fromBits(
high >> (numBits - 32),
high >= 0 ? 0 : -1);
}
}
};
/**
* Returns this Timestamp with bits shifted to the right by the given amount, with the new top bits matching the current sign bit.
*
* @method
* @param {number} numBits the number of bits by which to shift.
* @return {Timestamp} this shifted to the right by the given amount, with zeros placed into the new leading bits.
*/
Timestamp.prototype.shiftRightUnsigned = function(numBits) {
numBits &= 63;
if (numBits == 0) {
return this;
} else {
var high = this.high_;
if (numBits < 32) {
var low = this.low_;
return Timestamp.fromBits(
(low >>> numBits) | (high << (32 - numBits)),
high >>> numBits);
} else if (numBits == 32) {
return Timestamp.fromBits(high, 0);
} else {
return Timestamp.fromBits(high >>> (numBits - 32), 0);
}
}
};
/**
* Returns a Timestamp representing the given (32-bit) integer value.
*
* @method
* @param {number} value the 32-bit integer in question.
* @return {Timestamp} the corresponding Timestamp value.
*/
Timestamp.fromInt = function(value) {
if (-128 <= value && value < 128) {
var cachedObj = Timestamp.INT_CACHE_[value];
if (cachedObj) {
return cachedObj;
}
}
var obj = new Timestamp(value | 0, value < 0 ? -1 : 0);
if (-128 <= value && value < 128) {
Timestamp.INT_CACHE_[value] = obj;
}
return obj;
};
/**
* Returns a Timestamp representing the given value, provided that it is a finite number. Otherwise, zero is returned.
*
* @method
* @param {number} value the number in question.
* @return {Timestamp} the corresponding Timestamp value.
*/
Timestamp.fromNumber = function(value) {
if (isNaN(value) || !isFinite(value)) {
return Timestamp.ZERO;
} else if (value <= -Timestamp.TWO_PWR_63_DBL_) {
return Timestamp.MIN_VALUE;
} else if (value + 1 >= Timestamp.TWO_PWR_63_DBL_) {
return Timestamp.MAX_VALUE;
} else if (value < 0) {
return Timestamp.fromNumber(-value).negate();
} else {
return new Timestamp(
(value % Timestamp.TWO_PWR_32_DBL_) | 0,
(value / Timestamp.TWO_PWR_32_DBL_) | 0);
}
};
/**
* Returns a Timestamp representing the 64-bit integer that comes by concatenating the given high and low bits. Each is assumed to use 32 bits.
*
* @method
* @param {number} lowBits the low 32-bits.
* @param {number} highBits the high 32-bits.
* @return {Timestamp} the corresponding Timestamp value.
*/
Timestamp.fromBits = function(lowBits, highBits) {
return new Timestamp(lowBits, highBits);
};
/**
* Returns a Timestamp representation of the given string, written using the given radix.
*
* @method
* @param {string} str the textual representation of the Timestamp.
* @param {number} opt_radix the radix in which the text is written.
* @return {Timestamp} the corresponding Timestamp value.
*/
Timestamp.fromString = function(str, opt_radix) {
if (str.length == 0) {
throw Error('number format error: empty string');
}
var radix = opt_radix || 10;
if (radix < 2 || 36 < radix) {
throw Error('radix out of range: ' + radix);
}
if (str.charAt(0) == '-') {
return Timestamp.fromString(str.substring(1), radix).negate();
} else if (str.indexOf('-') >= 0) {
throw Error('number format error: interior "-" character: ' + str);
}
// Do several (8) digits each time through the loop, so as to
// minimize the calls to the very expensive emulated div.
var radixToPower = Timestamp.fromNumber(Math.pow(radix, 8));
var result = Timestamp.ZERO;
for (var i = 0; i < str.length; i += 8) {
var size = Math.min(8, str.length - i);
var value = parseInt(str.substring(i, i + size), radix);
if (size < 8) {
var power = Timestamp.fromNumber(Math.pow(radix, size));
result = result.multiply(power).add(Timestamp.fromNumber(value));
} else {
result = result.multiply(radixToPower);
result = result.add(Timestamp.fromNumber(value));
}
}
return result;
};
// NOTE: Common constant values ZERO, ONE, NEG_ONE, etc. are defined below the
// from* methods on which they depend.
/**
* A cache of the Timestamp representations of small integer values.
* @type {Object}
* @ignore
*/
Timestamp.INT_CACHE_ = {};
// NOTE: the compiler should inline these constant values below and then remove
// these variables, so there should be no runtime penalty for these.
/**
* Number used repeated below in calculations. This must appear before the
* first call to any from* function below.
* @type {number}
* @ignore
*/
Timestamp.TWO_PWR_16_DBL_ = 1 << 16;
/**
* @type {number}
* @ignore
*/
Timestamp.TWO_PWR_24_DBL_ = 1 << 24;
/**
* @type {number}
* @ignore
*/
Timestamp.TWO_PWR_32_DBL_ = Timestamp.TWO_PWR_16_DBL_ * Timestamp.TWO_PWR_16_DBL_;
/**
* @type {number}
* @ignore
*/
Timestamp.TWO_PWR_31_DBL_ = Timestamp.TWO_PWR_32_DBL_ / 2;
/**
* @type {number}
* @ignore
*/
Timestamp.TWO_PWR_48_DBL_ = Timestamp.TWO_PWR_32_DBL_ * Timestamp.TWO_PWR_16_DBL_;
/**
* @type {number}
* @ignore
*/
Timestamp.TWO_PWR_64_DBL_ = Timestamp.TWO_PWR_32_DBL_ * Timestamp.TWO_PWR_32_DBL_;
/**
* @type {number}
* @ignore
*/
Timestamp.TWO_PWR_63_DBL_ = Timestamp.TWO_PWR_64_DBL_ / 2;
/** @type {Timestamp} */
Timestamp.ZERO = Timestamp.fromInt(0);
/** @type {Timestamp} */
Timestamp.ONE = Timestamp.fromInt(1);
/** @type {Timestamp} */
Timestamp.NEG_ONE = Timestamp.fromInt(-1);
/** @type {Timestamp} */
Timestamp.MAX_VALUE =
Timestamp.fromBits(0xFFFFFFFF | 0, 0x7FFFFFFF | 0);
/** @type {Timestamp} */
Timestamp.MIN_VALUE = Timestamp.fromBits(0, 0x80000000 | 0);
/**
* @type {Timestamp}
* @ignore
*/
Timestamp.TWO_PWR_24_ = Timestamp.fromInt(1 << 24);
/**
* Expose.
*/
module.exports = Timestamp;
module.exports.Timestamp = Timestamp;

View File

@@ -0,0 +1 @@
../node-pre-gyp/bin/node-pre-gyp.js

View File

@@ -0,0 +1,30 @@
## DNT config file
## see https://github.com/rvagg/dnt
NODE_VERSIONS="\
master \
v0.11.13 \
v0.10.30 \
v0.10.29 \
v0.10.28 \
v0.10.26 \
v0.10.25 \
v0.10.24 \
v0.10.23 \
v0.10.22 \
v0.10.21 \
v0.10.20 \
v0.10.19 \
v0.8.28 \
v0.8.27 \
v0.8.26 \
v0.8.24 \
"
OUTPUT_PREFIX="nan-"
TEST_CMD=" \
cd /dnt/ && \
npm install && \
node_modules/.bin/node-gyp --nodedir /usr/src/node/ rebuild --directory test && \
node_modules/.bin/tap --gc test/js/*-test.js \
"

View File

@@ -0,0 +1,294 @@
# NAN ChangeLog
**Version 1.8.4: current Node 12: 0.12.2, Node 10: 0.10.38, io.js: 1.8.1**
### 1.8.4 Apr 26 2015
- Build: Repackage
### 1.8.3 Apr 26 2015
- Bugfix: Include missing header 1af8648
### 1.8.2 Apr 23 2015
- Build: Repackage
### 1.8.1 Apr 23 2015
- Bugfix: NanObjectWrapHandle should take a pointer 155f1d3
### 1.8.0 Apr 23 2015
- Feature: Allow primitives with NanReturnValue 2e4475e
- Feature: Added comparison operators to NanCallback 55b075e
- Feature: Backport thread local storage 15bb7fa
- Removal: Remove support for signatures with arguments 8a2069d
- Correcteness: Replaced NanObjectWrapHandle macro with function 0bc6d59
### 1.7.0 Feb 28 2015
- Feature: Made NanCallback::Call accept optional target 8d54da7
- Feature: Support atom-shell 0.21 0b7f1bb
### 1.6.2 Feb 6 2015
- Bugfix: NanEncode: fix argument type for node::Encode on io.js 2be8639
### 1.6.1 Jan 23 2015
- Build: version bump
### 1.5.3 Jan 23 2015
- Build: repackage
### 1.6.0 Jan 23 2015
- Deprecated `NanNewContextHandle` in favor of `NanNew<Context>` 49259af
- Support utility functions moved in newer v8 versions (Node 0.11.15, io.js 1.0) a0aa179
- Added `NanEncode`, `NanDecodeBytes` and `NanDecodeWrite` 75e6fb9
### 1.5.2 Jan 23 2015
- Bugfix: Fix non-inline definition build error with clang++ 21d96a1, 60fadd4
- Bugfix: Readded missing String constructors 18d828f
- Bugfix: Add overload handling NanNew<FunctionTemplate>(..) 5ef813b
- Bugfix: Fix uv_work_cb versioning 997e4ae
- Bugfix: Add function factory and test 4eca89c
- Bugfix: Add object template factory and test cdcb951
- Correctness: Lifted an io.js related typedef c9490be
- Correctness: Make explicit downcasts of String lengths 00074e6
- Windows: Limit the scope of disabled warning C4530 83d7deb
### 1.5.1 Jan 15 2015
- Build: version bump
### 1.4.3 Jan 15 2015
- Build: version bump
### 1.4.2 Jan 15 2015
- Feature: Support io.js 0dbc5e8
### 1.5.0 Jan 14 2015
- Feature: Support io.js b003843
- Correctness: Improved NanNew internals 9cd4f6a
- Feature: Implement progress to NanAsyncWorker 8d6a160
### 1.4.1 Nov 8 2014
- Bugfix: Handle DEBUG definition correctly
- Bugfix: Accept int as Boolean
### 1.4.0 Nov 1 2014
- Feature: Added NAN_GC_CALLBACK 6a5c245
- Performance: Removed unnecessary local handle creation 18a7243, 41fe2f8
- Correctness: Added constness to references in NanHasInstance 02c61cd
- Warnings: Fixed spurious warnings from -Wundef and -Wshadow, 541b122, 99d8cb6
- Windoze: Shut Visual Studio up when compiling 8d558c1
- License: Switch to plain MIT from custom hacked MIT license 11de983
- Build: Added test target to Makefile e232e46
- Performance: Removed superfluous scope in NanAsyncWorker f4b7821
- Sugar/Feature: Added NanReturnThis() and NanReturnHolder() shorthands 237a5ff, d697208
- Feature: Added suitable overload of NanNew for v8::Integer::NewFromUnsigned b27b450
### 1.3.0 Aug 2 2014
- Added NanNew<v8::String, std::string>(std::string)
- Added NanNew<v8::String, std::string&>(std::string&)
- Added NanAsciiString helper class
- Added NanUtf8String helper class
- Added NanUcs2String helper class
- Deprecated NanRawString()
- Deprecated NanCString()
- Added NanGetIsolateData(v8::Isolate *isolate)
- Added NanMakeCallback(v8::Handle<v8::Object> target, v8::Handle<v8::Function> func, int argc, v8::Handle<v8::Value>* argv)
- Added NanMakeCallback(v8::Handle<v8::Object> target, v8::Handle<v8::String> symbol, int argc, v8::Handle<v8::Value>* argv)
- Added NanMakeCallback(v8::Handle<v8::Object> target, const char* method, int argc, v8::Handle<v8::Value>* argv)
- Added NanSetTemplate(v8::Handle<v8::Template> templ, v8::Handle<v8::String> name , v8::Handle<v8::Data> value, v8::PropertyAttribute attributes)
- Added NanSetPrototypeTemplate(v8::Local<v8::FunctionTemplate> templ, v8::Handle<v8::String> name, v8::Handle<v8::Data> value, v8::PropertyAttribute attributes)
- Added NanSetInstanceTemplate(v8::Local<v8::FunctionTemplate> templ, const char *name, v8::Handle<v8::Data> value)
- Added NanSetInstanceTemplate(v8::Local<v8::FunctionTemplate> templ, v8::Handle<v8::String> name, v8::Handle<v8::Data> value, v8::PropertyAttribute attributes)
### 1.2.0 Jun 5 2014
- Add NanSetPrototypeTemplate
- Changed NAN_WEAK_CALLBACK internals, switched _NanWeakCallbackData to class,
introduced _NanWeakCallbackDispatcher
- Removed -Wno-unused-local-typedefs from test builds
- Made test builds Windows compatible ('Sleep()')
### 1.1.2 May 28 2014
- Release to fix more stuff-ups in 1.1.1
### 1.1.1 May 28 2014
- Release to fix version mismatch in nan.h and lack of changelog entry for 1.1.0
### 1.1.0 May 25 2014
- Remove nan_isolate, use v8::Isolate::GetCurrent() internally instead
- Additional explicit overloads for NanNew(): (char*,int), (uint8_t*[,int]),
(uint16_t*[,int), double, int, unsigned int, bool, v8::String::ExternalStringResource*,
v8::String::ExternalAsciiStringResource*
- Deprecate NanSymbol()
- Added SetErrorMessage() and ErrorMessage() to NanAsyncWorker
### 1.0.0 May 4 2014
- Heavy API changes for V8 3.25 / Node 0.11.13
- Use cpplint.py
- Removed NanInitPersistent
- Removed NanPersistentToLocal
- Removed NanFromV8String
- Removed NanMakeWeak
- Removed NanNewLocal
- Removed NAN_WEAK_CALLBACK_OBJECT
- Removed NAN_WEAK_CALLBACK_DATA
- Introduce NanNew, replaces NanNewLocal, NanPersistentToLocal, adds many overloaded typed versions
- Introduce NanUndefined, NanNull, NanTrue and NanFalse
- Introduce NanEscapableScope and NanEscapeScope
- Introduce NanMakeWeakPersistent (requires a special callback to work on both old and new node)
- Introduce NanMakeCallback for node::MakeCallback
- Introduce NanSetTemplate
- Introduce NanGetCurrentContext
- Introduce NanCompileScript and NanRunScript
- Introduce NanAdjustExternalMemory
- Introduce NanAddGCEpilogueCallback, NanAddGCPrologueCallback, NanRemoveGCEpilogueCallback, NanRemoveGCPrologueCallback
- Introduce NanGetHeapStatistics
- Rename NanAsyncWorker#SavePersistent() to SaveToPersistent()
### 0.8.0 Jan 9 2014
- NanDispose -> NanDisposePersistent, deprecate NanDispose
- Extract _NAN_*_RETURN_TYPE, pull up NAN_*()
### 0.7.1 Jan 9 2014
- Fixes to work against debug builds of Node
- Safer NanPersistentToLocal (avoid reinterpret_cast)
- Speed up common NanRawString case by only extracting flattened string when necessary
### 0.7.0 Dec 17 2013
- New no-arg form of NanCallback() constructor.
- NanCallback#Call takes Handle rather than Local
- Removed deprecated NanCallback#Run method, use NanCallback#Call instead
- Split off _NAN_*_ARGS_TYPE from _NAN_*_ARGS
- Restore (unofficial) Node 0.6 compatibility at NanCallback#Call()
- Introduce NanRawString() for char* (or appropriate void*) from v8::String
(replacement for NanFromV8String)
- Introduce NanCString() for null-terminated char* from v8::String
### 0.6.0 Nov 21 2013
- Introduce NanNewLocal<T>(v8::Handle<T> value) for use in place of
v8::Local<T>::New(...) since v8 started requiring isolate in Node 0.11.9
### 0.5.2 Nov 16 2013
- Convert SavePersistent and GetFromPersistent in NanAsyncWorker from protected and public
### 0.5.1 Nov 12 2013
- Use node::MakeCallback() instead of direct v8::Function::Call()
### 0.5.0 Nov 11 2013
- Added @TooTallNate as collaborator
- New, much simpler, "include_dirs" for binding.gyp
- Added full range of NAN_INDEX_* macros to match NAN_PROPERTY_* macros
### 0.4.4 Nov 2 2013
- Isolate argument from v8::Persistent::MakeWeak removed for 0.11.8+
### 0.4.3 Nov 2 2013
- Include node_object_wrap.h, removed from node.h for Node 0.11.8.
### 0.4.2 Nov 2 2013
- Handle deprecation of v8::Persistent::Dispose(v8::Isolate* isolate)) for
Node 0.11.8 release.
### 0.4.1 Sep 16 2013
- Added explicit `#include <uv.h>` as it was removed from node.h for v0.11.8
### 0.4.0 Sep 2 2013
- Added NAN_INLINE and NAN_DEPRECATED and made use of them
- Added NanError, NanTypeError and NanRangeError
- Cleaned up code
### 0.3.2 Aug 30 2013
- Fix missing scope declaration in GetFromPersistent() and SaveToPersistent
in NanAsyncWorker
### 0.3.1 Aug 20 2013
- fix "not all control paths return a value" compile warning on some platforms
### 0.3.0 Aug 19 2013
- Made NAN work with NPM
- Lots of fixes to NanFromV8String, pulling in features from new Node core
- Changed node::encoding to Nan::Encoding in NanFromV8String to unify the API
- Added optional error number argument for NanThrowError()
- Added NanInitPersistent()
- Added NanReturnNull() and NanReturnEmptyString()
- Added NanLocker and NanUnlocker
- Added missing scopes
- Made sure to clear disposed Persistent handles
- Changed NanAsyncWorker to allocate error messages on the heap
- Changed NanThrowError(Local<Value>) to NanThrowError(Handle<Value>)
- Fixed leak in NanAsyncWorker when errmsg is used
### 0.2.2 Aug 5 2013
- Fixed usage of undefined variable with node::BASE64 in NanFromV8String()
### 0.2.1 Aug 5 2013
- Fixed 0.8 breakage, node::BUFFER encoding type not available in 0.8 for
NanFromV8String()
### 0.2.0 Aug 5 2013
- Added NAN_PROPERTY_GETTER, NAN_PROPERTY_SETTER, NAN_PROPERTY_ENUMERATOR,
NAN_PROPERTY_DELETER, NAN_PROPERTY_QUERY
- Extracted _NAN_METHOD_ARGS, _NAN_GETTER_ARGS, _NAN_SETTER_ARGS,
_NAN_PROPERTY_GETTER_ARGS, _NAN_PROPERTY_SETTER_ARGS,
_NAN_PROPERTY_ENUMERATOR_ARGS, _NAN_PROPERTY_DELETER_ARGS,
_NAN_PROPERTY_QUERY_ARGS
- Added NanGetInternalFieldPointer, NanSetInternalFieldPointer
- Added NAN_WEAK_CALLBACK, NAN_WEAK_CALLBACK_OBJECT,
NAN_WEAK_CALLBACK_DATA, NanMakeWeak
- Renamed THROW_ERROR to _NAN_THROW_ERROR
- Added NanNewBufferHandle(char*, size_t, node::smalloc::FreeCallback, void*)
- Added NanBufferUse(char*, uint32_t)
- Added NanNewContextHandle(v8::ExtensionConfiguration*,
v8::Handle<v8::ObjectTemplate>, v8::Handle<v8::Value>)
- Fixed broken NanCallback#GetFunction()
- Added optional encoding and size arguments to NanFromV8String()
- Added NanGetPointerSafe() and NanSetPointerSafe()
- Added initial test suite (to be expanded)
- Allow NanUInt32OptionValue to convert any Number object
### 0.1.0 Jul 21 2013
- Added `NAN_GETTER`, `NAN_SETTER`
- Added `NanThrowError` with single Local<Value> argument
- Added `NanNewBufferHandle` with single uint32_t argument
- Added `NanHasInstance(Persistent<FunctionTemplate>&, Handle<Value>)`
- Added `Local<Function> NanCallback#GetFunction()`
- Added `NanCallback#Call(int, Local<Value>[])`
- Deprecated `NanCallback#Run(int, Local<Value>[])` in favour of Call

View File

@@ -0,0 +1,13 @@
The MIT License (MIT)
=====================
Copyright (c) 2015 NAN contributors
-----------------------------------
*NAN contributors listed at <https://github.com/rvagg/nan#contributors>*
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,38 @@
# http://www.appveyor.com/docs/appveyor-yml
# Test against these versions of Io.js and Node.js.
environment:
matrix:
# node.js
- nodejs_version: "0.8"
- nodejs_version: "0.10"
- nodejs_version: "0.12"
# io.js
- nodejs_version: "1"
# Install scripts. (runs after repo cloning)
install:
# Get the latest stable version of Node 0.STABLE.latest
- ps: if($env:nodejs_version -eq "0.8") {Install-Product node $env:nodejs_version}
- ps: if($env:nodejs_version -ne "0.8") {Update-NodeJsInstallation (Get-NodeJsLatestBuild $env:nodejs_version)}
- IF NOT %nodejs_version% == 1 npm -g install npm
- IF NOT %nodejs_version% == 1 set PATH=%APPDATA%\npm;%PATH%
# Typical npm stuff.
- npm install
- IF %nodejs_version% == 0.8 node node_modules\node-gyp\bin\node-gyp.js rebuild --directory test
- IF NOT %nodejs_version% == 0.8 npm run rebuild-tests
# Post-install test scripts.
test_script:
# Output useful info for debugging.
- node --version
- npm --version
# run tests
- IF NOT %nodejs_version% == 1 npm test
- IF %nodejs_version% == 1 iojs node_modules\tap\bin\tap.js --gc test\js\*-test.js
# Don't actually build.
build: off
# Set build version format here instead of in the admin panel.
version: "{build}"

View File

@@ -0,0 +1 @@
console.log(require('path').relative('.', __dirname));

File diff suppressed because it is too large Load Diff

View File

@@ -0,0 +1,261 @@
/*********************************************************************
* NAN - Native Abstractions for Node.js
*
* Copyright (c) 2015 NAN contributors
*
* MIT License <https://github.com/rvagg/nan/blob/master/LICENSE.md>
********************************************************************/
#ifndef NAN_IMPLEMENTATION_12_INL_H_
#define NAN_IMPLEMENTATION_12_INL_H_
//==============================================================================
// node v0.11 implementation
//==============================================================================
#if defined(_MSC_VER)
# pragma warning( push )
# pragma warning( disable : 4530 )
# include <string>
# pragma warning( pop )
#else
# include <string>
#endif
namespace NanIntern {
//=== Array ====================================================================
Factory<v8::Array>::return_t
Factory<v8::Array>::New() {
return v8::Array::New(v8::Isolate::GetCurrent());
}
Factory<v8::Array>::return_t
Factory<v8::Array>::New(int length) {
return v8::Array::New(v8::Isolate::GetCurrent(), length);
}
//=== Boolean ==================================================================
Factory<v8::Boolean>::return_t
Factory<v8::Boolean>::New(bool value) {
return v8::Boolean::New(v8::Isolate::GetCurrent(), value);
}
//=== Boolean Object ===========================================================
Factory<v8::BooleanObject>::return_t
Factory<v8::BooleanObject>::New(bool value) {
return v8::BooleanObject::New(value).As<v8::BooleanObject>();
}
//=== Context ==================================================================
Factory<v8::Context>::return_t
Factory<v8::Context>::New( v8::ExtensionConfiguration* extensions
, v8::Handle<v8::ObjectTemplate> tmpl
, v8::Handle<v8::Value> obj) {
return v8::Context::New(v8::Isolate::GetCurrent(), extensions, tmpl, obj);
}
//=== Date =====================================================================
Factory<v8::Date>::return_t
Factory<v8::Date>::New(double value) {
return v8::Date::New(v8::Isolate::GetCurrent(), value).As<v8::Date>();
}
//=== External =================================================================
Factory<v8::External>::return_t
Factory<v8::External>::New(void * value) {
return v8::External::New(v8::Isolate::GetCurrent(), value);
}
//=== Function =================================================================
Factory<v8::Function>::return_t
Factory<v8::Function>::New( NanFunctionCallback callback
, v8::Handle<v8::Value> data) {
return v8::Function::New( v8::Isolate::GetCurrent()
, callback
, data);
}
//=== Function Template ========================================================
Factory<v8::FunctionTemplate>::return_t
Factory<v8::FunctionTemplate>::New( NanFunctionCallback callback
, v8::Handle<v8::Value> data
, v8::Handle<v8::Signature> signature) {
return v8::FunctionTemplate::New( v8::Isolate::GetCurrent()
, callback
, data
, signature);
}
//=== Number ===================================================================
Factory<v8::Number>::return_t
Factory<v8::Number>::New(double value) {
return v8::Number::New(v8::Isolate::GetCurrent(), value);
}
//=== Number Object ============================================================
Factory<v8::NumberObject>::return_t
Factory<v8::NumberObject>::New(double value) {
return v8::NumberObject::New( v8::Isolate::GetCurrent()
, value).As<v8::NumberObject>();
}
//=== Integer, Int32 and Uint32 ================================================
template <typename T>
typename IntegerFactory<T>::return_t
IntegerFactory<T>::New(int32_t value) {
return To<T>(T::New(v8::Isolate::GetCurrent(), value));
}
template <typename T>
typename IntegerFactory<T>::return_t
IntegerFactory<T>::New(uint32_t value) {
return To<T>(T::NewFromUnsigned(v8::Isolate::GetCurrent(), value));
}
Factory<v8::Uint32>::return_t
Factory<v8::Uint32>::New(int32_t value) {
return To<v8::Uint32>(
v8::Uint32::NewFromUnsigned(v8::Isolate::GetCurrent(), value));
}
Factory<v8::Uint32>::return_t
Factory<v8::Uint32>::New(uint32_t value) {
return To<v8::Uint32>(
v8::Uint32::NewFromUnsigned(v8::Isolate::GetCurrent(), value));
}
//=== Object ===================================================================
Factory<v8::Object>::return_t
Factory<v8::Object>::New() {
return v8::Object::New(v8::Isolate::GetCurrent());
}
//=== Object Template ==========================================================
Factory<v8::ObjectTemplate>::return_t
Factory<v8::ObjectTemplate>::New() {
return v8::ObjectTemplate::New(v8::Isolate::GetCurrent());
}
//=== RegExp ===================================================================
Factory<v8::RegExp>::return_t
Factory<v8::RegExp>::New(
v8::Handle<v8::String> pattern
, v8::RegExp::Flags flags) {
return v8::RegExp::New(pattern, flags);
}
//=== Script ===================================================================
Factory<v8::Script>::return_t
Factory<v8::Script>::New( v8::Local<v8::String> source) {
v8::ScriptCompiler::Source src(source);
return v8::ScriptCompiler::Compile(v8::Isolate::GetCurrent(), &src);
}
Factory<v8::Script>::return_t
Factory<v8::Script>::New( v8::Local<v8::String> source
, v8::ScriptOrigin const& origin) {
v8::ScriptCompiler::Source src(source, origin);
return v8::ScriptCompiler::Compile(v8::Isolate::GetCurrent(), &src);
}
//=== Signature ================================================================
Factory<v8::Signature>::return_t
Factory<v8::Signature>::New(Factory<v8::Signature>::FTH receiver) {
return v8::Signature::New(v8::Isolate::GetCurrent(), receiver);
}
//=== String ===================================================================
Factory<v8::String>::return_t
Factory<v8::String>::New() {
return v8::String::Empty(v8::Isolate::GetCurrent());
}
Factory<v8::String>::return_t
Factory<v8::String>::New(const char * value, int length) {
return v8::String::NewFromUtf8(v8::Isolate::GetCurrent(), value,
v8::String::kNormalString, length);
}
Factory<v8::String>::return_t
Factory<v8::String>::New(std::string const& value) {
assert(value.size() <= INT_MAX && "string too long");
return v8::String::NewFromUtf8(v8::Isolate::GetCurrent(),
value.data(), v8::String::kNormalString, static_cast<int>(value.size()));
}
Factory<v8::String>::return_t
Factory<v8::String>::New(const uint8_t * value, int length) {
return v8::String::NewFromOneByte(v8::Isolate::GetCurrent(), value,
v8::String::kNormalString, length);
}
Factory<v8::String>::return_t
Factory<v8::String>::New(const uint16_t * value, int length) {
return v8::String::NewFromTwoByte(v8::Isolate::GetCurrent(), value,
v8::String::kNormalString, length);
}
Factory<v8::String>::return_t
Factory<v8::String>::New(v8::String::ExternalStringResource * value) {
return v8::String::NewExternal(v8::Isolate::GetCurrent(), value);
}
Factory<v8::String>::return_t
Factory<v8::String>::New(NanExternalOneByteStringResource * value) {
return v8::String::NewExternal(v8::Isolate::GetCurrent(), value);
}
//=== String Object ============================================================
Factory<v8::StringObject>::return_t
Factory<v8::StringObject>::New(v8::Handle<v8::String> value) {
return v8::StringObject::New(value).As<v8::StringObject>();
}
//=== Unbound Script ===========================================================
Factory<v8::UnboundScript>::return_t
Factory<v8::UnboundScript>::New(v8::Local<v8::String> source) {
v8::ScriptCompiler::Source src(source);
return v8::ScriptCompiler::CompileUnbound(v8::Isolate::GetCurrent(), &src);
}
Factory<v8::UnboundScript>::return_t
Factory<v8::UnboundScript>::New( v8::Local<v8::String> source
, v8::ScriptOrigin const& origin) {
v8::ScriptCompiler::Source src(source, origin);
return v8::ScriptCompiler::CompileUnbound(v8::Isolate::GetCurrent(), &src);
}
} // end of namespace NanIntern
//=== Presistents and Handles ==================================================
template <typename T>
inline v8::Local<T> NanNew(v8::Handle<T> h) {
return v8::Local<T>::New(v8::Isolate::GetCurrent(), h);
}
template <typename T>
inline v8::Local<T> NanNew(v8::Persistent<T> const& p) {
return v8::Local<T>::New(v8::Isolate::GetCurrent(), p);
}
#endif // NAN_IMPLEMENTATION_12_INL_H_

View File

@@ -0,0 +1,267 @@
/*********************************************************************
* NAN - Native Abstractions for Node.js
*
* Copyright (c) 2015 NAN contributors
*
* MIT License <https://github.com/rvagg/nan/blob/master/LICENSE.md>
********************************************************************/
#ifndef NAN_IMPLEMENTATION_PRE_12_INL_H_
#define NAN_IMPLEMENTATION_PRE_12_INL_H_
#include <algorithm>
#if defined(_MSC_VER)
# pragma warning( push )
# pragma warning( disable : 4530 )
# include <string>
# include <vector>
# pragma warning( pop )
#else
# include <string>
# include <vector>
#endif
//==============================================================================
// node v0.10 implementation
//==============================================================================
namespace NanIntern {
//=== Array ====================================================================
Factory<v8::Array>::return_t
Factory<v8::Array>::New() {
return v8::Array::New();
}
Factory<v8::Array>::return_t
Factory<v8::Array>::New(int length) {
return v8::Array::New(length);
}
//=== Boolean ==================================================================
Factory<v8::Boolean>::return_t
Factory<v8::Boolean>::New(bool value) {
return v8::Boolean::New(value)->ToBoolean();
}
//=== Boolean Object ===========================================================
Factory<v8::BooleanObject>::return_t
Factory<v8::BooleanObject>::New(bool value) {
return v8::BooleanObject::New(value).As<v8::BooleanObject>();
}
//=== Context ==================================================================
Factory<v8::Context>::return_t
Factory<v8::Context>::New( v8::ExtensionConfiguration* extensions
, v8::Handle<v8::ObjectTemplate> tmpl
, v8::Handle<v8::Value> obj) {
v8::Persistent<v8::Context> ctx = v8::Context::New(extensions, tmpl, obj);
v8::Local<v8::Context> lctx = v8::Local<v8::Context>::New(ctx);
ctx.Dispose();
return lctx;
}
//=== Date =====================================================================
Factory<v8::Date>::return_t
Factory<v8::Date>::New(double value) {
return v8::Date::New(value).As<v8::Date>();
}
//=== External =================================================================
Factory<v8::External>::return_t
Factory<v8::External>::New(void * value) {
return v8::External::New(value);
}
//=== Function =================================================================
Factory<v8::Function>::return_t
Factory<v8::Function>::New( NanFunctionCallback callback
, v8::Handle<v8::Value> data) {
return Factory<v8::FunctionTemplate>::New( callback
, data
, v8::Handle<v8::Signature>()
)->GetFunction();
}
//=== FunctionTemplate =========================================================
Factory<v8::FunctionTemplate>::return_t
Factory<v8::FunctionTemplate>::New( NanFunctionCallback callback
, v8::Handle<v8::Value> data
, v8::Handle<v8::Signature> signature) {
// Note(agnat): Emulate length argument here. Unfortunately, I couldn't find
// a way. Have at it though...
return v8::FunctionTemplate::New( callback
, data
, signature);
}
//=== Number ===================================================================
Factory<v8::Number>::return_t
Factory<v8::Number>::New(double value) {
return v8::Number::New(value);
}
//=== Number Object ============================================================
Factory<v8::NumberObject>::return_t
Factory<v8::NumberObject>::New(double value) {
return v8::NumberObject::New(value).As<v8::NumberObject>();
}
//=== Integer, Int32 and Uint32 ================================================
template <typename T>
typename IntegerFactory<T>::return_t
IntegerFactory<T>::New(int32_t value) {
return To<T>(T::New(value));
}
template <typename T>
typename IntegerFactory<T>::return_t
IntegerFactory<T>::New(uint32_t value) {
return To<T>(T::NewFromUnsigned(value));
}
Factory<v8::Uint32>::return_t
Factory<v8::Uint32>::New(int32_t value) {
return To<v8::Uint32>(v8::Uint32::NewFromUnsigned(value));
}
Factory<v8::Uint32>::return_t
Factory<v8::Uint32>::New(uint32_t value) {
return To<v8::Uint32>(v8::Uint32::NewFromUnsigned(value));
}
//=== Object ===================================================================
Factory<v8::Object>::return_t
Factory<v8::Object>::New() {
return v8::Object::New();
}
//=== Object Template ==========================================================
Factory<v8::ObjectTemplate>::return_t
Factory<v8::ObjectTemplate>::New() {
return v8::ObjectTemplate::New();
}
//=== RegExp ===================================================================
Factory<v8::RegExp>::return_t
Factory<v8::RegExp>::New(
v8::Handle<v8::String> pattern
, v8::RegExp::Flags flags) {
return v8::RegExp::New(pattern, flags);
}
//=== Script ===================================================================
Factory<v8::Script>::return_t
Factory<v8::Script>::New( v8::Local<v8::String> source) {
return v8::Script::New(source);
}
Factory<v8::Script>::return_t
Factory<v8::Script>::New( v8::Local<v8::String> source
, v8::ScriptOrigin const& origin) {
return v8::Script::New(source, const_cast<v8::ScriptOrigin*>(&origin));
}
//=== Signature ================================================================
Factory<v8::Signature>::return_t
Factory<v8::Signature>::New(Factory<v8::Signature>::FTH receiver) {
return v8::Signature::New(receiver);
}
//=== String ===================================================================
Factory<v8::String>::return_t
Factory<v8::String>::New() {
return v8::String::Empty();
}
Factory<v8::String>::return_t
Factory<v8::String>::New(const char * value, int length) {
return v8::String::New(value, length);
}
Factory<v8::String>::return_t
Factory<v8::String>::New(std::string const& value) {
assert(value.size() <= INT_MAX && "string too long");
return v8::String::New( value.data(), static_cast<int>(value.size()));
}
inline
void
widenString(std::vector<uint16_t> *ws, const uint8_t *s, int l = -1) {
size_t len = static_cast<size_t>(l);
if (l < 0) {
len = strlen(reinterpret_cast<const char*>(s));
}
assert(len <= INT_MAX && "string too long");
ws->resize(len);
std::copy(s, s + len, ws->begin());
}
Factory<v8::String>::return_t
Factory<v8::String>::New(const uint16_t * value, int length) {
return v8::String::New(value, length);
}
Factory<v8::String>::return_t
Factory<v8::String>::New(const uint8_t * value, int length) {
std::vector<uint16_t> wideString;
widenString(&wideString, value, length);
if (wideString.size() == 0) {
return v8::String::Empty();
} else {
return v8::String::New(&wideString.front()
, static_cast<int>(wideString.size()));
}
}
Factory<v8::String>::return_t
Factory<v8::String>::New(v8::String::ExternalStringResource * value) {
return v8::String::NewExternal(value);
}
Factory<v8::String>::return_t
Factory<v8::String>::New(v8::String::ExternalAsciiStringResource * value) {
return v8::String::NewExternal(value);
}
//=== String Object ============================================================
Factory<v8::StringObject>::return_t
Factory<v8::StringObject>::New(v8::Handle<v8::String> value) {
return v8::StringObject::New(value).As<v8::StringObject>();
}
} // end of namespace NanIntern
//=== Presistents and Handles ==================================================
template <typename T>
inline v8::Local<T> NanNew(v8::Handle<T> h) {
return v8::Local<T>::New(h);
}
template <typename T>
inline v8::Local<T> NanNew(v8::Persistent<T> const& p) {
return v8::Local<T>::New(p);
}
#endif // NAN_IMPLEMENTATION_PRE_12_INL_H_

View File

@@ -0,0 +1,328 @@
/*********************************************************************
* NAN - Native Abstractions for Node.js
*
* Copyright (c) 2015 NAN contributors
*
* MIT License <https://github.com/rvagg/nan/blob/master/LICENSE.md>
********************************************************************/
#ifndef NAN_NEW_H_
#define NAN_NEW_H_
#if defined(_MSC_VER)
# pragma warning( push )
# pragma warning( disable : 4530 )
# include <string>
# pragma warning( pop )
#else
# include <string>
#endif
namespace NanIntern { // scnr
// TODO(agnat): Generalize
template <typename T> v8::Local<T> To(v8::Handle<v8::Integer> i);
template <>
inline
v8::Local<v8::Integer>
To<v8::Integer>(v8::Handle<v8::Integer> i) { return i->ToInteger(); }
template <>
inline
v8::Local<v8::Int32>
To<v8::Int32>(v8::Handle<v8::Integer> i) { return i->ToInt32(); }
template <>
inline
v8::Local<v8::Uint32>
To<v8::Uint32>(v8::Handle<v8::Integer> i) { return i->ToUint32(); }
template <typename T> struct FactoryBase { typedef v8::Local<T> return_t; };
template <typename T> struct Factory;
template <>
struct Factory<v8::Array> : FactoryBase<v8::Array> {
static inline return_t New();
static inline return_t New(int length);
};
template <>
struct Factory<v8::Boolean> : FactoryBase<v8::Boolean> {
static inline return_t New(bool value);
};
template <>
struct Factory<v8::BooleanObject> : FactoryBase<v8::BooleanObject> {
static inline return_t New(bool value);
};
template <>
struct Factory<v8::Context> : FactoryBase<v8::Context> {
static inline
return_t
New( v8::ExtensionConfiguration* extensions = NULL
, v8::Handle<v8::ObjectTemplate> tmpl = v8::Handle<v8::ObjectTemplate>()
, v8::Handle<v8::Value> obj = v8::Handle<v8::Value>());
};
template <>
struct Factory<v8::Date> : FactoryBase<v8::Date> {
static inline return_t New(double value);
};
template <>
struct Factory<v8::External> : FactoryBase<v8::External> {
static inline return_t New(void *value);
};
template <>
struct Factory<v8::Function> : FactoryBase<v8::Function> {
static inline
return_t
New( NanFunctionCallback callback
, v8::Handle<v8::Value> data = v8::Handle<v8::Value>());
};
template <>
struct Factory<v8::FunctionTemplate> : FactoryBase<v8::FunctionTemplate> {
static inline
return_t
New( NanFunctionCallback callback = NULL
, v8::Handle<v8::Value> data = v8::Handle<v8::Value>()
, v8::Handle<v8::Signature> signature = v8::Handle<v8::Signature>());
};
template <>
struct Factory<v8::Number> : FactoryBase<v8::Number> {
static inline return_t New(double value);
};
template <>
struct Factory<v8::NumberObject> : FactoryBase<v8::NumberObject> {
static inline return_t New(double value);
};
template <typename T>
struct IntegerFactory : FactoryBase<T> {
typedef typename FactoryBase<T>::return_t return_t;
static inline return_t New(int32_t value);
static inline return_t New(uint32_t value);
};
template <>
struct Factory<v8::Integer> : IntegerFactory<v8::Integer> {};
template <>
struct Factory<v8::Int32> : IntegerFactory<v8::Int32> {};
template <>
struct Factory<v8::Uint32> : FactoryBase<v8::Uint32> {
static inline return_t New(int32_t value);
static inline return_t New(uint32_t value);
};
template <>
struct Factory<v8::Object> : FactoryBase<v8::Object> {
static inline return_t New();
};
template <>
struct Factory<v8::ObjectTemplate> : FactoryBase<v8::ObjectTemplate> {
static inline return_t New();
};
template <>
struct Factory<v8::RegExp> : FactoryBase<v8::RegExp> {
static inline return_t New(
v8::Handle<v8::String> pattern, v8::RegExp::Flags flags);
};
template <>
struct Factory<v8::Script> : FactoryBase<v8::Script> {
static inline return_t New( v8::Local<v8::String> source);
static inline return_t New( v8::Local<v8::String> source
, v8::ScriptOrigin const& origin);
};
template <>
struct Factory<v8::Signature> : FactoryBase<v8::Signature> {
typedef v8::Handle<v8::FunctionTemplate> FTH;
static inline return_t New(FTH receiver = FTH());
};
template <>
struct Factory<v8::String> : FactoryBase<v8::String> {
static inline return_t New();
static inline return_t New(const char *value, int length = -1);
static inline return_t New(const uint16_t *value, int length = -1);
static inline return_t New(std::string const& value);
static inline return_t New(v8::String::ExternalStringResource * value);
static inline return_t New(NanExternalOneByteStringResource * value);
// TODO(agnat): Deprecate.
static inline return_t New(const uint8_t * value, int length = -1);
};
template <>
struct Factory<v8::StringObject> : FactoryBase<v8::StringObject> {
static inline return_t New(v8::Handle<v8::String> value);
};
} // end of namespace NanIntern
#if (NODE_MODULE_VERSION >= 12)
namespace NanIntern {
template <>
struct Factory<v8::UnboundScript> : FactoryBase<v8::UnboundScript> {
static inline return_t New( v8::Local<v8::String> source);
static inline return_t New( v8::Local<v8::String> source
, v8::ScriptOrigin const& origin);
};
} // end of namespace NanIntern
# include "nan_implementation_12_inl.h"
#else // NODE_MODULE_VERSION >= 12
# include "nan_implementation_pre_12_inl.h"
#endif
//=== API ======================================================================
template <typename T>
typename NanIntern::Factory<T>::return_t
NanNew() {
return NanIntern::Factory<T>::New();
}
template <typename T, typename A0>
typename NanIntern::Factory<T>::return_t
NanNew(A0 arg0) {
return NanIntern::Factory<T>::New(arg0);
}
template <typename T, typename A0, typename A1>
typename NanIntern::Factory<T>::return_t
NanNew(A0 arg0, A1 arg1) {
return NanIntern::Factory<T>::New(arg0, arg1);
}
template <typename T, typename A0, typename A1, typename A2>
typename NanIntern::Factory<T>::return_t
NanNew(A0 arg0, A1 arg1, A2 arg2) {
return NanIntern::Factory<T>::New(arg0, arg1, arg2);
}
template <typename T, typename A0, typename A1, typename A2, typename A3>
typename NanIntern::Factory<T>::return_t
NanNew(A0 arg0, A1 arg1, A2 arg2, A3 arg3) {
return NanIntern::Factory<T>::New(arg0, arg1, arg2, arg3);
}
// Note(agnat): When passing overloaded function pointers to template functions
// as generic arguments the compiler needs help in picking the right overload.
// These two functions handle NanNew<Function> and NanNew<FunctionTemplate> with
// all argument variations.
// v8::Function and v8::FunctionTemplate with one or two arguments
template <typename T>
typename NanIntern::Factory<T>::return_t
NanNew( NanFunctionCallback callback
, v8::Handle<v8::Value> data = v8::Handle<v8::Value>()) {
return NanIntern::Factory<T>::New(callback, data);
}
// v8::Function and v8::FunctionTemplate with three arguments
template <typename T, typename A2>
typename NanIntern::Factory<T>::return_t
NanNew( NanFunctionCallback callback
, v8::Handle<v8::Value> data = v8::Handle<v8::Value>()
, A2 a2 = A2()) {
return NanIntern::Factory<T>::New(callback, data, a2);
}
// Convenience
template <typename T> inline v8::Local<T> NanNew(v8::Handle<T> h);
template <typename T> inline v8::Local<T> NanNew(v8::Persistent<T> const& p);
inline
NanIntern::Factory<v8::Boolean>::return_t
NanNew(bool value) {
return NanNew<v8::Boolean>(value);
}
inline
NanIntern::Factory<v8::Int32>::return_t
NanNew(int32_t value) {
return NanNew<v8::Int32>(value);
}
inline
NanIntern::Factory<v8::Uint32>::return_t
NanNew(uint32_t value) {
return NanNew<v8::Uint32>(value);
}
inline
NanIntern::Factory<v8::Number>::return_t
NanNew(double value) {
return NanNew<v8::Number>(value);
}
inline
NanIntern::Factory<v8::String>::return_t
NanNew(std::string const& value) {
return NanNew<v8::String>(value);
}
inline
NanIntern::Factory<v8::String>::return_t
NanNew(const char * value, int length) {
return NanNew<v8::String>(value, length);
}
inline
NanIntern::Factory<v8::String>::return_t
NanNew(const char * value) {
return NanNew<v8::String>(value);
}
inline
NanIntern::Factory<v8::String>::return_t
NanNew(const uint8_t * value) {
return NanNew<v8::String>(value);
}
inline
NanIntern::Factory<v8::String>::return_t
NanNew(const uint16_t * value) {
return NanNew<v8::String>(value);
}
inline
NanIntern::Factory<v8::String>::return_t
NanNew(v8::String::ExternalStringResource * value) {
return NanNew<v8::String>(value);
}
inline
NanIntern::Factory<v8::String>::return_t
NanNew(NanExternalOneByteStringResource * value) {
return NanNew<v8::String>(value);
}
inline
NanIntern::Factory<v8::RegExp>::return_t
NanNew(v8::Handle<v8::String> pattern, v8::RegExp::Flags flags) {
return NanNew<v8::RegExp>(pattern, flags);
}
#endif // NAN_NEW_H_

View File

@@ -0,0 +1,312 @@
// Copyright Joyent, Inc. and other Node contributors.
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to permit
// persons to whom the Software is furnished to do so, subject to the
// following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
// NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
// DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
// OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
// USE OR OTHER DEALINGS IN THE SOFTWARE.
#ifndef NAN_STRING_BYTES_H_
#define NAN_STRING_BYTES_H_
// Decodes a v8::Handle<v8::String> or Buffer to a raw char*
#include <node.h>
#include <node_buffer.h>
#include <assert.h>
#include <string.h> // memcpy
#include <limits.h>
namespace NanIntern {
using v8::Local;
using v8::Handle;
using v8::Object;
using v8::String;
using v8::Value;
//// Base 64 ////
#define base64_encoded_size(size) ((size + 2 - ((size + 2) % 3)) / 3 * 4)
//// Nan::HEX ////
static bool contains_non_ascii_slow(const char* buf, size_t len) {
for (size_t i = 0; i < len; ++i) {
if (buf[i] & 0x80) return true;
}
return false;
}
static bool contains_non_ascii(const char* src, size_t len) {
if (len < 16) {
return contains_non_ascii_slow(src, len);
}
const unsigned bytes_per_word = sizeof(void*);
const unsigned align_mask = bytes_per_word - 1;
const unsigned unaligned = reinterpret_cast<uintptr_t>(src) & align_mask;
if (unaligned > 0) {
const unsigned n = bytes_per_word - unaligned;
if (contains_non_ascii_slow(src, n)) return true;
src += n;
len -= n;
}
#if defined(__x86_64__) || defined(_WIN64)
const uintptr_t mask = 0x8080808080808080ll;
#else
const uintptr_t mask = 0x80808080l;
#endif
const uintptr_t* srcw = reinterpret_cast<const uintptr_t*>(src);
for (size_t i = 0, n = len / bytes_per_word; i < n; ++i) {
if (srcw[i] & mask) return true;
}
const unsigned remainder = len & align_mask;
if (remainder > 0) {
const size_t offset = len - remainder;
if (contains_non_ascii_slow(src + offset, remainder)) return true;
}
return false;
}
static void force_ascii_slow(const char* src, char* dst, size_t len) {
for (size_t i = 0; i < len; ++i) {
dst[i] = src[i] & 0x7f;
}
}
static void force_ascii(const char* src, char* dst, size_t len) {
if (len < 16) {
force_ascii_slow(src, dst, len);
return;
}
const unsigned bytes_per_word = sizeof(void*);
const unsigned align_mask = bytes_per_word - 1;
const unsigned src_unalign = reinterpret_cast<uintptr_t>(src) & align_mask;
const unsigned dst_unalign = reinterpret_cast<uintptr_t>(dst) & align_mask;
if (src_unalign > 0) {
if (src_unalign == dst_unalign) {
const unsigned unalign = bytes_per_word - src_unalign;
force_ascii_slow(src, dst, unalign);
src += unalign;
dst += unalign;
len -= src_unalign;
} else {
force_ascii_slow(src, dst, len);
return;
}
}
#if defined(__x86_64__) || defined(_WIN64)
const uintptr_t mask = ~0x8080808080808080ll;
#else
const uintptr_t mask = ~0x80808080l;
#endif
const uintptr_t* srcw = reinterpret_cast<const uintptr_t*>(src);
uintptr_t* dstw = reinterpret_cast<uintptr_t*>(dst);
for (size_t i = 0, n = len / bytes_per_word; i < n; ++i) {
dstw[i] = srcw[i] & mask;
}
const unsigned remainder = len & align_mask;
if (remainder > 0) {
const size_t offset = len - remainder;
force_ascii_slow(src + offset, dst + offset, remainder);
}
}
static size_t base64_encode(const char* src,
size_t slen,
char* dst,
size_t dlen) {
// We know how much we'll write, just make sure that there's space.
assert(dlen >= base64_encoded_size(slen) &&
"not enough space provided for base64 encode");
dlen = base64_encoded_size(slen);
unsigned a;
unsigned b;
unsigned c;
unsigned i;
unsigned k;
unsigned n;
static const char table[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
"abcdefghijklmnopqrstuvwxyz"
"0123456789+/";
i = 0;
k = 0;
n = slen / 3 * 3;
while (i < n) {
a = src[i + 0] & 0xff;
b = src[i + 1] & 0xff;
c = src[i + 2] & 0xff;
dst[k + 0] = table[a >> 2];
dst[k + 1] = table[((a & 3) << 4) | (b >> 4)];
dst[k + 2] = table[((b & 0x0f) << 2) | (c >> 6)];
dst[k + 3] = table[c & 0x3f];
i += 3;
k += 4;
}
if (n != slen) {
switch (slen - n) {
case 1:
a = src[i + 0] & 0xff;
dst[k + 0] = table[a >> 2];
dst[k + 1] = table[(a & 3) << 4];
dst[k + 2] = '=';
dst[k + 3] = '=';
break;
case 2:
a = src[i + 0] & 0xff;
b = src[i + 1] & 0xff;
dst[k + 0] = table[a >> 2];
dst[k + 1] = table[((a & 3) << 4) | (b >> 4)];
dst[k + 2] = table[(b & 0x0f) << 2];
dst[k + 3] = '=';
break;
}
}
return dlen;
}
static size_t hex_encode(const char* src, size_t slen, char* dst, size_t dlen) {
// We know how much we'll write, just make sure that there's space.
assert(dlen >= slen * 2 &&
"not enough space provided for hex encode");
dlen = slen * 2;
for (uint32_t i = 0, k = 0; k < dlen; i += 1, k += 2) {
static const char hex[] = "0123456789abcdef";
uint8_t val = static_cast<uint8_t>(src[i]);
dst[k + 0] = hex[val >> 4];
dst[k + 1] = hex[val & 15];
}
return dlen;
}
static Local<Value> Encode(const char* buf,
size_t buflen,
enum Nan::Encoding encoding) {
assert(buflen <= node::Buffer::kMaxLength);
if (!buflen && encoding != Nan::BUFFER)
return NanNew("");
Local<String> val;
switch (encoding) {
case Nan::BUFFER:
return NanNewBufferHandle(buf, buflen);
case Nan::ASCII:
if (contains_non_ascii(buf, buflen)) {
char* out = new char[buflen];
force_ascii(buf, out, buflen);
val = NanNew<String>(out, buflen);
delete[] out;
} else {
val = NanNew<String>(buf, buflen);
}
break;
case Nan::UTF8:
val = NanNew<String>(buf, buflen);
break;
case Nan::BINARY: {
// TODO(isaacs) use ExternalTwoByteString?
const unsigned char *cbuf = reinterpret_cast<const unsigned char*>(buf);
uint16_t * twobytebuf = new uint16_t[buflen];
for (size_t i = 0; i < buflen; i++) {
// XXX is the following line platform independent?
twobytebuf[i] = cbuf[i];
}
val = NanNew<String>(twobytebuf, buflen);
delete[] twobytebuf;
break;
}
case Nan::BASE64: {
size_t dlen = base64_encoded_size(buflen);
char* dst = new char[dlen];
size_t written = base64_encode(buf, buflen, dst, dlen);
assert(written == dlen);
val = NanNew<String>(dst, dlen);
delete[] dst;
break;
}
case Nan::UCS2: {
const uint16_t* data = reinterpret_cast<const uint16_t*>(buf);
val = NanNew<String>(data, buflen / 2);
break;
}
case Nan::HEX: {
size_t dlen = buflen * 2;
char* dst = new char[dlen];
size_t written = hex_encode(buf, buflen, dst, dlen);
assert(written == dlen);
val = NanNew<String>(dst, dlen);
delete[] dst;
break;
}
default:
assert(0 && "unknown encoding");
break;
}
return val;
}
#undef base64_encoded_size
} // namespace NanIntern
#endif // NAN_STRING_BYTES_H_

File diff suppressed because one or more lines are too long

View File

@@ -0,0 +1,18 @@
.gitignore
.npmignore
.DS_Store
nwsnapshot
node-webkit*.zip
credits.html
node-webkit.app
npm-debug.log
node_modules
test/
test.sh
test.bat
test-node-webkit.sh
test-custom-target.sh
scripts
.travis.yml
TODO.md
*.tgz

View File

@@ -0,0 +1,41 @@
language: cpp
# http://docs.travis-ci.com/user/multi-os/
os:
- linux
- osx
env:
matrix:
- NODE_VERSION="0.10.36"
- NODE_VERSION="0.12.0"
- NODE_VERSION="iojs-v1.2.0"
global:
- secure: nxPEbegqL+ckZ03BvGJSOlfcNuoJvj+rkLbBmmOEuTrk79lvY0+gjpmvWu4gGXMt89Vz+iAJB29ERaUdriKzlmYmebhWEdwQ/aayUv2sNA0eduvr4TALW2iLfLqryeE4449xnuEvz469AVWxO8xoX9KgmrwTLnkMR9SbQHxB6jU=
- secure: Fs0ilCVBL0DUMkd5vzLGL/5K364kLj1LpSKzwZpPvlU6Gx2jW+Zt59RfM1yOTCvrPWWNb+jc8jz8lbbPXAgUnYNmL54WkIjapr8yPIClw6AtNOSuPtL+zGVGT7FZEO7EntNuEtTer6Wj8IuWUT7myeAezKzNogYg7HyaO4JsoJc=
- secure: ovgkAH1h18pGmoYWN/2tWLF1lqaAK74eK1vnNFB5FMq3wTZYXpzM1W9nT3uqaDsNBUbs/groMcCDU/WBvfQtz9DcocVkuSCVgQ+6MaVVIuH7z7erfIe2sNdq0yhjT4KgBjTZcu6ccVSLjNNQwWctOiPuVgMOLacpN1PuPfs7KCk=
before_install:
- echo $NODE_VERSION
# upgrade nvm
- rm -rf ~/.nvm/ && git clone --depth 1 https://github.com/creationix/nvm.git ~/.nvm
- source ~/.nvm/nvm.sh
- nvm install $NODE_VERSION
- nvm use $NODE_VERSION
- node --version
- npm --version
- npm update -g npm
- npm --version
install:
- npm install
before_script:
- npm test
# test node-webkit usage
- ./scripts/test-node-webkit.sh
script:
# test non-authenticated mode
- unset node_pre_gyp_accessKeyId
- npm test

View File

@@ -0,0 +1,210 @@
# node-pre-gyp changelog
## 0.6.4
- Improved support for `io.js` (@fengmk2)
- Test coverage improvements (@mikemorris)
- Fixed support for `--dist-url` that regressed in 0.6.3
## 0.6.3
- Added support for passing raw options to node-gyp using `--` separator. Flags passed after
the `--` to `node-pre-gyp configure` will be passed directly to gyp while flags passed
after the `--` will be passed directly to make/visual studio.
- Added `node-pre-gyp configure` command to be able to call `node-gyp configure` directly
- Fix issue with require validation not working on windows 7 (@edgarsilva)
## 0.6.2
- Support for io.js >= v1.0.2
- Deferred require of `request` and `tar` to help speed up command line usage of `node-pre-gyp`.
## 0.6.1
- Fixed bundled `tar` version
## 0.6.0
- BREAKING: node odd releases like v0.11.x now use `major.minor.patch` for `{node_abi}` instead of `NODE_MODULE_VERSION` (#124)
- Added support for `toolset` option in versioning. By default is an empty string but `--toolset` can be passed to publish or install to select alternative binaries that target a custom toolset like C++11. For example to target Visual Studio 2014 modules like node-sqlite3 use `--toolset=v140`.
- Added support for `--no-rollback` option to request that a failed binary test does not remove the binary module leaves it in place.
- Added support for `--update-binary` option to request an existing binary be re-installed and the check for a valid local module be skipped.
- Added support for passing build options from `npm` through `node-pre-gyp` to `node-gyp`: `--nodedir`, `--disturl`, `--python`, and `--msvs_version`
## 0.5.31
- Added support for deducing node_abi for node.js runtime from previous release if the series is even
- Added support for --target=0.10.33
## 0.5.30
- Repackaged with latest bundled deps
## 0.5.29
- Added support for semver `build`.
- Fixed support for downloading from urls that include `+`.
## 0.5.28
- Now reporting unix style paths only in reveal command
## 0.5.27
- Fixed support for auto-detecting s3 bucket name when it contains `.` - @taavo
- Fixed support for installing when path contains a `'` - @halfdan
- Ported tests to mocha
## 0.5.26
- Fix node-webkit support when `--target` option is not provided
## 0.5.25
- Fix bundling of deps
## 0.5.24
- Updated ABI crosswalk to incldue node v0.10.30 and v0.10.31
## 0.5.23
- Added `reveal` command. Pass no options to get all versioning data as json. Pass a second arg to grab a single versioned property value
- Added support for `--silent` (shortcut for `--loglevel=silent`)
## 0.5.22
- Fixed node-webkit versioning name (NOTE: node-webkit support still experimental)
## 0.5.21
- New package to fix `shasum check failed` error with v0.5.20
## 0.5.20
- Now versioning node-webkit binaries based on major.minor.patch - assuming no compatible ABI across versions (#90)
## 0.5.19
- Updated to know about more node-webkit releases
## 0.5.18
- Updated to know about more node-webkit releases
## 0.5.17
- Updated to know about node v0.10.29 release
## 0.5.16
- Now supporting all aws-sdk configuration parameters (http://docs.aws.amazon.com/AWSJavaScriptSDK/guide/node-configuring.html) (#86)
## 0.5.15
- Fixed installation of windows packages sub directories on unix systems (#84)
## 0.5.14
- Finished support for cross building using `--target_platform` option (#82)
- Now skipping binary validation on install if target arch/platform do not match the host.
- Removed multi-arch validing for OS X since it required a FAT node.js binary
## 0.5.13
- Fix problem in 0.5.12 whereby the wrong versions of mkdirp and semver where bundled.
## 0.5.12
- Improved support for node-webkit (@Mithgol)
## 0.5.11
- Updated target versions listing
## 0.5.10
- Fixed handling of `-debug` flag passed directory to node-pre-gyp (#72)
- Added optional second arg to `node_pre_gyp.find` to customize the default versioning options used to locate the runtime binary
- Failed install due to `testbinary` check failure no longer leaves behind binary (#70)
## 0.5.9
- Fixed regression in `testbinary` command causing installs to fail on windows with 0.5.7 (#60)
## 0.5.8
- Started bundling deps
## 0.5.7
- Fixed the `testbinary` check, which is used to determine whether to re-download or source compile, to work even in complex dependency situations (#63)
- Exposed the internal `testbinary` command in node-pre-gyp command line tool
- Fixed minor bug so that `fallback_to_build` option is always respected
## 0.5.6
- Added support for versioning on the `name` value in `package.json` (#57).
- Moved to using streams for reading tarball when publishing (#52)
## 0.5.5
- Improved binary validation that also now works with node-webkit (@Mithgol)
- Upgraded test apps to work with node v0.11.x
- Improved test coverage
## 0.5.4
- No longer depends on external install of node-gyp for compiling builds.
## 0.5.3
- Reverted fix for debian/nodejs since it broke windows (#45)
## 0.5.2
- Support for debian systems where the node binary is named `nodejs` (#45)
- Added `bin/node-pre-gyp.cmd` to be able to run command on windows locally (npm creates an .npm automatically when globally installed)
- Updated abi-crosswalk with node v0.10.26 entry.
## 0.5.1
- Various minor bug fixes, several improving windows support for publishing.
## 0.5.0
- Changed property names in `binary` object: now required are `module_name`, `module_path`, and `host`.
- Now `module_path` supports versioning, which allows developers to opt-in to using a versioned install path (#18).
- Added `remote_path` which also supports versioning.
- Changed `remote_uri` to `host`.
## 0.4.2
- Added support for `--target` flag to request cross-compile against a specific node/node-webkit version.
- Added preliminary support for node-webkit
- Fixed support for `--target_arch` option being respected in all cases.
## 0.4.1
- Fixed exception when only stderr is available in binary test (@bendi / #31)
## 0.4.0
- Enforce only `https:` based remote publishing access.
- Added `node-pre-gyp info` command to display listing of published binaries
- Added support for changing the directory node-pre-gyp should build in with the `-C/--directory` option.
- Added support for S3 prefixes.
## 0.3.1
- Added `unpublish` command.
- Fixed module path construction in tests.
- Added ability to disable falling back to build behavior via `npm install --fallback-to-build=false` which overrides setting in a depedencies package.json `install` target.
## 0.3.0
- Support for packaging all files in `module_path` directory - see `app4` for example
- Added `testpackage` command.
- Changed `clean` command to only delete `.node` not entire `build` directory since node-gyp will handle that.
- `.node` modules must be in a folder of there own since tar-pack will remove everything when it unpacks.

View File

@@ -0,0 +1,27 @@
Copyright (c), Mapbox
All rights reserved.
Redistribution and use in source and binary forms, with or without modification,
are permitted provided that the following conditions are met:
* Redistributions of source code must retain the above copyright notice,
this list of conditions and the following disclaimer.
* Redistributions in binary form must reproduce the above copyright notice,
this list of conditions and the following disclaimer in the documentation
and/or other materials provided with the distribution.
* Neither the name of node-pre-gyp nor the names of its contributors
may be used to endorse or promote products derived from this software
without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
"AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.

View File

@@ -0,0 +1,581 @@
# node-pre-gyp
#### node-pre-gyp makes it easy to publish and install Node.js C++ addons from binaries
[![NPM](https://nodei.co/npm/node-pre-gyp.png?downloads=true&downloadRank=true)](https://nodei.co/npm/node-pre-gyp/)
[![Build Status](https://api.travis-ci.org/mapbox/node-pre-gyp.svg)](https://travis-ci.org/mapbox/node-pre-gyp)
[![Build status](https://ci.appveyor.com/api/projects/status/3nxewb425y83c0gv)](https://ci.appveyor.com/project/Mapbox/node-pre-gyp)
[![Dependencies](https://david-dm.org/mapbox/node-pre-gyp.svg)](https://david-dm.org/mapbox/node-pre-gyp)
`node-pre-gyp` stands between [npm](https://github.com/npm/npm) and [node-gyp](https://github.com/Tootallnate/node-gyp) and offers a cross-platform method of binary deployment.
### Features
- A command line tool called `node-pre-gyp` that can install your package's c++ module from a binary.
- A variety of developer targeted commands for packaging, testing, and publishing binaries.
- A Javascript module that can dynamically require your installed binary: `require('node-pre-gyp').find`
For a hello world example of a module packaged with `node-pre-gyp` see <https://github.com/springmeyer/node-addon-example> and [the wiki ](https://github.com/mapbox/node-pre-gyp/wiki/Modules-using-node-pre-gyp) for real world examples.
## Credits
- The module is modeled after [node-gyp](https://github.com/Tootallnate/node-gyp) by [@Tootallnate](https://github.com/Tootallnate)
- Motivation for initial development came from [@ErisDS](https://github.com/ErisDS) and the [Ghost Project](https://github.com/TryGhost/Ghost).
- Development is sponsored by [Mapbox](https://www.mapbox.com/)
## FAQ
See the [Frequently Ask Questions](https://github.com/mapbox/node-pre-gyp/wiki/FAQ).
## Depends
- Node.js 0.12.x -> 0.8.x
## Install
`node-pre-gyp` is designed to be installed as a local dependency of your Node.js C++ addon and accessed like:
./node_modules/.bin/node-pre-gyp --help
But you can also install it globally:
npm install node-pre-gyp -g
## Usage
### Commands
View all possible commands:
node-pre-gyp --help
- clean - Remove the entire folder containing the compiled .node module
- install - Install pre-built binary for module
- reinstall - Run "clean" and "install" at once
- build - Compile the module by dispatching to node-gyp or nw-gyp
- rebuild - Run "clean" and "build" at once
- package - Pack binary into tarball
- testpackage - Test that the staged package is valid
- publish - Publish pre-built binary
- unpublish - Unpublish pre-built binary
- info - Fetch info on published binaries
You can also chain commands:
node-pre-gyp clean build unpublish publish info
### Options
Options include:
- `-C/--directory`: run the command in this directory
- `--build-from-source`: build from source instead of using pre-built binary
- `--runtime=node-webkit`: customize the runtime: `node` and `node-webkit` are the valid options
- `--fallback-to-build`: fallback to building from source if pre-built binary is not available
- `--target=0.10.25`: Pass the target node or node-webkit version to compile against
- `--target_arch=ia32`: Pass the target arch and override the host `arch`. Valid values are 'ia32','x64', or `arm`.
- `--target_platform=win32`: Pass the target platform and override the host `platform`. Valid values are `linux`, `darwin`, `win32`, `sunos`, `freebsd`, `openbsd`, and `aix`.
Both `--build-from-source` and `--fallback-to-build` can be passed alone or they can provide values. You can pass `--fallback-to-build=false` to override the option as declared in package.json. In addition to being able to pass `--build-from-source` you can also pass `--build-from-source=myapp` where `myapp` is the name of your module.
For example: `npm install --build-from-source=myapp`. This is useful if:
- `myapp` is referenced in the package.json of a larger app and therefore `myapp` is being installed as a dependent with `npm install`.
- The larger app also depends on other modules installed with `node-pre-gyp`
- You only want to trigger a source compile for `myapp` and the other modules.
### Configuring
This is a guide to configuring your module to use node-pre-gyp.
#### 1) Add new entries to your `package.json`
- Add `node-pre-gyp` to `bundledDependencies`
- Add `aws-sdk` as a `devDependency`
- Add a custom `install` script
- Declare a `binary` object
This looks like:
```js
"dependencies" : {
"node-pre-gyp": "0.5.x"
},
"bundledDependencies":["node-pre-gyp"],
"devDependencies": {
"aws-sdk": "~2.0.0-rc.15"
}
"scripts": {
"install": "node-pre-gyp install --fallback-to-build",
},
"binary": {
"module_name": "your_module",
"module_path": "./lib/binding/",
"host": "https://your_module.s3-us-west-1.amazonaws.com"
}
```
For a full example see [node-addon-examples's package.json](https://github.com/springmeyer/node-addon-example/blob/2ff60a8ded7f042864ad21db00c3a5a06cf47075/package.json#L11-L22).
##### The `binary` object has three required properties
###### module_name
The name of your native node module. This value must:
- Match the name passed to [the NODE_MODULE macro](http://nodejs.org/api/addons.html#addons_hello_world)
- Must be a valid C variable name (e.g. it cannot contain `-`)
- Should not include the `.node` extension.
###### module_path
The location your native module is placed after a build. This should be an empty directory without other Javascript files. This entire directory will be packaged in the binary tarball. When installing from a remote package this directory will be overwritten with the contents of the tarball.
Note: This property supports variables based on [Versioning](#versioning).
###### host
A url to the remote location where you've published tarball binaries (must be `https` not `http`).
It is highly recommended that you use Amazon S3. The reasons are:
- Various node-pre-gyp commands like `publish` and `info` only work with an S3 host.
- S3 is a very solid hosting platform for distributing large files, even [Github recommends using it instead of github](https://help.github.com/articles/distributing-large-binaries).
- We provide detail documentation for using [S3 hosting](#s3-hosting) with node-pre-gyp.
Why then not require S3? Because while some applications using node-pre-gyp need to distribute binaries as large as 20-30 MB, others might have very small binaries and might wish to store them in a github repo. This is not recommended, but if an author really wants to host in a non-s3 location then it should be possible.
##### The `binary` object has two optional properties
###### remote_path
It **is recommended** that you customize this property. This is an extra path to use for publishing and finding remote tarballs. The default value for `remote_path` is `""` meaning that if you do not provide it then all packages will be published at the base of the `host`. It is recommended to provide a value like `./{name}/v{version}` to help organize remote packages in the case that you choose to publish multiple node addons to the same `host`.
Note: This property supports variables based on [Versioning](#versioning).
###### package_name
It is **not recommended** to override this property unless you are also overriding the `remote_path`. This is the versioned name of the remote tarball containing the binary `.node` module and any supporting files you've placed inside the `module_path` directory. Unless you specify `package_name` in your `package.json` then it defaults to `{module_name}-v{version}-{node_abi}-{platform}-{arch}.tar.gz` which allows your binary to work across node versions, platforms, and architectures. If you are using `remote_path` that is also versioned by `./{module_name}/v{version}` then you could remove these variables from the `package_name` and just use: `{node_abi}-{platform}-{arch}.tar.gz`. Then your remote tarball will be looked up at, for example, `https://example.com/your-module/v0.1.0/node-v11-linux-x64.tar.gz`.
Avoiding the version of your module in the `package_name` and instead only embedding in a directory name can be useful when you want to make a quick tag of your module that does not change any C++ code. In this case you can just copy binaries to the new version behind the scenes like:
```sh
aws s3 sync --acl public-read s3://mapbox-node-binary/sqlite3/v3.0.3/ s3://mapbox-node-binary/sqlite3/v3.0.4/
```
Note: This property supports variables based on [Versioning](#versioning).
#### 2) Add a new target to binding.gyp
`node-pre-gyp` calls out to `node-gyp` to compile the module and passes variables along like [module_name](#module_name) and [module_path](#module_path).
A new target must be added to `binding.gyp` that moves the compiled `.node` module from `./build/Release/module_name.node` into the directory specified by `module_path`.
Add a target like this at the end of your `targets` list:
```js
{
"target_name": "action_after_build",
"type": "none",
"dependencies": [ "<(module_name)" ],
"copies": [
{
"files": [ "<(PRODUCT_DIR)/<(module_name).node" ],
"destination": "<(module_path)"
}
]
}
```
For a full example see [node-addon-example's binding.gyp](https://github.com/springmeyer/node-addon-example/blob/2ff60a8ded7f042864ad21db00c3a5a06cf47075/binding.gyp).
#### 3) Dynamically require your `.node`
Inside the main js file that requires your addon module you are likely currently doing:
```js
var binding = require('../build/Release/binding.node');
```
or:
```js
var bindings = require('./bindings')
```
Change those lines to:
```js
var binary = require('node-pre-gyp');
var path = require('path');
var binding_path = binary.find(path.resolve(path.join(__dirname,'./package.json')));
var binding = require(binding_path);
```
For a full example see [node-addon-example's index.js](https://github.com/springmeyer/node-addon-example/blob/2ff60a8ded7f042864ad21db00c3a5a06cf47075/index.js#L1-L4)
#### 4) Build and package your app
Now build your module from source:
npm install --build-from-source
The `--build-from-source` tells `node-pre-gyp` to not look for a remote package and instead dispatch to node-gyp to build.
Now `node-pre-gyp` should now also be installed as a local dependency so the command line tool it offers can be found at `./node_modules/.bin/node-pre-gyp`.
#### 5) Test
Now `npm test` should work just as it did before.
#### 6) Publish the tarball
Then package your app:
./node_modules/.bin/node-pre-gyp package
Once packaged, now you can publish:
./node_modules/.bin/node-pre-gyp publish
Currently the `publish` command pushes your binary to S3. This requires:
- You have installed `aws-sdk` with `npm install aws-sdk`
- You have created a bucket already.
- The `host` points to an S3 http or https endpoint.
- You have configured node-pre-gyp to read your S3 credentials (see [S3 hosting](#s3-hosting) for details).
You can also host your binaries elsewhere. To do this requires:
- You manually publish the binary created by the `package` command to an `https` endpoint
- Ensure that the `host` value points to your custom `https` endpoint.
#### 7) Automate builds
Now you need to publish builds for all the platforms and node versions you wish to support. This is best automated.
- See [Appveyor Automation](#appveyor-automation) for how to auto-publish builds on Windows.
- See [Travis Automation](#travis-automation) for how to auto-publish builds on OS X and Linux.
#### 8) You're done!
Now publish your module to the npm registry. Users will now be able to install your module from a binary.
What will happen is this:
1. `npm install <your package>` will pull from the npm registry
2. npm will run the `install` script which will call out to `node-pre-gyp`
3. `node-pre-gyp` will fetch the binary `.node` module and unpack in the right place
4. Assuming that all worked, you are done
If a a binary was not available for a given platform and `--fallback-to-build` was used then `node-gyp rebuild` will be called to try to source compile the module.
## S3 Hosting
You can host wherever you choose but S3 is cheap, `node-pre-gyp publish` expects it, and S3 can be integrated well with [travis.ci](http://travis-ci.org) to automate builds for OS X and Ubuntu. Here is an approach to do this:
First, get setup locally and test the workflow:
#### 1) Create an S3 bucket
And have your **key** and **secret key** ready for writing to the bucket.
It is recommended to create a IAM user with a policy that only gives permissions to the specific bucket you plan to publish to. This can be done in the [IAM console](https://console.aws.amazon.com/iam/) by: 1) adding a new user, 2) choosing `Attach User Policy`, 3) Using the `Policy Generator`, 4) selecting `Amazon S3` for the service, 5) adding the actions: `DeleteObject`, `GetObject`, `GetObjectAcl`, `ListBucket`, `PutObject`, `PutObjectAcl`, 6) adding an ARN of `arn:aws:s3:::bucket/*` (replacing `bucket` with your bucket name), and finally 7) clicking `Add Statement` and saving the policy. It should generate a policy like:
```js
{
"Version": "2012-10-17",
"Statement": [
{
"Sid": "Stmt1394587197000",
"Effect": "Allow",
"Action": [
"s3:DeleteObject",
"s3:GetObject",
"s3:GetObjectAcl",
"s3:ListBucket",
"s3:PutObject",
"s3:PutObjectAcl"
],
"Resource": [
"arn:aws:s3:::node-pre-gyp-tests/*"
]
}
]
}
```
#### 2) Install node-pre-gyp
Either install it globally:
npm install node-pre-gyp -g
Or put the local version on your PATH
export PATH=`pwd`/node_modules/.bin/:$PATH
#### 3) Configure AWS credentials
There are several ways to do this.
You can use any of the methods described at http://docs.aws.amazon.com/AWSJavaScriptSDK/guide/node-configuring.html.
Or you can create a `~/.node_pre_gyprc`
Or pass options in any way supported by [RC](https://github.com/dominictarr/rc#standards)
A `~/.node_pre_gyprc` looks like:
```js
{
"accessKeyId": "xxx",
"secretAccessKey": "xxx"
}
```
Another way is to use your environment:
export node_pre_gyp_accessKeyId=xxx
export node_pre_gyp_secretAccessKey=xxx
You may also need to specify the `region` if it is not explicit in the `host` value you use. The `bucket` can also be specified but it is optional because `node-pre-gyp` will detect it from the `host` value.
#### 4) Package and publish your build
Install the `aws-sdk`:
npm install aws-sdk
Then publish:
node-pre-gyp package publish
Note: if you hit an error like `Hostname/IP doesn't match certificate's altnames` it may mean that you need to provide the `region` option in your config.
## Appveyor Automation
[Appveyor](http://www.appveyor.com/) can build binaries and publish the results per commit and supports:
- Windows Visual Studio 2013 and related compilers
- Both 64 bit (x64) and 32 bit (x86) build configurations
- Multiple Node.js versions
For an example of doing this see [node-sqlite3's appveyor.yml](https://github.com/mapbox/node-sqlite3/blob/master/appveyor.yml).
Below is a guide to getting set up:
#### 1) Create a free Appveyor account
Go to https://ci.appveyor.com/signup/free and sign in with your github account.
#### 2) Create a new project
Go to https://ci.appveyor.com/projects/new and select the github repo for your module
#### 3) Add appveyor.yml and push it
Once you have committed an `appveyor.yml` ([appveyor.yml reference](http://www.appveyor.com/docs/appveyor-yml)) to your github repo and pushed it appveyor should automatically start building your project.
#### 4) Create secure variables
Encrypt your S3 AWS keys by going to <https://ci.appveyor.com/tools/encrypt> and hitting the `encrypt` button.
Then paste the result into your `appveyor.yml`
```yml
environment:
node_pre_gyp_accessKeyId:
secure: Dn9HKdLNYvDgPdQOzRq/DqZ/MPhjknRHB1o+/lVU8MA=
node_pre_gyp_secretAccessKey:
secure: W1rwNoSnOku1r+28gnoufO8UA8iWADmL1LiiwH9IOkIVhDTNGdGPJqAlLjNqwLnL
```
NOTE: keys are per account but not per repo (this is difference than travis where keys are per repo but not related to the account used to encrypt them).
#### 5) Hook up publishing
Just put `node-pre-gyp package publish` in your `appveyor.yml` after `npm install`.
#### 6) Publish when you want
You might wish to publish binaries only on a specific commit. To do this you could borrow from the [travis.ci idea of commit keywords](http://about.travis-ci.org/docs/user/how-to-skip-a-build/) and add special handling for commit messages with `[publish binary]`:
SET CM=%APPVEYOR_REPO_COMMIT_MESSAGE%
if not "%CM%" == "%CM:[publish binary]=%" node-pre-gyp --msvs_version=2013 publish
If your commit message contains special characters (e.g. `&`) this method might fail. An alternative is to use PowerShell, which gives you additional possibilities, like ignoring case by using `ToLower()`:
ps: if($env:APPVEYOR_REPO_COMMIT_MESSAGE.ToLower().Contains('[publish binary]')) { node-pre-gyp --msvs_version=2013 publish }
Remember this publishing is not the same as `npm publish`. We're just talking about the binary module here and not your entire npm package. To automate the publishing of your entire package to npm on travis see http://about.travis-ci.org/docs/user/deployment/npm/
## Travis Automation
[Travis](https://travis-ci.org/) can push to S3 after a successful build and supports both:
- Ubuntu Precise and OS X (64 bit)
- Multiple Node.js versions
For an example of doing this see [node-add-example's .travis.yml](https://github.com/springmeyer/node-addon-example/blob/2ff60a8ded7f042864ad21db00c3a5a06cf47075/.travis.yml).
Note: if you need 32 bit binaries, this can be done from a 64 bit travis machine. See [the node-sqlite3 scripts for an example of doing this](https://github.com/mapbox/node-sqlite3/blob/bae122aa6a2b8a45f6b717fab24e207740e32b5d/scripts/build_against_node.sh#L54-L74).
Below is a guide to getting set up:
#### 1) Install the travis gem
gem install travis
#### 2) Create secure variables
Make sure you run this command from within the directory of your module.
Use `travis-encrypt` like:
travis encrypt node_pre_gyp_accessKeyId=${node_pre_gyp_accessKeyId}
travis encrypt node_pre_gyp_secretAccessKey=${node_pre_gyp_secretAccessKey}
Then put those values in your `.travis.yml` like:
```yaml
env:
global:
- secure: F+sEL/v56CzHqmCSSES4pEyC9NeQlkoR0Gs/ZuZxX1ytrj8SKtp3MKqBj7zhIclSdXBz4Ev966Da5ctmcTd410p0b240MV6BVOkLUtkjZJyErMBOkeb8n8yVfSoeMx8RiIhBmIvEn+rlQq+bSFis61/JkE9rxsjkGRZi14hHr4M=
- secure: o2nkUQIiABD139XS6L8pxq3XO5gch27hvm/gOdV+dzNKc/s2KomVPWcOyXNxtJGhtecAkABzaW8KHDDi5QL1kNEFx6BxFVMLO8rjFPsMVaBG9Ks6JiDQkkmrGNcnVdxI/6EKTLHTH5WLsz8+J7caDBzvKbEfTux5EamEhxIWgrI=
```
More details on travis encryption at http://about.travis-ci.org/docs/user/encryption-keys/.
#### 3) Hook up publishing
Just put `node-pre-gyp package publish` in your `.travis.yml` after `npm install`.
##### OS X publishing
If you want binaries for OS X in addition to linux you have two options:
1) [Enabling multi-OS](#enabling-multi-os)
2) [Using `language: objective-c` in a git branch](#using-language-objective-c).
##### Enabling multi-OS
This requires emailing a request to `support@travis-ci.com` for each repo you wish to have enabled. More details at <http://docs.travis-ci.com/user/multi-os/>.
Next you need to tweak the `.travis.yml` to ensure it is cross platform.
Use a configuration like:
```yml
language: cpp
os:
- linux
- osx
env:
matrix:
- NODE_VERSION="0.10"
- NODE_VERSION="0.11.14"
before_install:
- rm -rf ~/.nvm/ && git clone --depth 1 https://github.com/creationix/nvm.git ~/.nvm
- source ~/.nvm/nvm.sh
- nvm install $NODE_VERSION
- nvm use $NODE_VERSION
```
See [Travis OS X Gochas](#travis-os-x-gochas) for why we replace `language: node_js` and `node_js:` sections with `language: cpp` and a custom matrix.
Also create platform specific sections for any deps that need install. For example if you need libpng:
```yml
- if [ $(uname -s) == 'Linux' ]; then apt-get install libpng-dev; fi;
- if [ $(uname -s) == 'Darwin' ]; then brew install libpng; fi;
```
For detailed multi-OS examples see [node-mapnik](https://github.com/mapnik/node-mapnik/blob/master/.travis.yml) and [node-sqlite3](https://github.com/mapbox/node-sqlite3/blob/master/.travis.yml).
##### Using `language: objective-c`
If your repo does not have multi-OS enabled, an alternative method for building for OS X is to tweak your `.travis.yml` to use:
```yml
language: objective-c
```
Keep that change in a different git branch and sync that when you want binaries published.
Next learn about a few [Travis OS X Gochas](#travis-os-x-gochas).
##### Travis OS X Gochas
First, unlike the Travis linux machines the OS X machines do not put `node-pre-gyp` on PATH by default. So to you will need to:
```sh
export PATH=$(pwd)/node_modules/.bin:${PATH}
```
Second, the OS X machines doe not support using a matrix for installing node.js different versions. So you need to bootstrap the installation of node.js in a cross platform way.
By doing:
```yml
env:
matrix:
- NODE_VERSION="0.10"
- NODE_VERSION="0.11.14"
before_install:
- rm -rf ~/.nvm/ && git clone --depth 1 https://github.com/creationix/nvm.git ~/.nvm
- source ~/.nvm/nvm.sh
- nvm install $NODE_VERSION
- nvm use $NODE_VERSION
```
You can easily recreate the previous behavior of this matrix:
```yml
node_js:
- "0.10"
- "0.11.14"
```
#### 4) Publish when you want
You might wish to publish binaries only on a specific commit. To do this you could borrow from the [travis.ci idea of commit keywords](http://about.travis-ci.org/docs/user/how-to-skip-a-build/) and add special handling for commit messages with `[publish binary]`:
COMMIT_MESSAGE=$(git show -s --format=%B $TRAVIS_COMMIT | tr -d '\n')
if [[ ${COMMIT_MESSAGE} =~ "[publish binary]" ]]; then node-pre-gyp publish; fi;
Then you can trigger new binaries to be built like:
git commit -a -m "[publish binary]"
Or, if you don't have any changes to make simply run:
git commit --allow-empty -m "[publish binary]"
Remember this publishing is not the same as `npm publish`. We're just talking about the binary module here and not your entire npm package. To automate the publishing of your entire package to npm on travis see http://about.travis-ci.org/docs/user/deployment/npm/
# Versioning
The `binary` properties of `module_path`, `remote_path`, and `package_name` support variable substitution. The strings are evaluated by `node-pre-gyp` depending on your system and any custom build flags you passed.
- `node_abi`: The node C++ `ABI` number. This value is available in Javascript as `process.versions.modules` as of [`>= v0.10.4 >= v0.11.7`](https://github.com/joyent/node/commit/ccabd4a6fa8a6eb79d29bc3bbe9fe2b6531c2d8e) and in C++ as the `NODE_MODULE_VERSION` define much earlier. For versions of Node before this was available we fallback to the V8 major and minor version.
- `platform` matches node's `process.platform` like `linux`, `darwin`, and `win32` unless the user passed the `--target_platform` option to override.
- `arch` matches node's `process.arch` like `x64` or `ia32` unless the user passes the `--target_arch` option to override.
- `configuration` - Either 'Release' or 'Debug' depending on if `--debug` is passed during the build.
- `module_name` - the `binary.module_name` attribute from `package.json`.
- `version` - the semver `version` value for your module from `package.json` (NOTE: ignores the `semver.build` property).
- `major`, `minor`, `patch`, and `prelease` match the individual semver values for your module's `version`
- `build` - the sevmer `build` value. For example it would be `this.that` if your package.json `version` was `v1.0.0+this.that`
- `prerelease` - the semver `prerelease` value. For example it would be `alpha.beta` if your package.json `version` was `v1.0.0-alpha.beta`
The options are visible in the code at <https://github.com/mapbox/node-pre-gyp/blob/612b7bca2604508d881e1187614870ba19a7f0c5/lib/util/versioning.js#L114-L127>

View File

@@ -0,0 +1,30 @@
environment:
matrix:
- nodejs_version: 0.10.36
- nodejs_version: 0.12.0
- nodejs_version: 1.2.0
platform:
- x64
- x86
shallow_clone: true
install:
- ps: Install-Product node $env:nodejs_version $env:Platform
- node --version
- npm --version
- SET PATH=%APPDATA%\npm;%PATH%
- npm update -g npm
- npm --version
- node -e "console.log(process.arch);"
- SET PATH=C:\Program Files (x86)\MSBuild\12.0\bin\;%PATH%
- if "%PLATFORM%" == "x64" set PATH=C:\Python27-x64;%PATH%
- if "%PLATFORM%" == "x86" SET PATH=C:\python27;%PATH%
- npm install
- npm test
- .\scripts\test.bat
build: off
test: off
deploy: off

View File

@@ -0,0 +1,131 @@
#!/usr/bin/env node
'use strict';
/**
* Set the title.
*/
process.title = 'node-pre-gyp';
/**
* Module dependencies.
*/
var node_pre_gyp = require('../');
var log = require('npmlog');
/**
* Process and execute the selected commands.
*/
var prog = new node_pre_gyp.Run();
var completed = false;
prog.parseArgv(process.argv);
if (prog.todo.length === 0) {
if (~process.argv.indexOf('-v') || ~process.argv.indexOf('--version')) {
console.log('v%s', prog.version);
} else {
console.log('%s', prog.usage());
}
return process.exit(0);
}
// if --no-color is passed
if (prog.opts && prog.opts.hasOwnProperty('color') && !prog.opts.color) {
log.disableColor();
}
log.info('it worked if it ends with', 'ok');
log.verbose('cli', process.argv);
log.info('using', process.title + '@%s', prog.version);
log.info('using', 'node@%s | %s | %s', process.versions.node, process.platform, process.arch);
/**
* Change dir if -C/--directory was passed.
*/
var dir = prog.opts.directory;
if (dir) {
var fs = require('fs');
try {
var stat = fs.statSync(dir);
if (stat.isDirectory()) {
log.info('chdir', dir);
process.chdir(dir);
} else {
log.warn('chdir', dir + ' is not a directory');
}
} catch (e) {
if (e.code === 'ENOENT') {
log.warn('chdir', dir + ' is not a directory');
} else {
log.warn('chdir', 'error during chdir() "%s"', e.message);
}
}
}
function run () {
var command = prog.todo.shift();
if (!command) {
// done!
completed = true;
log.info('ok');
return;
}
prog.commands[command.name](command.args, function (err) {
if (err) {
log.error(command.name + ' error');
log.error('stack', err.stack);
errorMessage();
log.error('not ok');
console.log(err.message);
return process.exit(1);
}
var args_array = [].slice.call(arguments, 1);
if (args_array.length) {
console.log.apply(console, args_array);
}
// now run the next command in the queue
process.nextTick(run);
});
}
process.on('exit', function (code) {
if (!completed && !code) {
log.error('Completion callback never invoked!');
issueMessage();
process.exit(6);
}
});
process.on('uncaughtException', function (err) {
log.error('UNCAUGHT EXCEPTION');
log.error('stack', err.stack);
issueMessage();
process.exit(7);
});
function errorMessage () {
// copied from npm's lib/util/error-handler.js
var os = require('os');
log.error('System', os.type() + ' ' + os.release());
log.error('command', process.argv.map(JSON.stringify).join(' '));
log.error('cwd', process.cwd());
log.error('node -v', process.version);
log.error(process.title+' -v', 'v' + prog.package.version);
}
function issueMessage () {
errorMessage();
log.error('', [ 'This is a bug in `'+process.title+'`.',
'Try to update '+process.title+' and file an issue if it does not help:',
' <https://github.com/mapbox/'+process.title+'/issues>',
].join('\n'));
}
// start running the given commands!
run();

View File

@@ -0,0 +1,43 @@
"use strict";
module.exports = exports = build;
exports.usage = 'Attempts to compile the module by dispatching to node-gyp or nw-gyp';
var compile = require('./util/compile.js');
var handle_gyp_opts = require('./util/handle_gyp_opts.js');
var configure = require('./configure.js');
function do_build(gyp,argv,callback) {
handle_gyp_opts(gyp,argv,function(err,result) {
var final_args = ['build'].concat(result.gyp).concat(result.pre);
if (result.unparsed.length > 0) {
final_args = final_args.
concat(['--']).
concat(result.unparsed);
}
compile.run_gyp(final_args,result.opts,function(err) {
return callback(err);
});
});
}
function build(gyp, argv, callback) {
// Form up commands to pass to node-gyp:
// We map `node-pre-gyp build` to `node-gyp configure build` so that we do not
// trigger a clean and therefore do not pay the penalty of a full recompile
if (argv.length && (argv.indexOf('rebuild') > -1)) {
// here we map `node-pre-gyp rebuild` to `node-gyp rebuild` which internally means
// "clean + configure + build" and triggers a full recompile
compile.run_gyp(['clean'],{},function(err) {
if (err) return callback(err);
configure(gyp,argv,function(err) {
if (err) return callback(err);
return do_build(gyp,argv,callback);
});
});
} else {
return do_build(gyp,argv,callback);
}
}

View File

@@ -0,0 +1,23 @@
"use strict";
module.exports = exports = clean;
exports.usage = 'Removes the entire folder containing the compiled .node module';
var fs = require('fs');
var rm = require('rimraf');
var exists = require('fs').exists || require('path').exists;
var versioning = require('./util/versioning.js');
function clean (gyp, argv, callback) {
var package_json = JSON.parse(fs.readFileSync('./package.json'));
var opts = versioning.evaluate(package_json, gyp.opts);
var to_delete = opts.module_path;
exists(to_delete, function(found) {
if (found) {
if (!gyp.opts.silent_clean) console.log('['+package_json.name+'] Removing "%s"', to_delete);
return rm(to_delete, callback);
}
return callback();
});
}

View File

@@ -0,0 +1,48 @@
"use strict";
module.exports = exports = configure;
exports.usage = 'Attempts to configure node-gyp or nw-gyp build';
var compile = require('./util/compile.js');
var handle_gyp_opts = require('./util/handle_gyp_opts.js');
function configure(gyp, argv, callback) {
handle_gyp_opts(gyp,argv,function(err,result) {
var final_args = result.gyp.concat(result.pre);
// pull select node-gyp configure options out of the npm environ
var known_gyp_args = ['dist-url','python','nodedir','msvs_version'];
known_gyp_args.forEach(function(key) {
var val = gyp.opts[key] || gyp.opts[key.replace('-','_')];
if (val) {
final_args.push('--'+key+'='+val);
}
});
// --ensure=false tell node-gyp to re-install node development headers
// but it is only respected by node-gyp install, so we have to call install
// as a separate step if the user passes it
if (gyp.opts.ensure === false) {
var install_args = final_args.concat(['install','--ensure=false']);
compile.run_gyp(install_args,result.opts,function(err) {
if (err) return callback(err);
if (result.unparsed.length > 0) {
final_args = final_args.
concat(['--']).
concat(result.unparsed);
}
compile.run_gyp(['configure'].concat(final_args),result.opts,function(err) {
return callback(err);
});
});
} else {
if (result.unparsed.length > 0) {
final_args = final_args.
concat(['--']).
concat(result.unparsed);
}
compile.run_gyp(['configure'].concat(final_args),result.opts,function(err) {
return callback(err);
});
}
});
}

View File

@@ -0,0 +1,40 @@
"use strict";
module.exports = exports = unpublish;
exports.usage = 'Lists all published binaries (requires aws-sdk)';
var fs = require('fs');
var log = require('npmlog');
var versioning = require('./util/versioning.js');
var s3_setup = require('./util/s3_setup.js');
var config = require('rc')("node_pre_gyp",{acl:"public-read"});
function unpublish(gyp, argv, callback) {
var AWS = require("aws-sdk");
var package_json = JSON.parse(fs.readFileSync('./package.json'));
var opts = versioning.evaluate(package_json, gyp.opts);
s3_setup.detect(opts.hosted_path,config);
AWS.config.update(config);
var s3 = new AWS.S3();
var s3_opts = { Bucket: config.bucket,
Prefix: config.prefix
};
s3.listObjects(s3_opts, function(err, meta){
if (err && err.code == 'NotFound') {
return callback(new Error('['+package_json.name+'] Not found: https://' + s3_opts.Bucket + '.s3.amazonaws.com/'+config.prefix));
} else if(err) {
return callback(err);
} else {
log.verbose(JSON.stringify(meta,null,1));
if (meta && meta.Contents) {
meta.Contents.forEach(function(obj) {
console.log(obj.Key);
});
} else {
console.error('['+package_json.name+'] No objects found at https://' + s3_opts.Bucket + '.s3.amazonaws.com/'+config.prefix );
}
return callback();
}
});
}

View File

@@ -0,0 +1,205 @@
"use strict";
module.exports = exports = install;
exports.usage = 'Attempts to install pre-built binary for module';
var fs = require('fs');
var path = require('path');
var zlib = require('zlib');
var log = require('npmlog');
var existsAsync = fs.exists || path.exists;
var versioning = require('./util/versioning.js');
var testbinary = require('./testbinary.js');
var clean = require('./clean.js');
function download(uri,opts,callback) {
log.http('GET', uri);
var req = null;
var requestOpts = {
uri: uri.replace('+','%2B'),
headers: {
'User-Agent': 'node-pre-gyp (node ' + process.version + ')'
}
};
var proxyUrl = opts.proxy ||
process.env.http_proxy ||
process.env.HTTP_PROXY ||
process.env.npm_config_proxy;
if (proxyUrl) {
if (/^https?:\/\//i.test(proxyUrl)) {
log.verbose('download', 'using proxy url: "%s"', proxyUrl);
requestOpts.proxy = proxyUrl;
} else {
log.warn('download', 'ignoring invalid "proxy" config setting: "%s"', proxyUrl);
}
}
try {
req = require('request')(requestOpts);
} catch (e) {
return callback(e);
}
if (req) {
req.on('response', function (res) {
log.http(res.statusCode, uri);
});
}
return callback(null,req);
}
function place_binary(from,to,opts,callback) {
download(from,opts,function(err,req) {
if (err) return callback(err);
if (!req) return callback(new Error("empty req"));
var badDownload = false;
var extractCount = 0;
var gunzip = zlib.createGunzip();
var extracter = require('tar').Extract({ path: to, strip: 1});
function afterTarball(err) {
if (err) return callback(err);
if (badDownload) return callback(new Error("bad download"));
if (extractCount === 0) {
return callback(new Error('There was a fatal problem while downloading/extracting the tarball'));
}
log.info('tarball', 'done parsing tarball');
callback();
}
function filter_func(entry) {
// ensure directories are +x
// https://github.com/mapnik/node-mapnik/issues/262
entry.props.mode |= (entry.props.mode >>> 2) & parseInt('0111',8);
log.info('install','unpacking ' + entry.path);
extractCount++;
}
gunzip.on('error', callback);
extracter.on('entry', filter_func);
extracter.on('error', callback);
extracter.on('end', afterTarball);
req.on('error', function(err) {
badDownload = true;
return callback(err);
});
req.on('close', function () {
if (extractCount === 0) {
return callback(new Error('Connection closed while downloading tarball file'));
}
});
req.on('response', function(res) {
if (res.statusCode !== 200) {
badDownload = true;
if (res.statusCode == 404) {
return callback(new Error('Pre-built binary not available for your system, looked for ' + from));
} else {
return callback(new Error(res.statusCode + ' status code downloading tarball ' + from));
}
}
// start unzipping and untaring
req.pipe(gunzip).pipe(extracter);
});
});
}
function do_build(gyp,argv,callback) {
gyp.todo.push( { name: 'build', args: ['rebuild'] } );
process.nextTick(callback);
}
function install(gyp, argv, callback) {
var package_json = JSON.parse(fs.readFileSync('./package.json'));
var source_build = gyp.opts['build-from-source'] || gyp.opts.build_from_source;
var update_binary = gyp.opts['update-binary'] || gyp.opts.update_binary;
var should_do_source_build = source_build === package_json.name || (source_build === true || source_build === 'true');
var no_rollback = gyp.opts.hasOwnProperty('rollback') && gyp.opts.rollback === false;
if (should_do_source_build) {
log.info('build','requesting source compile');
return do_build(gyp,argv,callback);
} else {
var fallback_to_build = gyp.opts['fallback-to-build'] || gyp.opts.fallback_to_build;
var should_do_fallback_build = fallback_to_build === package_json.name || (fallback_to_build === true || fallback_to_build === 'true');
// but allow override from npm
if (process.env.npm_config_argv) {
var cooked = JSON.parse(process.env.npm_config_argv).cooked;
var match = cooked.indexOf("--fallback-to-build");
if (match > -1 && cooked.length > match && cooked[match+1] == "false") {
should_do_fallback_build = false;
log.info('install','Build fallback disabled via npm flag: --fallback-to-build=false');
}
}
var opts;
try {
opts = versioning.evaluate(package_json, gyp.opts);
} catch (err) {
return callback(err);
}
var from = opts.hosted_tarball;
var to = opts.module_path;
var binary_module = path.join(to,opts.module_name + '.node');
if (existsAsync(binary_module,function(found) {
if (found && !update_binary) {
testbinary(gyp, argv, function(err) {
if (err) {
console.error('['+package_json.name+'] ' + err.message);
log.error("Testing local pre-built binary failed, attempting to re-download");
place_binary(from,to,opts,function(err) {
if (err) {
if (should_do_fallback_build) {
log.http(err.message + ' (falling back to source compile with node-gyp)');
return do_build(gyp,argv,callback);
} else {
return callback(err);
}
} else {
console.log('['+package_json.name+'] Success: "' + binary_module + '" is reinstalled via remote');
return callback();
}
});
} else {
console.log('['+package_json.name+'] Success: "' + binary_module + '" already installed');
console.log('Pass --update-binary to reinstall or --build-from-source to recompile');
return callback();
}
});
} else {
if (!update_binary) log.info('check','checked for "' + binary_module + '" (not found)');
place_binary(from,to,opts,function(err) {
if (err && should_do_fallback_build) {
log.http(err.message + ' (falling back to source compile with node-gyp)');
return do_build(gyp,argv,callback);
} else if (err) {
return callback(err);
} else {
testbinary(gyp, argv, function(err) {
if (err) {
if (no_rollback) {
return callback(err);
}
gyp.opts.silent_clean = true;
clean(gyp, argv, function(error) {
if (error) console.log(error);
if (should_do_fallback_build) {
console.error('['+package_json.name+'] ' + err.message);
log.error("Testing pre-built binary failed, attempting to source compile");
return do_build(gyp,argv,callback);
} else {
return callback(err);
}
});
} else {
console.log('['+package_json.name+'] Success: "' + binary_module + '" is installed via remote');
return callback();
}
});
}
});
}
}));
}
}

View File

@@ -0,0 +1,192 @@
"use strict";
/**
* Module exports.
*/
module.exports = exports;
/**
* Module dependencies.
*/
var path = require('path');
var nopt = require('nopt');
var log = require('npmlog');
var EE = require('events').EventEmitter;
var inherits = require('util').inherits;
var commands = [
'clean',
'install',
'reinstall',
'build',
'rebuild',
'package',
'testpackage',
'publish',
'publish-maybe',
'unpublish',
'info',
'testbinary',
'reveal',
'configure'
];
var aliases = {};
// differentiate node-pre-gyp's logs from npm's
log.heading = 'node-pre-gyp';
exports.find = require('./pre-binding').find;
function Run() {
var self = this;
this.commands = {};
commands.forEach(function (command) {
self.commands[command] = function (argv, callback) {
log.verbose('command', command, argv);
return require('./' + command)(self, argv, callback);
};
});
}
inherits(Run, EE);
exports.Run = Run;
var proto = Run.prototype;
/**
* Export the contents of the package.json.
*/
proto.package = require('../package');
/**
* nopt configuration definitions
*/
proto.configDefs = {
help: Boolean, // everywhere
arch: String, // 'configure'
debug: Boolean, // 'build'
directory: String, // bin
proxy: String, // 'install'
loglevel: String, // everywhere
};
/**
* nopt shorthands
*/
proto.shorthands = {
release: '--no-debug',
C: '--directory',
debug: '--debug',
j: '--jobs',
silent: '--loglevel=silent',
silly: '--loglevel=silly',
verbose: '--loglevel=verbose',
};
/**
* expose the command aliases for the bin file to use.
*/
proto.aliases = aliases;
/**
* Parses the given argv array and sets the 'opts',
* 'argv' and 'command' properties.
*/
proto.parseArgv = function parseOpts (argv) {
this.opts = nopt(this.configDefs, this.shorthands, argv);
this.argv = this.opts.argv.remain.slice();
var commands = this.todo = [];
// create a copy of the argv array with aliases mapped
argv = this.argv.map(function (arg) {
// is this an alias?
if (arg in this.aliases) {
arg = this.aliases[arg];
}
return arg;
}, this);
// process the mapped args into "command" objects ("name" and "args" props)
argv.slice().forEach(function (arg) {
if (arg in this.commands) {
var args = argv.splice(0, argv.indexOf(arg));
argv.shift();
if (commands.length > 0) {
commands[commands.length - 1].args = args;
}
commands.push({ name: arg, args: [] });
}
}, this);
if (commands.length > 0) {
commands[commands.length - 1].args = argv.splice(0);
}
// support for inheriting config env variables from npm
var npm_config_prefix = 'npm_config_';
Object.keys(process.env).forEach(function (name) {
if (name.indexOf(npm_config_prefix) !== 0) return;
var val = process.env[name];
if (name === npm_config_prefix + 'loglevel') {
log.level = val;
} else {
// add the user-defined options to the config
name = name.substring(npm_config_prefix.length);
// avoid npm argv clobber already present args
// which avoids problem of 'npm test' calling
// script that runs unique npm install commands
if (name === 'argv') {
if (this.opts.argv &&
this.opts.argv.remain &&
this.opts.argv.remain.length) {
// do nothing
} else {
this.opts[name] = val;
}
} else {
this.opts[name] = val;
}
}
}, this);
if (this.opts.loglevel) {
log.level = this.opts.loglevel;
}
log.resume();
};
/**
* Returns the usage instructions for node-pre-gyp.
*/
proto.usage = function usage () {
var str = [
'',
' Usage: node-pre-gyp <command> [options]',
'',
' where <command> is one of:',
commands.map(function (c) {
return ' - ' + c + ' - ' + require('./' + c).usage;
}).join('\n'),
'',
'node-pre-gyp@' + this.version + ' ' + path.resolve(__dirname, '..'),
'node@' + process.versions.node
].join('\n');
return str;
};
/**
* Version number getter.
*/
Object.defineProperty(proto, 'version', {
get: function () {
return this.package.version;
},
enumerable: true
});

View File

@@ -0,0 +1,46 @@
"use strict";
module.exports = exports = _package;
exports.usage = 'Packs binary (and enclosing directory) into locally staged tarball';
var fs = require('fs');
var path = require('path');
var log = require('npmlog');
var versioning = require('./util/versioning.js');
var write = require('fs').createWriteStream;
var existsAsync = fs.exists || path.exists;
var mkdirp = require('mkdirp');
function _package(gyp, argv, callback) {
var pack = require('tar-pack').pack;
var package_json = JSON.parse(fs.readFileSync('./package.json'));
var opts = versioning.evaluate(package_json, gyp.opts);
var from = opts.module_path;
var binary_module = path.join(from,opts.module_name + '.node');
existsAsync(binary_module,function(found) {
if (!found) {
return callback(new Error("Cannot package because " + binary_module + " missing: run `node-pre-gyp rebuild` first"));
}
var tarball = opts.staged_tarball;
var filter_func = function(entry) {
// ensure directories are +x
// https://github.com/mapnik/node-mapnik/issues/262
log.info('package','packing ' + entry.path);
return true;
};
mkdirp(path.dirname(tarball),function(err) {
if (err) throw err;
pack(from, { filter: filter_func })
.pipe(write(tarball))
.on('error', function(err) {
if (err) console.error('['+package_json.name+'] ' + err.message);
return callback(err);
})
.on('close', function() {
log.info('package','Binary staged at "' + tarball + '"');
return callback();
});
});
});
}

View File

@@ -0,0 +1,25 @@
"use strict";
var versioning = require('../lib/util/versioning.js');
var existsSync = require('fs').existsSync || require('path').existsSync;
var path = require('path');
module.exports = exports;
exports.usage = 'Finds the require path for the node-pre-gyp installed module';
exports.validate = function(package_json) {
versioning.validate_config(package_json);
};
exports.find = function(package_json_path,opts) {
if (!existsSync(package_json_path)) {
throw new Error("package.json does not exist at " + package_json_path);
}
var package_json = require(package_json_path);
versioning.validate_config(package_json);
opts = opts || {};
if (!opts.module_root) opts.module_root = path.dirname(package_json_path);
var meta = versioning.evaluate(package_json,opts);
return meta.module;
};

View File

@@ -0,0 +1,146 @@
'use strict';
var fs = require('fs');
var log = require('npmlog');
var versioning = require('./util/versioning.js');
var s3_setup = require('./util/s3_setup.js');
var url = require('url');
var config = require('rc')("node_pre_gyp", {
acl: "public-read"
});
var configure = require('./configure.js');
var compile = require('./util/compile.js');
var handle_gyp_opts = require('./util/handle_gyp_opts.js');
var createTarball = require('./package');
var AWS;
try {
AWS = require('aws-sdk');
} catch (e) {
log.error('publish-maybe', 'aws-sdk not installed');
}
function rebuild(gyp, argv, done) {
compile.run_gyp(['clean'], {}, function(err) {
if (err) return done(err);
configure(gyp, argv, function(err) {
if (err) return done(err);
handle_gyp_opts(gyp, argv, function(err, result) {
var final_args = ['build'].concat(result.gyp).concat(result.pre);
if (result.unparsed.length > 0) {
final_args = final_args.
concat(['--']).
concat(result.unparsed);
}
compile.run_gyp(final_args, result.opts, function(err) {
return done(err);
});
});
});
});
}
function PublishMaybe(gyp, argv, done) {
if (!(this instanceof PublishMaybe)) return new PublishMaybe(gyp, argv, done);
if (AWS) {
var pkg = JSON.parse(fs.readFileSync('./package.json'));
this.state = versioning.evaluate(pkg, gyp.opts);
s3_setup.detect(this.state.hosted_path, config);
AWS.config.update(config);
this.state.s3_bucket = config.bucket || pkg.binary.bucket;
this.state.s3_key = url.resolve(config.prefix, this.state.package_name);
log.info('publish-maybe', 'loaded state: ' + JSON.stringify(this.state));
if (!this.state.s3_bucket) {
throw new Error('Could not detect s3 bucket automatically and not set in config.');
}
this.s3 = new AWS.S3();
}
var self = this;
this.prepublish(function(err, ok) {
if (err) return done(err);
if (!ok) {
return done();
}
self.publish(gyp, argv, done);
});
}
PublishMaybe.prototype.publish = function(gyp, argv, done) {
var self = this;
rebuild(gyp, argv, function(err) {
if (err) return done(err);
createTarball(gyp, argv, function(err) {
if (err) return done(err);
var opts = {
ACL: config.acl,
Body: fs.createReadStream(self.state.staged_tarball),
Bucket: self.state.s3_bucket,
Key: self.state.s3_key
};
log.info('publish-maybe', 'Putting object');
self.s3.putObject(opts, function(err, resp) {
if (err) {
log.info('publish', 's3 putObject error: "' + err + '"');
return done(err);
}
if (resp) {
log.info('publish-maybe', 's3 putObject response: "' + JSON.stringify(resp) + '"');
}
console.log('[' + self.state.name + '] published to ' + self.state.hosted_tarball);
return done();
});
});
});
};
PublishMaybe.prototype.prepublish = function(done) {
var self = this;
self.canPublish(function(err) {
if (err) return done(err);
self.shouldPublish(done);
});
};
PublishMaybe.prototype.canPublish = function(fn) {
if (!AWS) {
return fn(new Error('aws-sdk not installed. run `npm install -g aws-sdk and try again.`'));
}
fn();
};
PublishMaybe.prototype.shouldPublish = function(fn) {
var opts = {
Bucket: this.state.s3_bucket,
Key: this.state.s3_key
};
log.info('publish-maybe', 'Checking for existing binary on S3 ' + JSON.stringify(opts));
this.s3.headObject(opts, function(err) {
if (err) {
if (err.code == 'NotFound') {
log.info('publish-maybe', 'OK binary does not exist so we should publish');
return fn(null, true);
}
log.error('publish-maybe', 'Unexpected error: ' + err.stack);
return fn(err);
}
log.info('publish-maybe', 'Binary already exists so we do not need to publish');
return fn(null, false);
});
};
module.exports = PublishMaybe;
module.exports.usage = 'Publishes pre-built binary if one does not exist (requires aws-sdk)';

View File

@@ -0,0 +1,77 @@
"use strict";
module.exports = exports = publish;
exports.usage = 'Publishes pre-built binary (requires aws-sdk)';
var fs = require('fs');
var path = require('path');
var log = require('npmlog');
var versioning = require('./util/versioning.js');
var s3_setup = require('./util/s3_setup.js');
var existsAsync = fs.exists || path.exists;
var url = require('url');
var config = require('rc')("node_pre_gyp",{acl:"public-read"});
function publish(gyp, argv, callback) {
var AWS = require("aws-sdk");
var package_json = JSON.parse(fs.readFileSync('./package.json'));
var opts = versioning.evaluate(package_json, gyp.opts);
var tarball = opts.staged_tarball;
existsAsync(tarball,function(found) {
if (!found) {
return callback(new Error("Cannot publish because " + tarball + " missing: run `node-pre-gyp package` first"));
}
log.info('publish', 'Detecting s3 credentials');
s3_setup.detect(opts.hosted_path,config);
var key_name = url.resolve(config.prefix,opts.package_name);
log.info('publish', 'Authenticating with s3');
AWS.config.update(config);
var s3 = new AWS.S3();
var s3_opts = { Bucket: config.bucket,
Key: key_name
};
var remote_package = 'https://' + s3_opts.Bucket + '.s3.amazonaws.com/' + s3_opts.Key;
log.info('publish', 'Checking for existing binary at ' + remote_package);
s3.headObject(s3_opts, function(err, meta){
if (meta) log.info('publish', JSON.stringify(meta));
if (err && err.code == 'NotFound') {
// we are safe to publish because
// the object does not already exist
log.info('publish', 'Preparing to put object');
var s3_put = new AWS.S3();
var s3_put_opts = { ACL: config.acl,
Body: fs.createReadStream(tarball),
Bucket: config.bucket,
Key: key_name
};
log.info('publish', 'Putting object');
try {
s3_put.putObject(s3_put_opts, function(err, resp){
log.info('publish', 'returned from putting object');
if(err) {
log.info('publish', 's3 putObject error: "' + err + '"');
return callback(err);
}
if (resp) log.info('publish', 's3 putObject response: "' + JSON.stringify(resp) + '"');
log.info('publish', 'successfully put object');
console.log('['+package_json.name+'] published to ' + remote_package);
return callback();
});
} catch (err) {
log.info('publish', 's3 putObject error: "' + err + '"');
return callback(err);
}
} else if (err) {
log.info('publish', 's3 headObject error: "' + err + '"');
return callback(err);
} else {
log.error('publish','Cannot publish over existing version');
log.error('publish',"Update the 'version' field in package.json and try again");
log.error('publish','If the previous version was published in error see:');
log.error('publish','\t node-pre-gyp unpublish');
return callback(new Error('Failed publishing to ' + remote_package));
}
});
});
}

View File

@@ -0,0 +1,13 @@
"use strict";
module.exports = exports = rebuild;
exports.usage = 'Runs "clean" and "build" at once';
function rebuild (gyp, argv, callback) {
gyp.todo.unshift(
{ name: 'clean', args: [] },
{ name: 'build', args: ['rebuild'] }
);
process.nextTick(callback);
}

View File

@@ -0,0 +1,13 @@
"use strict";
module.exports = exports = rebuild;
exports.usage = 'Runs "clean" and "install" at once';
function rebuild (gyp, argv, callback) {
gyp.todo.unshift(
{ name: 'clean', args: [] },
{ name: 'install', args: [] }
);
process.nextTick(callback);
}

View File

@@ -0,0 +1,31 @@
"use strict";
module.exports = exports = reveal;
exports.usage = 'Reveals data on the versioned binary';
var fs = require('fs');
var versioning = require('./util/versioning.js');
function unix_paths(key, val) {
return val && val.replace ? val.replace(/\\/g, '/') : val;
}
function reveal(gyp, argv, callback) {
var package_json = JSON.parse(fs.readFileSync('./package.json'));
var opts = versioning.evaluate(package_json, gyp.opts);
var hit = false;
// if a second arg is passed look to see
// if it is a known option
//console.log(JSON.stringify(gyp.opts,null,1))
var remain = gyp.opts.argv.remain.pop();
if (remain && opts.hasOwnProperty(remain)) {
console.log(opts[remain].replace(/\\/g, '/'));
hit = true;
}
// otherwise return all options as json
if (!hit) {
console.log(JSON.stringify(opts,unix_paths,2));
}
return callback();
}

View File

@@ -0,0 +1,73 @@
"use strict";
module.exports = exports = testbinary;
exports.usage = 'Tests that the binary.node can be required';
var fs = require('fs');
var path = require('path');
var log = require('npmlog');
var cp = require('child_process');
var versioning = require('./util/versioning.js');
var path = require('path');
function testbinary(gyp, argv, callback) {
var args = [];
var options = {};
var shell_cmd = process.execPath;
var package_json = JSON.parse(fs.readFileSync('./package.json'));
var opts = versioning.evaluate(package_json, gyp.opts);
// ensure on windows that / are used for require path
var binary_module = opts.module.replace(/\\/g, '/');
var nw = (opts.runtime && opts.runtime === 'node-webkit');
if (nw) {
options.timeout = 5000;
if (process.platform === 'darwin') {
shell_cmd = 'node-webkit';
} else if (process.platform === 'win32') {
shell_cmd = 'nw.exe';
} else {
shell_cmd = 'nw';
}
var modulePath = path.resolve(binary_module);
var appDir = path.join(__dirname, 'util', 'nw-pre-gyp');
args.push(appDir);
args.push(modulePath);
log.info("validate","Running test command: '" + shell_cmd + ' ' + args.join(' ') + "'");
cp.execFile(shell_cmd, args, options, function(err, stdout, stderr) {
// check for normal timeout for node-webkit
if (err) {
if (err.killed === true && err.signal && err.signal.indexOf('SIG') > -1) {
return callback();
}
var stderrLog = stderr.toString();
log.info('stderr', stderrLog);
if( /^\s*Xlib:\s*extension\s*"RANDR"\s*missing\s*on\s*display\s*":\d+\.\d+"\.\s*$/.test(stderrLog) ){
log.info('RANDR', 'stderr contains only RANDR error, ignored');
return callback();
}
return callback(err);
}
return callback();
});
return;
}
if ((process.arch != opts.target_arch) ||
(process.platform != opts.target_platform)) {
var msg = "skipping validation since host platform/arch (";
msg += process.platform+'/'+process.arch+")";
msg += " does not match target (";
msg += opts.target_platform+'/'+opts.target_arch+")";
log.info('validate', msg);
return callback();
}
args.push('--eval');
args.push("'require(\\'" + binary_module.replace(/\'/g, '\\\'') +"\\')'");
log.info("validate","Running test command: '" + shell_cmd + ' ' + args.join(' ') + "'");
cp.execFile(shell_cmd, args, options, function(err, stdout, stderr) {
if (err) {
return callback(err, { stdout:stdout, stderr:stderr});
}
return callback();
});
}

View File

@@ -0,0 +1,49 @@
"use strict";
module.exports = exports = testpackage;
exports.usage = 'Tests that the staged package is valid';
var fs = require('fs');
var path = require('path');
var log = require('npmlog');
var existsAsync = fs.exists || path.exists;
var versioning = require('./util/versioning.js');
var testbinary = require('./testbinary.js');
var read = require('fs').createReadStream;
var zlib = require('zlib');
function testpackage(gyp, argv, callback) {
var package_json = JSON.parse(fs.readFileSync('./package.json'));
var opts = versioning.evaluate(package_json, gyp.opts);
var tarball = opts.staged_tarball;
existsAsync(tarball, function(found) {
if (!found) {
return callback(new Error("Cannot test package because " + tarball + " missing: run `node-pre-gyp package` first"));
}
var to = opts.module_path;
var gunzip = zlib.createGunzip();
var extracter = require('tar').Extract({ path: to, strip: 1 });
function filter_func(entry) {
// ensure directories are +x
// https://github.com/mapnik/node-mapnik/issues/262
entry.props.mode |= (entry.props.mode >>> 2) & parseInt('0111',8);
log.info('install','unpacking ' + entry.path);
}
gunzip.on('error', callback);
extracter.on('error', callback);
extracter.on('entry', filter_func);
extracter.on('end', function(err) {
if (err) return callback(err);
testbinary(gyp,argv,function(err) {
if (err) {
return callback(err);
} else {
console.log('['+package_json.name+'] Package appears valid');
return callback();
}
});
});
read(tarball).pipe(gunzip).pipe(extracter);
});
}

View File

@@ -0,0 +1,41 @@
"use strict";
module.exports = exports = unpublish;
exports.usage = 'Unpublishes pre-built binary (requires aws-sdk)';
var fs = require('fs');
var log = require('npmlog');
var versioning = require('./util/versioning.js');
var s3_setup = require('./util/s3_setup.js');
var url = require('url');
var config = require('rc')("node_pre_gyp",{acl:"public-read"});
function unpublish(gyp, argv, callback) {
var AWS = require("aws-sdk");
var package_json = JSON.parse(fs.readFileSync('./package.json'));
var opts = versioning.evaluate(package_json, gyp.opts);
s3_setup.detect(opts.hosted_path,config);
AWS.config.update(config);
var key_name = url.resolve(config.prefix,opts.package_name);
var s3 = new AWS.S3();
var s3_opts = { Bucket: config.bucket,
Key: key_name
};
s3.headObject(s3_opts, function(err, meta) {
if (err && err.code == 'NotFound') {
console.log('['+package_json.name+'] Not found: https://' + s3_opts.Bucket + '.s3.amazonaws.com/' + s3_opts.Key);
return callback();
} else if(err) {
return callback(err);
} else {
log.info('unpublish', JSON.stringify(meta));
s3.deleteObject(s3_opts, function(err, resp) {
if (err) return callback(err);
log.info(JSON.stringify(resp));
console.log('['+package_json.name+'] Success: removed https://' + s3_opts.Bucket + '.s3.amazonaws.com/' + s3_opts.Key);
return callback();
});
}
});
}

View File

@@ -0,0 +1,366 @@
{
"0.8.0": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.1": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.2": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.3": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.4": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.5": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.6": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.7": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.8": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.9": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.10": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.11": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.12": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.13": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.14": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.15": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.16": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.17": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.18": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.19": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.20": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.21": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.22": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.23": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.24": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.25": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.26": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.27": {
"node_abi": 1,
"v8": "3.11"
},
"0.8.28": {
"node_abi": 1,
"v8": "3.11"
},
"0.10.0": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.1": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.2": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.3": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.4": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.5": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.6": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.7": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.8": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.9": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.10": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.11": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.12": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.13": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.14": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.15": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.16": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.17": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.18": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.19": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.20": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.21": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.22": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.23": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.24": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.25": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.26": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.27": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.28": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.29": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.30": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.31": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.32": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.33": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.34": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.35": {
"node_abi": 11,
"v8": "3.14"
},
"0.10.36": {
"node_abi": 11,
"v8": "3.14"
},
"0.11.0": {
"node_abi": 12,
"v8": "3.17"
},
"0.11.1": {
"node_abi": 12,
"v8": "3.18"
},
"0.11.2": {
"node_abi": 12,
"v8": "3.19"
},
"0.11.3": {
"node_abi": 12,
"v8": "3.19"
},
"0.11.4": {
"node_abi": 12,
"v8": "3.20"
},
"0.11.5": {
"node_abi": 12,
"v8": "3.20"
},
"0.11.6": {
"node_abi": 12,
"v8": "3.20"
},
"0.11.7": {
"node_abi": 12,
"v8": "3.20"
},
"0.11.8": {
"node_abi": 13,
"v8": "3.21"
},
"0.11.9": {
"node_abi": 13,
"v8": "3.22"
},
"0.11.10": {
"node_abi": 13,
"v8": "3.22"
},
"0.11.11": {
"node_abi": 14,
"v8": "3.22"
},
"0.11.12": {
"node_abi": 14,
"v8": "3.22"
},
"0.11.13": {
"node_abi": 14,
"v8": "3.25"
},
"0.11.14": {
"node_abi": 14,
"v8": "3.26"
},
"0.11.15": {
"node_abi": 14,
"v8": "3.28"
},
"0.11.16": {
"node_abi": 14,
"v8": "3.28"
},
"0.12.0": {
"node_abi": 14,
"v8": "3.28"
},
"1.0.0": {
"node_abi": 42,
"v8": "3.31"
},
"1.0.1": {
"node_abi": 42,
"v8": "3.31"
},
"1.0.2": {
"node_abi": 42,
"v8": "3.31"
},
"1.0.3": {
"node_abi": 42,
"v8": "4.1"
},
"1.0.4": {
"node_abi": 42,
"v8": "4.1"
},
"1.1.0": {
"node_abi": 43,
"v8": "4.1"
},
"1.2.0": {
"node_abi": 43,
"v8": "4.1"
}
}

View File

@@ -0,0 +1,87 @@
"use strict";
module.exports = exports;
var fs = require('fs');
var path = require('path');
var win = process.platform == 'win32';
var existsSync = fs.existsSync || path.existsSync;
var cp = require('child_process');
// try to build up the complete path to node-gyp
/* priority:
- node-gyp on ENV:npm_config_node_gyp (https://github.com/npm/npm/pull/4887)
- node-gyp on NODE_PATH
- node-gyp inside npm on NODE_PATH (ignore on iojs)
- node-gyp inside npm beside node exe
*/
function which_node_gyp() {
var node_gyp_bin;
if (process.env.npm_config_node_gyp) {
try {
node_gyp_bin = process.env.npm_config_node_gyp;
if (existsSync(node_gyp_bin)) {
return node_gyp_bin;
}
} catch (err) { }
}
try {
var node_gyp_main = require.resolve('node-gyp');
node_gyp_bin = path.join(path.dirname(
path.dirname(node_gyp_main)),
'bin/node-gyp.js');
if (existsSync(node_gyp_bin)) {
return node_gyp_bin;
}
} catch (err) { }
if (process.execPath.indexOf('iojs') === -1) {
try {
var npm_main = require.resolve('npm');
node_gyp_bin = path.join(path.dirname(
path.dirname(npm_main)),
'node_modules/node-gyp/bin/node-gyp.js');
if (existsSync(node_gyp_bin)) {
return node_gyp_bin;
}
} catch (err) { }
}
var npm_base = path.join(path.dirname(
path.dirname(process.execPath)),
'lib/node_modules/npm/');
node_gyp_bin = path.join(npm_base, 'node_modules/node-gyp/bin/node-gyp.js');
if (existsSync(node_gyp_bin)) {
return node_gyp_bin;
}
}
module.exports.run_gyp = function(args,opts,callback) {
var shell_cmd = '';
var cmd_args = [];
if (opts.runtime && opts.runtime == 'node-webkit') {
shell_cmd = 'nw-gyp';
if (win) shell_cmd += '.cmd';
} else {
var node_gyp_path = which_node_gyp();
if (node_gyp_path) {
shell_cmd = process.execPath;
cmd_args.push(node_gyp_path);
} else {
shell_cmd = 'node-gyp';
if (win) shell_cmd += '.cmd';
}
}
var final_args = cmd_args.concat(args);
var cmd = cp.spawn(shell_cmd, final_args, {cwd: undefined, env: process.env, stdio: [ 0, 1, 2]});
cmd.on('error', function (err) {
if (err) {
return callback(new Error("Failed to execute '" + shell_cmd + ' ' + final_args.join(' ') + "' (" + err + ")"));
}
callback(null,opts);
});
cmd.on('close', function (code) {
if (code && code !== 0) {
return callback(new Error("Failed to execute '" + shell_cmd + ' ' + final_args.join(' ') + "' (" + code + ")"));
}
callback(null,opts);
});
};

Some files were not shown because too many files have changed in this diff Show More