mirror of
https://github.com/mgerb/ps-launcher
synced 2026-01-11 19:02:50 +00:00
coming along well - electron is pretty nice
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86
app/components/Content/Content.tsx
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86
app/components/Content/Content.tsx
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import React from 'react';
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// import fs from 'fs';
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// import { exec } from 'child_process';
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import { inject, observer } from 'mobx-react';
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import * as _ from 'lodash';
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import { AppState } from '../../state/AppState';
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import './Content.scss';
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interface Props {
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AppState?: AppState;
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}
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@inject('AppState')
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@observer
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export class Content extends React.Component<Props, any> {
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constructor() {
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super();
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this.state = {
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path: '',
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};
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}
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// private async startGame(): Promise<void> {
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// const { path } = this.state;
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// // set the realm list
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// await this.setRealmList();
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// // launch wow
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// exec(`"${path}/WoW.exe"`, (err, output) => {
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// console.log(err);
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// console.log(output);
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// });
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// }
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// private setRealmList(): Promise<any> {
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// const { path } = this.state;
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// return new Promise((resolve, reject) => {
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// fs.writeFile(`${path}/realmlist.wtf`, 'set realmlist logon.elysium-project.org', err => {
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// err ? reject(err) : resolve();
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// });
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// });
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// }
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private onFolderSelect(e: React.ChangeEvent<HTMLInputElement>): void {
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const path: string = _.get(e, `target.files[0].path`);
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if (path) {
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this.props.AppState.setDirectory(path);
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}
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}
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private onInputChange(e: any): void {
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this.props.AppState.setDirectory(e.target.value);
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}
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public render(): any {
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const { selectedExpansion } = this.props.AppState;
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return (
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<div className="content">
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<div className="path-container">
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<input
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type="text"
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className="content-input"
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placeholder="Your wow directory"
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value={selectedExpansion.directory}
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onChange={this.onInputChange.bind(this)}
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/>
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<label htmlFor="folder-browser" className="content-button">
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Browse
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</label>
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<input
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id="folder-browser"
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type="file"
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{...{ webkitdirectory: 'true' }}
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onChange={this.onFolderSelect.bind(this)}
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style={{ display: 'none' }}
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/>
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</div>
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</div>
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);
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}
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}
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