mirror of
https://github.com/mgerb/go-discord-bot
synced 2026-01-09 16:42:48 +00:00
68 lines
963 B
Go
68 lines
963 B
Go
package pubg
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/**
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* DEPRECATED
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* I no longer have a use for this so I'm ripping it out
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*/
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import (
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"sync"
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"time"
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"github.com/gin-gonic/gin"
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pubgClient "github.com/mgerb/go-pubg"
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log "github.com/sirupsen/logrus"
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)
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var (
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apiKey string
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stats = map[string]*pubgClient.Player{}
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mut = &sync.Mutex{}
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)
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// Start -
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func Start(key string, players []string) {
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apiKey = key
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log.Debug("Gathering pubg data...")
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go fetchStats(players)
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}
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func fetchStats(players []string) {
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api, err := pubgClient.New(apiKey)
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if err != nil {
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log.Fatal(err)
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}
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// fetch new stats every 30 seconds
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for {
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for _, player := range players {
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newStats, err := api.GetPlayer(player)
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if err != nil {
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log.Error(err)
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continue
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}
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mut.Lock()
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stats[player] = newStats
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mut.Unlock()
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time.Sleep(time.Second * 2)
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}
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time.Sleep(time.Second * 30)
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}
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}
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// Handler - returns the pubg stats
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func Handler(c *gin.Context) {
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c.JSON(200, stats)
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}
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